Fix VirtualMatrixPanel scan rates
New PR to include changes made by #305 Fixes #286 and related single display issues I tried to avoid "fixing" the formatting but it was all over the place so I had to ;) Would be great if we could get some QC tests, especially for single display VirtualMatrixPanel usage.
This commit is contained in:
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00307a8fbd
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1 changed files with 233 additions and 211 deletions
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@ -22,19 +22,24 @@
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#include <Fonts/FreeSansBold12pt7b.h>
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#include <Fonts/FreeSansBold12pt7b.h>
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#endif
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#endif
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struct VirtualCoords {
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struct VirtualCoords
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{
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int16_t x;
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int16_t x;
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int16_t y;
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int16_t y;
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int16_t virt_row; // chain of panels row
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int16_t virt_row; // chain of panels row
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int16_t virt_col; // chain of panels col
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int16_t virt_col; // chain of panels col
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VirtualCoords() : x(0), y(0)
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VirtualCoords() : x(0), y(0)
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{ }
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{
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}
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};
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};
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enum PANEL_SCAN_RATE {NORMAL_ONE_SIXTEEN, ONE_EIGHT_32, ONE_EIGHT_16};
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enum PANEL_SCAN_RATE
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{
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NORMAL_ONE_SIXTEEN,
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ONE_EIGHT_32,
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ONE_EIGHT_16
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};
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#ifdef USE_GFX_ROOT
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#ifdef USE_GFX_ROOT
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class VirtualMatrixPanel : public GFX
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class VirtualMatrixPanel : public GFX
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@ -79,8 +84,6 @@ class VirtualMatrixPanel
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dmaResX = panelResX * vmodule_rows * vmodule_cols;
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dmaResX = panelResX * vmodule_rows * vmodule_cols;
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/* Virtual Display width() and height() will return a real-world value. For example:
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/* Virtual Display width() and height() will return a real-world value. For example:
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* Virtual Display width: 128
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* Virtual Display width: 128
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* Virtual Display height: 64
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* Virtual Display height: 64
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@ -92,20 +95,22 @@ class VirtualMatrixPanel
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_chain_top_down = top_down_chain;
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_chain_top_down = top_down_chain;
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coords.x = coords.y = -1; // By default use an invalid co-ordinates that will be rejected by updateMatrixDMABuffer
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coords.x = coords.y = -1; // By default use an invalid co-ordinates that will be rejected by updateMatrixDMABuffer
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}
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}
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// equivalent methods of the matrix library so it can be just swapped out.
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// equivalent methods of the matrix library so it can be just swapped out.
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virtual void drawPixel(int16_t x, int16_t y, uint16_t color);
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virtual void drawPixel(int16_t x, int16_t y, uint16_t color);
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virtual void fillScreen(uint16_t color); // overwrite adafruit implementation
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virtual void fillScreen(uint16_t color); // overwrite adafruit implementation
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virtual void fillScreenRGB888(uint8_t r, uint8_t g, uint8_t b);
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virtual void fillScreenRGB888(uint8_t r, uint8_t g, uint8_t b);
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void clearScreen() { display->clearScreen(); }
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void clearScreen() { display->clearScreen(); }
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void drawPixelRGB888(int16_t x, int16_t y, uint8_t r, uint8_t g, uint8_t b);
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void drawPixelRGB888(int16_t x, int16_t y, uint8_t r, uint8_t g, uint8_t b);
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#ifdef USE_GFX_ROOT
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#ifdef USE_GFX_ROOT
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// 24bpp FASTLED CRGB colour struct support
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// 24bpp FASTLED CRGB colour struct support
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void fillScreen(CRGB color);
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void fillScreen(CRGB color);
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void drawPixel(int16_t x, int16_t y, CRGB color);
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void drawPixel(int16_t x, int16_t y, CRGB color);
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#endif
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#endif
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uint16_t color444(uint8_t r, uint8_t g, uint8_t b) { return display->color444(r, g, b); }
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uint16_t color444(uint8_t r, uint8_t g, uint8_t b) { return display->color444(r, g, b); }
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uint16_t color565(uint8_t r, uint8_t g, uint8_t b) { return display->color565(r, g, b); }
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uint16_t color565(uint8_t r, uint8_t g, uint8_t b) { return display->color565(r, g, b); }
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uint16_t color333(uint8_t r, uint8_t g, uint8_t b) { return display->color333(r, g, b); }
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uint16_t color333(uint8_t r, uint8_t g, uint8_t b) { return display->color333(r, g, b); }
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@ -117,7 +122,6 @@ class VirtualMatrixPanel
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void setPhysicalPanelScanRate(PANEL_SCAN_RATE rate);
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void setPhysicalPanelScanRate(PANEL_SCAN_RATE rate);
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protected:
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protected:
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virtual VirtualCoords getCoords(int16_t &x, int16_t &y);
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virtual VirtualCoords getCoords(int16_t &x, int16_t &y);
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VirtualCoords coords;
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VirtualCoords coords;
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@ -134,18 +138,21 @@ class VirtualMatrixPanel
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* Updates the private class member variable 'coords', so no need to use the return value.
