207 lines
7.4 KiB
Arduino
207 lines
7.4 KiB
Arduino
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/*
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* Portions of this code are adapted from Aurora: https://github.com/pixelmatix/aurora
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* Copyright (c) 2014 Jason Coon
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*
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* Portions of this code are adapted from LedEffects Plasma by Robert Atkins: https://bitbucket.org/ratkins/ledeffects/src/26ed3c51912af6fac5f1304629c7b4ab7ac8ca4b/Plasma.cpp?at=default
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* Copyright (c) 2013 Robert Atkins
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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* the Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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// HUB75E pinout
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// R1 | G1
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// B1 | GND
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// R2 | G2
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// B2 | E
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// A | B
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// C | D
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// CLK| LAT
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// OE | GND
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/* Default library pin configuration for the reference
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you can redefine only ones you need later on object creation
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#define R1 25
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#define G1 26
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#define BL1 27
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#define R2 14
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#define G2 12
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#define BL2 13
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#define CH_A 23
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#define CH_B 19
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#define CH_C 5
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#define CH_D 17
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#define CH_E -1 // assign to any available pin if using two panels or 64x64 panels with 1/32 scan
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#define CLK 16
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#define LAT 4
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#define OE 15
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*/
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#include <ESP32-HUB75-MatrixPanel-I2S-DMA.h>
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#include <FastLED.h>
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// Configure for your panel(s) as appropriate!
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#define PANEL_WIDTH 64
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#define PANEL_HEIGHT 64 // Panel height of 64 will required PIN_E to be defined.
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#define PANELS_NUMBER 2 // Number of chained panels, if just a single panel, obviously set to 1
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#define PIN_E 32
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#define PANE_WIDTH PANEL_WIDTH * PANELS_NUMBER
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#define PANE_HEIGHT PANEL_HEIGHT
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// placeholder for the matrix object
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MatrixPanel_I2S_DMA *dma_display = nullptr;
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uint16_t time_counter = 0, cycles = 0, fps = 0;
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unsigned long fps_timer;
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CRGB currentColor;
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CRGBPalette16 palettes[] = {HeatColors_p, LavaColors_p, RainbowColors_p, RainbowStripeColors_p, CloudColors_p};
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CRGBPalette16 currentPalette = palettes[0];
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CRGB ColorFromCurrentPalette(uint8_t index = 0, uint8_t brightness = 255, TBlendType blendType = LINEARBLEND) {
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return ColorFromPalette(currentPalette, index, brightness, blendType);
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}
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void setup() {
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Serial.begin(115200);
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Serial.println(F("*****************************************************"));
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Serial.println(F("* ESP32-HUB75-MatrixPanel-I2S-DMA DEMO *"));
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Serial.println(F("*****************************************************"));
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/*
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The configuration for MatrixPanel_I2S_DMA object is held in HUB75_I2S_CFG structure,
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pls refer to the lib header file for full details.
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All options has it's predefined default values. So we can create a new structure and redefine only the options we need
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// those are the defaults
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mxconfig.mx_width = 64; // physical width of a single matrix panel module (in pixels, usually it is always 64 ;) )
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mxconfig.mx_height = 32; // physical height of a single matrix panel module (in pixels, usually amost always it is either 32 or 64)
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mxconfig.chain_length = 1; // number of chained panels regardless of the topology, default 1 - a single matrix module
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mxconfig.gpio.r1 = R1; // pin mappings
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mxconfig.gpio.g1 = G1;
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mxconfig.gpio.b1 = B1; // etc
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mxconfig.driver = HUB75_I2S_CFG::SHIFT; // shift reg driver, default is plain shift register
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mxconfig.double_buff = false; // use double buffer (twice amount of RAM required)
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mxconfig.i2sspeed = HUB75_I2S_CFG::HZ_10M;// I2S clock speed, better leave as-is unless you want to experiment
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*/
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/*
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For example we have two 64x64 panels chained, so we need to customize our setup like this
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*/
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HUB75_I2S_CFG mxconfig;
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mxconfig.mx_height = PANEL_HEIGHT; // we have 64 pix heigh panels
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mxconfig.chain_length = PANELS_NUMBER; // we have 2 panels chained
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mxconfig.gpio.e = PIN_E; // we MUST assign pin e to some free pin on a board to drive 64 pix height panels with 1/32 scan
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//mxconfig.driver = HUB75_I2S_CFG::FM6126A; // in case that we use panels based on FM6126A chip, we can change that
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/*
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//Another way of creating config structure
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//Custom pin mapping for all pins
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HUB75_I2S_CFG::i2s_pins _pins={R1, G1, BL1, R2, G2, BL2, CH_A, CH_B, CH_C, CH_D, CH_E, LAT, OE, CLK};
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HUB75_I2S_CFG mxconfig(
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64, // width
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64, // height
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4, // chain length
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_pins, // pin mapping
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HUB75_I2S_CFG::FM6126A // driver chip
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);
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*/
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// OK, now we can create our matrix object
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dma_display = new MatrixPanel_I2S_DMA(mxconfig);
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// let's adjust default brightness to about 75%
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dma_display->setBrightness8(96); // range is 0-255, 0 - 0%, 255 - 100%
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// Allocate memory and start DMA display
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if( not dma_display->begin() )
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Serial.println("****** !KABOOM! I2S memory allocation failed ***********");
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// well, hope we are OK, let's draw some colors first :)
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Serial.println("Fill screen: RED");
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dma_display->fillScreenRGB888(255, 0, 0);
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delay(1000);
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Serial.println("Fill screen: GREEN");
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dma_display->fillScreenRGB888(0, 255, 0);
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delay(1000);
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Serial.println("Fill screen: BLUE");
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dma_display->fillScreenRGB888(0, 0, 255);
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delay(1000);
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Serial.println("Fill screen: Neutral White");
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dma_display->fillScreenRGB888(64, 64, 64);
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delay(1000);
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Serial.println("Fill screen: black");
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dma_display->fillScreenRGB888(0, 0, 0);
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delay(1000);
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// Set current FastLED palette
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currentPalette = RainbowColors_p;
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Serial.println("Starting plasma effect...");
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fps_timer = millis();
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}
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void loop() {
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for (int x = 0; x < PANE_WIDTH; x++) {
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for (int y = 0; y < PANE_HEIGHT; y++) {
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int16_t v = 0;
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uint8_t wibble = sin8(time_counter);
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v += sin16(x * wibble * 3 + time_counter);
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v += cos16(y * (128 - wibble) + time_counter);
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v += sin16(y * x * cos8(-time_counter) / 8);
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currentColor = ColorFromPalette(currentPalette, (v >> 8) + 127); //, brightness, currentBlendType);
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dma_display->drawPixelRGB888(x, y, currentColor.r, currentColor.g, currentColor.b);
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}
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}
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++time_counter;
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++cycles;
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++fps;
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if (cycles >= 1024) {
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time_counter = 0;
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cycles = 0;
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currentPalette = palettes[random(0,sizeof(palettes)/sizeof(palettes[0]))];
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}
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// print FPS rate every 5 seconds
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// Note: this is NOT a matrix refresh rate, it's the number of data frames being drawn to the DMA buffer per second
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if (fps_timer + 5000 < millis()){
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Serial.printf_P(PSTR("Effect fps: %d\n"), fps/5);
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fps_timer = millis();
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fps = 0;
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}
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} // end loop
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