ESP32-HUB75-MatrixPanel-DMA/examples/AuroraDemo/PatternIncrementalDrift.h

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/*
*
* Aurora: https://github.com/pixelmatix/aurora
* Copyright (c) 2014 Jason Coon
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef PatternIncrementalDrift_H
#define PatternIncrementalDrift_H
class PatternIncrementalDrift : public Drawable {
public:
PatternIncrementalDrift() {
name = (char *)"Incremental Drift";
}
unsigned int drawFrame() {
uint8_t dim = beatsin8(2, 230, 250);
effects.DimAll(dim); effects.ShowFrame();
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for (int i = 2; i <= VPANEL_W / 2; i++)
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{
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CRGB color = effects.ColorFromCurrentPalette((i - 2) * (240 / (VPANEL_W / 2)));
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uint8_t x = effects.beatcos8((17 - i) * 2, VPANEL_W/2 - i, VPANEL_W/2 + i);
uint8_t y = beatsin8((17 - i) * 2, VPANEL_H/2 - i, VPANEL_H/2 + i);
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effects.setPixel(x, y, color);
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}
return 0;
}
};
#endif