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* Updates the private class member variable 'coords', so no need to use the return value.
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* Not thread safe, but not a concern for ESP32 sketch anyway... I think.
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* Not thread safe, but not a concern for ESP32 sketch anyway... I think.
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*/
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*/
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inline VirtualCoords VirtualMatrixPanel::getCoords(int16_t &x, int16_t &y) {
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inline VirtualCoords VirtualMatrixPanel::getCoords(int16_t &x, int16_t &y)
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{
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// Serial.println("Called Base.");
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// Serial.println("Called Base.");
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coords.x = coords.y = -1; // By defalt use an invalid co-ordinates that will be rejected by updateMatrixDMABuffer
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coords.x = coords.y = -1; // By defalt use an invalid co-ordinates that will be rejected by updateMatrixDMABuffer
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// We want to rotate?
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// Do we want to rotate?
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if (_rotate){
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if (_rotate)
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{
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int16_t temp_x = x;
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int16_t temp_x = x;
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x = y;
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x = y;
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y = virtualResY - 1 - temp_x;
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y = virtualResY - 1 - temp_x;
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}
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}
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if ( x < 0 || x >= virtualResX || y < 0 || y >= virtualResY ) { // Co-ordinates go from 0 to X-1 remember! otherwise they are out of range!
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if (x < 0 || x >= virtualResX || y < 0 || y >= virtualResY)
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{ // Co-ordinates go from 0 to X-1 remember! otherwise they are out of range!
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// Serial.printf("VirtualMatrixPanel::getCoords(): Invalid virtual display coordinate. x,y: %d, %d\r\n", x, y);
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// Serial.printf("VirtualMatrixPanel::getCoords(): Invalid virtual display coordinate. x,y: %d, %d\r\n", x, y);
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return coords;
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return coords;
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}
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}
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@ -155,9 +162,9 @@ inline VirtualCoords VirtualMatrixPanel::getCoords(int16_t &x, int16_t &y) {
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{
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{
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coords.x = x;
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coords.x = x;
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coords.y = y;
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coords.y = y;
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return coords;
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}
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}
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else
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{
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uint8_t row = (y / panelResY) + 1; // a non indexed 0 row number
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uint8_t row = (y / panelResY) + 1; // a non indexed 0 row number
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if ((_s_chain_party && !_chain_top_down && (row % 2 == 0)) // serpentine vertically stacked chain starting from bottom row (i.e. ESP closest to ground), upwards
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if ((_s_chain_party && !_chain_top_down && (row % 2 == 0)) // serpentine vertically stacked chain starting from bottom row (i.e. ESP closest to ground), upwards
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@ -177,6 +184,7 @@ inline VirtualCoords VirtualMatrixPanel::getCoords(int16_t &x, int16_t &y) {
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coords.x = x + ((y / panelResY) * (virtualResX));
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coords.x = x + ((y / panelResY) * (virtualResX));
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coords.y = y % panelResY;
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coords.y = y % panelResY;
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}
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}
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}
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// Reverse co-ordinates if panel chain from ESP starts from the TOP RIGHT
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// Reverse co-ordinates if panel chain from ESP starts from the TOP RIGHT
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if (_chain_top_down)
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if (_chain_top_down)
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@ -190,7 +198,6 @@ inline VirtualCoords VirtualMatrixPanel::getCoords(int16_t &x, int16_t &y) {
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coords.y = (panelResY - 1) - coords.y;
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coords.y = (panelResY - 1) - coords.y;
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}
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}
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/* START: Pixel remapping AGAIN to convert 1/16 SCAN output that the
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/* START: Pixel remapping AGAIN to convert 1/16 SCAN output that the
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* the underlying hardware library is designed for (because
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* the underlying hardware library is designed for (because
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* there's only 2 x RGB pins... and convert this to 1/8 or something
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* there's only 2 x RGB pins... and convert this to 1/8 or something
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@ -211,10 +218,12 @@ inline VirtualCoords VirtualMatrixPanel::getCoords(int16_t &x, int16_t &y) {
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// to
