spelling mistakes/readme corrections

This commit is contained in:
Emil Muratov 2020-12-19 20:07:03 +03:00
parent c425b9caa7
commit 445c0424f4
3 changed files with 15 additions and 29 deletions

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@ -1,44 +1,27 @@
## The mystery of control registers for FM6126A chips
The only available Datasheet for this chips is in Chinese and does not shed a light on what those two control regs are.
Datasheet for this chis chip is in chineese and does not shed a light on what those two control regs are.
An excellent insight could be found here
https://github.com/hzeller/rpi-rgb-led-matrix/issues/746#issuecomment-453860510
An excellent insight could be found here https://github.com/hzeller/rpi-rgb-led-matrix/issues/746#issuecomment-453860510
So there are two regs - **REG1** and **REG1**,
So there are two regs in this chip - **REG1** and **REG2**,
one could be written with 12 clock pusles (and usually called reg12, dunno why :))
the other one could be written with 13 clock pusles (and usually called reg13, dunno why :))
the other one could be written with 13 clock pulses (and usually called reg13, dunno why :))
So I've done some measurmens on power consumption while toggling bits of **REG1** and it looks that it could provide a fine grained brighness control over matrix.
I've done some measurmens on power consumption while toggling bits of **REG1** and it looks that it could provide a fine grained brighness control over the entire matrix with no need for bitbanging over RGB or EO pins.
There are 6 bits (6 to 11) giving an increased brighness (compared to all-zeroes) and 4 bits (2-5) giving decreased brighness!!!
Still unclear if FM6112A brightness control is internally PWMed or current limited, might require some poking with oscilloscope.
So it seems that the most bright (and hungry for power) value is
bool REG1[16] = {0,0,0,0,0, 1,1,1,1,1,1, 0,0,0,0,0}; and not {0,1,1,1,1, 1,1,1,1,1,1, 1,1,1,1,1} as it is usually used.
So it seems that the most bright (and hungry for power) value is bool REG1[16] = {0,0,0,0,0, 1,1,1,1,1,1, 0,0,0,0,0}; and not {0,1,1,1,1, 1,1,1,1,1,1, 1,1,1,1,1} as it is usually used.
I'm not sure about bit 1 - it is either not used or I was unable to measure it's influence to brightness/power.
Giving at least 10 bits of hardware brightness control opens pretty nice options for offloading. Should dig into this more deeper.
Giving at least 10 bits of hardware brightness control opens pretty nice options for offloading and simplifiyng matrix output. Should dig into this more deeper.
Here are some of the measurments I've took for 2 64x64 panels filled with white color - reg value and corresponding current drain in amps.
|REG1 |bit value|Current, amps |

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@ -29,7 +29,7 @@ By default the pin mapping is as follows (defaults defined in ESP32-HUB75-Matrix
| R1 G1 | R1 -> IO25 G1 -> IO26
| B1 GND | B1 -> IO27
| R2 G2 | R2 -> IO14 G2 -> IO12
| B2 GND | B2 -> IO13
| B2 E | B2 -> IO13 E -> N/A (required for 1/32 scan panels, like 64x64. Any available pin would do, i.e. IO32 )
| A B | A -> IO23 B -> IO19
| C D | C -> IO 5 D -> IO17
| CLK LAT | CLK -> IO16 LAT -> IO 4
@ -52,7 +52,7 @@ However, if you want to change this, simply provide the wanted pin mapping as pa
#define B_PIN 22
#define C_PIN 5
#define D_PIN 17
#define E_PIN -1
#define E_PIN -1 // required for 1/32 scan panels, like 64x64. Any available pin would do, i.e. IO32
#define LAT_PIN 4
#define OE_PIN 15
@ -113,6 +113,8 @@ By default you should not need to change / set the brightness setting as the def
The value to pass 'setPanelBrightness' must be a value less than MATRIX_WIDTH. For example for a single 64x32 LED Matrix Module, a value less than 64. However, if you set the brightness too high, you may experience ghosting.
Also you may use method `setPanelBrightness8(x)`, where x is a uint8_t value between 0-255. Library will recalculate required brightness level depending on matrix width (mostly useful with FastLED-based sketches).
Example:
```
@ -122,6 +124,9 @@ void setup() {
matrix.setPanelBrightness(16); // Set the brightness. 32 or lower ideal for a single 64x32 LED Matrix Panel.
matrix.clearScreen(); // You must clear the screen after changing brightness level for it to take effect.
// or another way
matrix.setPanelBrightness(192); // Set the brightness to about 3/4 (192/256) of maximum.
matrix.clearScreen(); // You must clear the screen after changing brightness level for it to take effect.
}
```

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@ -71,7 +71,6 @@ void setup()
listPatterns();
//patterns.setPattern(0); // // simple noise
patterns.moveRandom(1); // start from a random pattern
Serial.print("Starting with pattern: ");
@ -91,7 +90,6 @@ void loop()
patterns.moveRandom(1);
//patterns.move(1);
patterns.start();
Serial.print("Changing pattern to: ");
Serial.println(patterns.getCurrentPatternName());