With version 1.2.2 of the library onwards, the framebuffer is split over multiple 'blocks' (mallocs) as a workaround to the fact the typical Arduino sketch can have a fragmented memory map whereby a single contiguous memory allocation may not be available to fit the entire display.
For example when `heap_caps_print_heap_info(MALLOC_CAP_DMA)` is executed to print information about the available memory blocks that are DMA capable (which we need for a DMA-enabled pixel framebuffer), you may see something like this:
The previous versions of the library were only able to use the largest single block of DMA capable memory. The library now is able to use non-contiguous blocks of memory.
Given it's possible to display 128x32 with double buffering in approx. 100kB of RAM. If we use two memory blocks for example, theoretically we should be able to display 256x64 or greater resolution (with double buffering disabled).
Experimentation will be required as available memory is highly dependant on other stuff you have in your sketch. It is best to include and use the 'ESP32-RGB64x32MatrixPanel-I2S-DMA' library as early as possible in your code and analyse the serial output of `heap_caps_print_heap_info(MALLOC_CAP_DMA)` to see what DMA memory blocks are available.