Update README.md
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@ -31,10 +31,13 @@ for everything (drawing pixels, writing text etc). You can do a find and replace
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- If the sketch makes use of MATRIX_HEIGHT or MATRIX_WIDTH, these will need to be replaced with the width and height
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- If the sketch makes use of MATRIX_HEIGHT or MATRIX_WIDTH, these will need to be replaced with the width and height
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of your virtual screen. Either make new defines and use that, or you can use virtualDisp.width() or .height()
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of your virtual screen. Either make new defines and use that, or you can use virtualDisp.width() or .height()
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#### Contributor ####
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#### Thanks to ####
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Written by Brian Lough
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* Brian Lough for the Virtual to Real pixel co-ordinate code.
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YouTube: https://www.youtube.com/brianlough
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YouTube: https://www.youtube.com/brianlough
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Tindie: https://www.tindie.com/stores/brianlough/
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Tindie: https://www.tindie.com/stores/brianlough/
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Twitter: https://twitter.com/witnessmenow
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Twitter: https://twitter.com/witnessmenow
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* Galaxy-Man for the donation of hardware for testing.
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