Improve colour performance if compile-time PIXEL_COLOR_DEPTH_BITS is less than 8
Refer to the code.
This commit is contained in:
parent
77e0abff90
commit
889ed51fe1
2 changed files with 28 additions and 14 deletions
|
@ -55,20 +55,26 @@
|
|||
*/
|
||||
|
||||
|
||||
// For development testing only
|
||||
//#define IGNORE_REFRESH_RATE 1
|
||||
|
||||
|
||||
#define val2PWM(val) { lumConvTab[(uint8_t)val]; }
|
||||
// macro's to calculate sizes of a single buffer (double buffer takes twice as this)
|
||||
#define rowBitStructBuffSize sizeof(ESP32_I2S_DMA_STORAGE_TYPE) * (PIXELS_PER_ROW + CLKS_DURING_LATCH) * PIXEL_COLOR_DEPTH_BITS
|
||||
#define frameStructBuffSize ROWS_PER_FRAME * rowBitStructBuffSize
|
||||
|
||||
/* this replicates same function in rowBitStruct, but due to induced inlining it might be MUCH faster when used in tight loops
|
||||
* while method from struct could be flushed out of instruction cache between loop cycles
|
||||
* do NOT forget about buff_id param if using this
|
||||
*/
|
||||
#define getRowDataPtr(row, _dpth, buff_id) &(dma_buff.rowBits[row]->data[_dpth * dma_buff.rowBits[row]->width + buff_id*(dma_buff.rowBits[row]->width * dma_buff.rowBits[row]->color_depth)])
|
||||
|
||||
/* This library is designed to take an 8 bit / 1 byt value (0-255) for each R G B colour sub-pixel.
|
||||
* The PIXEL_COLOR_DEPTH_BITS should always be '8' as a result.
|
||||
* However, if the library is to be used with lower colour depth (i.e. 6 bit colour), then we need to ensure the 8-bit value passed to the colour masking
|
||||
* is adjusted accordingly to ensure the LSB's are shifted left to MSB, by the difference. Otherwise the colours will be all screwed up.
|
||||
*/
|
||||
#if PIXEL_COLOR_DEPTH_BITS < 8
|
||||
#define COLOR_DEPTH_LESS_THAN_8BIT_ADJUST +(8-PIXEL_COLOR_DEPTH_BITS)
|
||||
#else
|
||||
#define COLOR_DEPTH_LESS_THAN_8BIT_ADJUST // Nothing to adjust.
|
||||
#endif
|
||||
|
||||
bool MatrixPanel_I2S_DMA::allocateDMAmemory()
|
||||
{
|
||||
|
@ -472,6 +478,7 @@ void IRAM_ATTR MatrixPanel_I2S_DMA::updateMatrixDMABuffer(int16_t x_coord, int16
|
|||
* i.e. It's almost impossible for color_depth_idx of 0 to be sent out to the MATRIX unless the 'value' of a color is exactly '1'
|
||||
* https://ledshield.wordpress.com/2012/11/13/led-brightness-to-your-eye-gamma-correction-no/
|
||||
*/
|
||||
|
||||
red = lumConvTab[red];
|
||||
green = lumConvTab[green];
|
||||
blue = lumConvTab[blue];
|
||||
|
@ -500,11 +507,11 @@ void IRAM_ATTR MatrixPanel_I2S_DMA::updateMatrixDMABuffer(int16_t x_coord, int16
|
|||
y_coord -= ROWS_PER_FRAME;
|
||||
}
|
||||
|
||||
// Iterating through color depth bits
|
||||
// Iterating through colour depth bits, which we assume are 8 bits per RGB subpixel (24bpp)
|
||||
uint8_t color_depth_idx = PIXEL_COLOR_DEPTH_BITS;
|
||||
do {
|
||||
--color_depth_idx;
|
||||
uint8_t mask = (1 << color_depth_idx); // 24 bit color
|
||||
uint8_t mask = (1 << (color_depth_idx COLOR_DEPTH_LESS_THAN_8BIT_ADJUST)); // expect 24 bit color (8 bits per RGB subpixel)
|
||||
uint16_t RGB_output_bits = 0;
|
||||
|
||||
/* Per the .h file, the order of the output RGB bits is:
|
||||
|
@ -544,7 +551,7 @@ void MatrixPanel_I2S_DMA::updateMatrixDMABuffer(uint8_t red, uint8_t green, uint
|
|||
{
|
||||
