ESP32-HUB75-MatrixPanel-DMA/examples/DoubleBufferSwap/DoubleBufferSwap.ino

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#include <ESP32-HUB75-MatrixPanel-I2S-DMA.h>
/*
* Below is an is the 'legacy' way of initialising the MatrixPanel_I2S_DMA class.
* i.e. MATRIX_WIDTH and MATRIX_HEIGHT are modified by compile-time directives.
* By default the library assumes a single 64x32 pixel panel is connected.
*
* Refer to the example '2_PatternPlasma' on the new / correct way to setup this library
* for different resolutions / panel chain lengths within the sketch 'setup()'.
*
*/
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MatrixPanel_I2S_DMA display(true); // Note the TRUE -> Turns of secondary buffer - "double buffering"!
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// Double buffering is not enabled by default with the library.
const byte row0 = 2+0*10;
const byte row1 = 2+1*10;
const byte row2 = 2+2*10;
void setup()
{
// put your setup code here, to run once:
delay(1000); Serial.begin(115200); delay(200);
Serial.println("...Starting Display");
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display.begin(); // setup display with pins as per defined in the library
display.setTextColor(display.color565(128, 128, 128));
// Buffer 0 test
display.fillScreen(display.color565(128, 0, 0));
display.setCursor(3, row0);
display.print(F("Buffer 0"));
display.setCursor(3, row1);
display.print(F(" Buffer 0"));
Serial.println("Wrote to to Buffer 0");
display.showDMABuffer();
delay(1500);
// Buffer 1 test
display.flipDMABuffer();
display.fillScreen(display.color565(0, 128, 0)); // shouldn't see this
display.setCursor(3, row0);
display.print(F("Buffer 1"));
display.setCursor(3, row2);
display.print(F(" Buffer 1"));
Serial.println("Wrote to to Buffer 1");
display.showDMABuffer();
delay(1500);
}
void loop() {
// Flip the back buffer
display.flipDMABuffer();
// Write: Set bottow row to black
for (int y=20;y<MATRIX_HEIGHT; y++)
for (int x=0;x<MATRIX_WIDTH; x++)
{
display.drawPixelRGB888( x, y, 0, 0, 0);
}
// Write: Set bottom row to blue (this is what should show)
for (int y=20;y<MATRIX_HEIGHT; y++)
for (int x=0;x<MATRIX_WIDTH; x++)
{
display.drawPixelRGB888( x, y, 0, 0, 64);
}
// Now show this back buffer
display.showDMABuffer();
delay(1000);
// Flip back buffer
display.flipDMABuffer();
// Show this buffer
display.showDMABuffer();
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delay(1000);
}