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// to
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Serial.print("to ("); Serial.print(coords.x, DEC); Serial.print(","); Serial.print(coords.y, DEC); Serial.println(") ");
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Serial.print("to ("); Serial.print(coords.x, DEC); Serial.print(","); Serial.print(coords.y, DEC); Serial.println(") ");
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*/
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*/
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if ( (y & 8) == 0) {
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if ((y & 8) == 0)
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{
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coords.x += ((coords.x / panelResX) + 1) * panelResX; // 1st, 3rd 'block' of 8 rows of pixels, offset by panel width in DMA buffer
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coords.x += ((coords.x / panelResX) + 1) * panelResX; // 1st, 3rd 'block' of 8 rows of pixels, offset by panel width in DMA buffer
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}
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}
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else {
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else
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{
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coords.x += (coords.x / panelResX) * panelResX; // 2nd, 4th 'block' of 8 rows of pixels, offset by panel width in DMA buffer
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coords.x += (coords.x / panelResX) * panelResX; // 2nd, 4th 'block' of 8 rows of pixels, offset by panel width in DMA buffer
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}
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}
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@ -229,43 +238,48 @@ inline VirtualCoords VirtualMatrixPanel::getCoords(int16_t &x, int16_t &y) {
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Serial.print("to ("); Serial.print(coords.x, DEC); Serial.print(","); Serial.print(coords.y, DEC); Serial.println(") ");
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Serial.print("to ("); Serial.print(coords.x, DEC); Serial.print(","); Serial.print(coords.y, DEC); Serial.println(") ");
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*/
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*/
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}
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}
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else if (_panelScanRate == ONE_EIGHT_16)
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{
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if ( _panelScanRate == ONE_EIGHT_16)
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if ((y & 8) == 0)
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{
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{
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if ((y & 8) == 0) {
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coords.x += (panelResX >> 2) * (((coords.x & 0xFFF0) >> 4) + 1); // 1st, 3rd 'block' of 8 rows of pixels, offset by panel width in DMA buffer
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coords.x += (panelResX >> 2) * (((coords.x & 0xFFF0) >> 4) + 1); // 1st, 3rd 'block' of 8 rows of pixels, offset by panel width in DMA buffer
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} else {
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}
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else
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{
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coords.x += (panelResX >> 2) * (((coords.x & 0xFFF0) >> 4)); // 2nd, 4th 'block' of 8 rows of pixels, offset by panel width in DMA buffer
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coords.x += (panelResX >> 2) * (((coords.x & 0xFFF0) >> 4)); // 2nd, 4th 'block' of 8 rows of pixels, offset by panel width in DMA buffer
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}
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}
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if (y < 32)
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if (y < 32)
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coords.y = (y >> 4) * 8 + (y & 0b00000111);
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coords.y = (y >> 4) * 8 + (y & 0b00000111);
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else{
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else
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{
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coords.y = ((y - 32) >> 4) * 8 + (y & 0b00000111);
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coords.y = ((y - 32) >> 4) * 8 + (y & 0b00000111);
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coords.x += 256;
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coords.x += 256;
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}
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}
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}
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}
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// Serial.print("Mapping to x: "); Serial.print(coords.x, DEC); Serial.print(", y: "); Serial.println(coords.y, DEC);
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// Serial.print("Mapping to x: "); Serial.print(coords.x, DEC); Serial.print(", y: "); Serial.println(coords.y, DEC);
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return coords;
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return coords;
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}
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}
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inline void VirtualMatrixPanel::drawPixel(int16_t x, int16_t y, uint16_t color) { // adafruit virtual void override
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inline void VirtualMatrixPanel::drawPixel(int16_t x, int16_t y, uint16_t color)
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{ // adafruit virtual void override
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getCoords(x, y);
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getCoords(x, y);
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this->display->drawPixel(coords.x, coords.y, color);
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this->display->drawPixel(coords.x, coords.y, color);
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}
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}
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inline void VirtualMatrixPanel::fillScreen(uint16_t color) { // adafruit virtual void override
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inline void VirtualMatrixPanel::fillScreen(uint16_t color)
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{ // adafruit virtual void override
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this->display->fillScreen(color);
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this->display->fillScreen(color);
