Double buff w/o delay
- removed delay() from buffer swap - add new method to check if back buffer is safe to write to - obsolete showDMABuffer()
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e12eaf15b5
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03d6594a1c
2 changed files with 18 additions and 22 deletions
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@ -388,7 +388,7 @@ class MatrixPanel_I2S_DMA {
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// Setup the ESP32 DMA Engine. Sprite_TM built this stuff.
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configureDMA(m_cfg); //DMA and I2S configuration and setup
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showDMABuffer(); // show backbuf_id of 0
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flipDMABuffer(); // show backbuf_id of 0
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#if SERIAL_DEBUG
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if (!initialized)
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@ -496,32 +496,26 @@ class MatrixPanel_I2S_DMA {
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{
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if ( !m_cfg.double_buff) return;
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// Flip to other buffer as the backbuffer. i.e. Graphic changes happen to this buffer (but aren't displayed until showDMABuffer())
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back_buffer_id ^= 1;
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#if SERIAL_DEBUG
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Serial.printf_P(PSTR("Set back buffer to: %d\n"), back_buffer_id);
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#endif
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// Wait before we allow any writing to the buffer. Stop flicker.
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while(!i2s_parallel_is_previous_buffer_free()) { delay(1); }
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}
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inline void showDMABuffer()
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{
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if (!m_cfg.double_buff) return;
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#if SERIAL_DEBUG
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Serial.printf_P(PSTR("Showtime for buffer: %d\n"), back_buffer_id);
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#endif
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i2s_parallel_flip_to_buffer(I2S_NUM_0, back_buffer_id);
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// Wait before we allow any writing to the buffer. Stop flicker.
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while(!i2s_parallel_is_previous_buffer_free()) { delay(1); }
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// Flip to other buffer as the backbuffer. i.e. Graphic changes happen to this buffer (but aren't displayed until showDMABuffer())
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back_buffer_id ^= 1;
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#if SERIAL_DEBUG
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Serial.printf_P(PSTR("Set back buffer to: %d\n"), back_buffer_id);
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#endif
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}
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// stub function for compatibility
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void showDMABuffer(){}
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// check if backbuffer still has DMA transfer in progress or is it safe to write there
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bool backbuffready(){ return i2s_parallel_is_previous_buffer_free(); }
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inline void setPanelBrightness(int b)
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{
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// Change to set the brightness of the display, range of 1 to matrixWidth (i.e. 1 - 64)
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@ -98,7 +98,9 @@ class VirtualMatrixPanel
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}
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void flipDMABuffer() { display->flipDMABuffer(); }
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void showDMABuffer() { display->showDMABuffer(); }
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void showDMABuffer() {}
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bool backbuffready(){ return display->backbuffready(); }
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void drawDisplayTest();
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