// let's precalculate RGB1 and RGB2 bits than flood it over the entire DMA buffer
|
||||
uint16_t RGB_output_bits = 0;
|
||||
uint8_t mask = (1 << color_depth_idx); // 24 bit color
|
||||
uint8_t mask = (1 << color_depth_idx COLOR_DEPTH_LESS_THAN_8BIT_ADJUST); // 24 bit color
|
||||
|
||||
/* Per the .h file, the order of the output RGB bits is:
|
||||
* BIT_B2, BIT_G2, BIT_R2, BIT_B1, BIT_G1, BIT_R1 */
|
||||
|
@ -874,7 +881,7 @@ void MatrixPanel_I2S_DMA::hlineDMA(int16_t x_coord, int16_t y_coord, int16_t l,
|
|||
|
||||
// let's precalculate RGB1 and RGB2 bits than flood it over the entire DMA buffer
|
||||
uint16_t RGB_output_bits = 0;
|
||||
uint8_t mask = (1 << color_depth_idx);
|
||||
uint8_t mask = (1 << color_depth_idx COLOR_DEPTH_LESS_THAN_8BIT_ADJUST);
|
||||
|
||||
/* Per the .h file, the order of the output RGB bits is:
|
||||
* BIT_B2, BIT_G2, BIT_R2, BIT_B1, BIT_G1, BIT_R1 */
|
||||
|
@ -934,7 +941,7 @@ void MatrixPanel_I2S_DMA::vlineDMA(int16_t x_coord, int16_t y_coord, int16_t l,
|
|||
--color_depth_idx;
|
||||
|
||||
// let's precalculate RGB1 and RGB2 bits than flood it over the entire DMA buffer
|
||||
uint8_t mask = (1 << color_depth_idx);
|
||||
uint8_t mask = (1 << color_depth_idx COLOR_DEPTH_LESS_THAN_8BIT_ADJUST);
|
||||
uint16_t RGB_output_bits = 0;
|
||||
|
||||
/* Per the .h file, the order of the output RGB bits is:
|
||||
|
|
|
@ -77,7 +77,7 @@
|
|||
#endif
|
||||
|
||||
// 8bit per RGB color = 24 bit/per pixel,
|
||||
// might be reduced to save RAM but it corrupts colors badly (curently broken)
|
||||
// might be reduced to save RAM but it corrupts colours badly (currently broken)
|
||||
#ifndef PIXEL_COLOR_DEPTH_BITS
|
||||
#define PIXEL_COLOR_DEPTH_BITS 8
|
||||
#endif
|
||||
|
@ -85,10 +85,10 @@
|
|||
#define COLOR_CHANNELS_PER_PIXEL 3
|
||||
|
||||
/***************************************************************************************/
|
||||
/* Definitions below shold NOT be ever changed without rewriting libraly logic */
|
||||
/* Definitions below should NOT be ever changed without rewriting library logic */
|
||||
#define ESP32_I2S_DMA_MODE I2S_PARALLEL_BITS_16 // Pump 16 bits out in parallel
|
||||
#define ESP32_I2S_DMA_STORAGE_TYPE uint16_t // one uint16_t at a time.
|
||||
#define CLKS_DURING_LATCH 0 // Not (yet) used.
|
||||
#define ESP32_I2S_DMA_STORAGE_TYPE uint16_t // DMA output of one uint16_t at a time.
|
||||
#define CLKS_DURING_LATCH 0 // Not (yet) used.
|
||||
|
||||
// Panel Upper half RGB (numbering according to order in DMA gpio_bus configuration)
|
||||
#define BITS_RGB1_OFFSET 0 // Start point of RGB_X1 bits
|
||||
|
@ -126,6 +126,13 @@
|
|||
// Max clock cycles to blank OE before/after LAT signal change
|
||||
#define MAX_LAT_BLANKING 4
|
||||
|
||||
/***************************************************************************************/
|
||||
// Check compile-time only options
|
||||
#if PIXEL_COLOR_DEPTH_BITS > 8
|
||||
#error "Pixel color depth bits cannot be greater than 8."
|
||||
#elif PIXEL_COLOR_DEPTH_BITS < 1
|
||||
#error "Pixel color depth bits cannot be less than 1."
|
||||
#endif
|
||||
|
||||
/***************************************************************************************/
|
||||
// Lib includes
|
||||
|
|
Loading…
Reference in a new issue