diff --git a/ESP32-RGB64x32MatrixPanel-I2S-DMA.h b/ESP32-RGB64x32MatrixPanel-I2S-DMA.h index e50e8a9..fee8358 100644 --- a/ESP32-RGB64x32MatrixPanel-I2S-DMA.h +++ b/ESP32-RGB64x32MatrixPanel-I2S-DMA.h @@ -341,7 +341,7 @@ class RGB64x32MatrixPanel_I2S_DMA : public Adafruit_GFX { bool double_buffering_enabled = false;// Do we use double buffer mode? Your project code will have to manually flip between both. int back_buffer_id = 0; // If using double buffer, which one is NOT active (ie. being displayed) to write too? int brightness = 32; // If you get ghosting... reduce brightness level. 60 seems to be the limit before ghosting on a 64 pixel wide physical panel for some panels. - int min_refresh_rate = 120; // Probably best to leave as is unless you want to experiment. Framerate has an impact on brightness and also power draw - voltage ripple. + int min_refresh_rate = 99; // Probably best to leave as is unless you want to experiment. Framerate has an impact on brightness and also power draw - voltage ripple. int lsbMsbTransitionBit = 0; // For possible color depth calculations /* Calculate the memory available for DMA use, do some other stuff, and allocate accordingly */