Merge pull request #305 from lols/patch-1
fix use USE_GFX_ROOT compile error
This commit is contained in:
commit
00307a8fbd
1 changed files with 19 additions and 1 deletions
|
@ -101,7 +101,11 @@ class VirtualMatrixPanel
|
||||||
virtual void fillScreenRGB888(uint8_t r, uint8_t g,uint8_t b);
|
virtual void fillScreenRGB888(uint8_t r, uint8_t g,uint8_t b);
|
||||||
void clearScreen() { display->clearScreen(); }
|
void clearScreen() { display->clearScreen(); }
|
||||||
void drawPixelRGB888(int16_t x, int16_t y, uint8_t r, uint8_t g, uint8_t b);
|
void drawPixelRGB888(int16_t x, int16_t y, uint8_t r, uint8_t g, uint8_t b);
|
||||||
|
#ifdef USE_GFX_ROOT
|
||||||
|
// 24bpp FASTLED CRGB colour struct support
|
||||||
|
void fillScreen(CRGB color);
|
||||||
|
void drawPixel(int16_t x, int16_t y, CRGB color);
|
||||||
|
#endif
|
||||||
uint16_t color444(uint8_t r, uint8_t g, uint8_t b) { return display->color444(r, g, b); }
|
uint16_t color444(uint8_t r, uint8_t g, uint8_t b) { return display->color444(r, g, b); }
|
||||||
uint16_t color565(uint8_t r, uint8_t g, uint8_t b) { return display->color565(r, g, b); }
|
uint16_t color565(uint8_t r, uint8_t g, uint8_t b) { return display->color565(r, g, b); }
|
||||||
uint16_t color333(uint8_t r, uint8_t g, uint8_t b) { return display->color333(r, g, b); }
|
uint16_t color333(uint8_t r, uint8_t g, uint8_t b) { return display->color333(r, g, b); }
|
||||||
|
@ -266,6 +270,20 @@ inline void VirtualMatrixPanel::drawPixelRGB888(int16_t x, int16_t y, uint8_t r,
|
||||||
this->display->drawPixelRGB888( coords.x, coords.y, r, g, b);
|
this->display->drawPixelRGB888( coords.x, coords.y, r, g, b);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef USE_GFX_ROOT
|
||||||
|
// Support for CRGB values provided via FastLED
|
||||||
|
inline void VirtualMatrixPanel::drawPixel(int16_t x, int16_t y, CRGB color)
|
||||||
|
{
|
||||||
|
getCoords(x, y);
|
||||||
|
this->display->drawPixel(coords.x, coords.y, color);
|
||||||
|
}
|
||||||
|
|
||||||
|
inline void VirtualMatrixPanel::fillScreen(CRGB color)
|
||||||
|
{
|
||||||
|
this->display->fillScreen(color);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
inline void VirtualMatrixPanel::setRotate(bool rotate) {
|
inline void VirtualMatrixPanel::setRotate(bool rotate) {
|
||||||
_rotate=rotate;
|
_rotate=rotate;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue