Update README.md

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@ -31,10 +31,13 @@ for everything (drawing pixels, writing text etc). You can do a find and replace
- If the sketch makes use of MATRIX_HEIGHT or MATRIX_WIDTH, these will need to be replaced with the width and height - If the sketch makes use of MATRIX_HEIGHT or MATRIX_WIDTH, these will need to be replaced with the width and height
of your virtual screen. Either make new defines and use that, or you can use virtualDisp.width() or .height() of your virtual screen. Either make new defines and use that, or you can use virtualDisp.width() or .height()
#### Contributor #### #### Thanks to ####
Written by Brian Lough * Brian Lough for the Virtual to Real pixel co-ordinate code.
YouTube: https://www.youtube.com/brianlough YouTube: https://www.youtube.com/brianlough
Tindie: https://www.tindie.com/stores/brianlough/ Tindie: https://www.tindie.com/stores/brianlough/
Twitter: https://twitter.com/witnessmenow Twitter: https://twitter.com/witnessmenow
* Galaxy-Man for the donation of hardware for testing.