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}
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}
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inline void VirtualMatrixPanel::fillScreenRGB888(uint8_t r, uint8_t g,uint8_t b) {
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inline void VirtualMatrixPanel::fillScreenRGB888(uint8_t r, uint8_t g, uint8_t b)
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{
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this->display->fillScreenRGB888(r, g, b);
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this->display->fillScreenRGB888(r, g, b);
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}
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}
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inline void VirtualMatrixPanel::drawPixelRGB888(int16_t x, int16_t y, uint8_t r, uint8_t g, uint8_t b) {
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inline void VirtualMatrixPanel::drawPixelRGB888(int16_t x, int16_t y, uint8_t r, uint8_t g, uint8_t b)
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{
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getCoords(x, y);
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getCoords(x, y);
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this->display->drawPixelRGB888(coords.x, coords.y, r, g, b);
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this->display->drawPixelRGB888(coords.x, coords.y, r, g, b);
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}
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}
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}
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}
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#endif
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#endif
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inline void VirtualMatrixPanel::setRotate(bool rotate) {
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inline void VirtualMatrixPanel::setRotate(bool rotate)
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{
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_rotate = rotate;
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_rotate = rotate;
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#ifndef NO_GFX
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#ifndef NO_GFX
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// We don't support rotation by degrees.
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// We don't support rotation by degrees.
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if (rotate) { setRotation(1); } else { setRotation(0); }
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if (rotate)
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{
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setRotation(1);
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}
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else
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{
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setRotation(0);
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}
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#endif
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#endif
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}
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}
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inline void VirtualMatrixPanel::setPhysicalPanelScanRate(PANEL_SCAN_RATE rate) {
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inline void VirtualMatrixPanel::setPhysicalPanelScanRate(PANEL_SCAN_RATE rate)
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{
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_panelScanRate = rate;
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_panelScanRate = rate;
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}
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}
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#ifndef NO_GFX
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#ifndef NO_GFX
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inline void VirtualMatrixPanel::drawDisplayTest()
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inline void VirtualMatrixPanel::drawDisplayTest()
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{
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{
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this->display->setTextColor(this->display->color565(255, 255, 0));
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this->display->setTextColor(this->display->color565(255, 255, 0));
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this->display->setTextSize(1);
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this->display->setTextSize(1);
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for ( int panel = 0; panel < vmodule_cols*vmodule_rows; panel++ ) {
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for (int panel = 0; panel < vmodule_cols * vmodule_rows; panel++)
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{
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int top_left_x = (panel == 0) ? 0 : (panel * panelResX);
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int top_left_x = (panel == 0) ? 0 : (panel * panelResX);
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this->display->drawRect(top_left_x, 0, panelResX, panelResY, this->display->color565(0, 255, 0));
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this->display->drawRect(top_left_x, 0, panelResX, panelResY, this->display->color565(0, 255, 0));
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this->display->setCursor(panel * panelResX, panelResY - 3);
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this->display->setCursor(panel * panelResX, panelResY - 3);
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this->display->print((vmodule_cols * vmodule_rows) - panel);
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this->display->print((vmodule_cols * vmodule_rows) - panel);
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}
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}
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}
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}
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#endif
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#endif
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/*
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/*
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// need to recreate this one, as it wouldn't work to just map where it starts.
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// need to recreate this one, as it wouldn't work to just map where it starts.
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inline void VirtualMatrixPanel::drawIcon (int *ico, int16_t x, int16_t y, int16_t icon_cols, int16_t icon_rows) {
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inline void VirtualMatrixPanel::drawIcon (int *ico, int16_t x, int16_t y, int16_t icon_cols, int16_t icon_rows) {
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