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/* -------------------------- Class Initialisation -------------------------- */
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#include <ESP32-HUB75-MatrixPanel-I2S-DMA.h>
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MatrixPanel_I2S_DMA matrix;
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#include "TPM2.h" // https://github.com/rstephan/TPM2
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#define NO_OF_LEDS MATRIX_WIDTH*MATRIX_HEIGHT
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bool led_off = true;
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uint8_t buffer[NO_OF_LEDS * 3];
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// uint8_t buffer[NO_OF_LEDS * 3]; tpm2 lite
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TPM2 tpm2Driver(&Serial, buffer, sizeof(buffer));
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void CallbackRx(uint8_t* data, uint16_t len)
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{
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uint16_t pixel;
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for (int y = 0; y < MATRIX_HEIGHT; y++)
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{
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for (int x = 0; x < MATRIX_WIDTH; x++)
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{
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pixel = (y * MATRIX_WIDTH) + x;
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pixel *= 3;
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matrix.drawPixelRGB888(x, y, data[pixel], data[pixel+1], data[pixel+2]);
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//matrix.drawPixelRGB565(x, y, (((uint16_t)data[pixel+1] << 8) | data[pixel])); // tpm2 light
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} // end x
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} // end row
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}
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void setup()
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{
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// Setup serial interface
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Serial.begin(1250000);
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delay(250);
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tpm2Driver.registerRxData(CallbackRx);
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matrix.begin(); // setup the LED matrix
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}
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void loop()
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{
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tpm2Driver.update();
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}
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# Glediator3_TPM2_MatrixPanel
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An example of controlling an LED Matrix panel using desktop software via. the serial TPM2 protocol.
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This is very experimental and might not work. Please note the frame rate on a 64x32 panel will be low (about 12fps) due to the limitation of Serial port throughput!
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# How to use
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* Install the TPM2 library: https://github.com/rstephan/TPM2
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* Then get Glediator3 running on your computer, and connect to the LED Matrix device via. Serial Port.
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Refer to: https://github.com/mrfaptastic/Glediator3
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