Fix #426
This commit is contained in:
parent
1ac5a2209e
commit
93b36adf72
2 changed files with 22 additions and 31 deletions
|
@ -429,13 +429,13 @@ void MatrixPanel_I2S_DMA::updateMatrixDMABuffer(uint8_t red, uint8_t green, uint
|
||||||
/* https://ledshield.wordpress.com/2012/11/13/led-brightness-to-your-eye-gamma-correction-no/ */
|
/* https://ledshield.wordpress.com/2012/11/13/led-brightness-to-your-eye-gamma-correction-no/ */
|
||||||
uint16_t red16, green16, blue16;
|
uint16_t red16, green16, blue16;
|
||||||
#ifndef NO_CIE1931
|
#ifndef NO_CIE1931
|
||||||
red16 = lumConvTab[red];
|
red16 = lumConvTab[red];
|
||||||
green16 = lumConvTab[green];
|
green16 = lumConvTab[green];
|
||||||
blue16 = lumConvTab[blue];
|
blue16 = lumConvTab[blue];
|
||||||
#else
|
#else
|
||||||
red16 = red << 8;
|
red16 = red << 8;
|
||||||
green16 = green << 8;
|
green16 = green << 8;
|
||||||
blue16 = blue << 8;
|
blue16 = blue << 8;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
for (uint8_t colour_depth_idx = 0; colour_depth_idx < m_cfg.getPixelColorDepthBits(); colour_depth_idx++) // colour depth - 8 iterations
|
for (uint8_t colour_depth_idx = 0; colour_depth_idx < m_cfg.getPixelColorDepthBits(); colour_depth_idx++) // colour depth - 8 iterations
|
||||||
|
@ -493,11 +493,13 @@ void MatrixPanel_I2S_DMA::updateMatrixDMABuffer(uint8_t red, uint8_t green, uint
|
||||||
* This effectively clears buffers to blank BLACK and makes it ready to display output.
|
* This effectively clears buffers to blank BLACK and makes it ready to display output.
|
||||||
* (Brightness control via OE bit manipulation is another case) - this must be done as well seperately!
|
* (Brightness control via OE bit manipulation is another case) - this must be done as well seperately!
|
||||||
*/
|
*/
|
||||||
void MatrixPanel_I2S_DMA::clearFrameBuffer()
|
void MatrixPanel_I2S_DMA::clearFrameBuffer(bool _buff_id)
|
||||||
{
|
{
|
||||||
if (!initialized)
|
if (!initialized)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
frameStruct *fb = &frame_buffer[_buff_id];
|
||||||
|
|
||||||
// we start with iterating all rows in dma_buff structure
|
// we start with iterating all rows in dma_buff structure
|
||||||
int row_idx = fb->rowBits.size();
|
int row_idx = fb->rowBits.size();
|
||||||
do
|
do
|
||||||
|
@ -615,6 +617,8 @@ void MatrixPanel_I2S_DMA::brtCtrlOEv2(uint8_t brt, const int _buff_id)
|
||||||
if (!initialized)
|
if (!initialized)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
frameStruct *fb = &frame_buffer[_buff_id];
|
||||||
|
|
||||||
uint8_t _blank = m_cfg.latch_blanking; // don't want to inadvertantly blast over this
|
uint8_t _blank = m_cfg.latch_blanking; // don't want to inadvertantly blast over this
|
||||||
uint8_t _depth = fb->rowBits[0]->colour_depth;
|
uint8_t _depth = fb->rowBits[0]->colour_depth;
|
||||||
uint16_t _width = fb->rowBits[0]->width;
|
uint16_t _width = fb->rowBits[0]->width;
|
||||||
|
|
|
@ -29,9 +29,6 @@
|
||||||
|
|
||||||
// #define NO_CIE1931
|
// #define NO_CIE1931
|
||||||
|
|
||||||
// Turn on rows being displayed out of order in a mixed manner.
|
|
||||||
//#define ROW_SCAN_SHUFFLE
|
|
||||||
|
|
||||||
/* Physical / Chained HUB75(s) RGB pixel WIDTH and HEIGHT.
|
/* Physical / Chained HUB75(s) RGB pixel WIDTH and HEIGHT.
|
||||||
*
|
*
|
||||||
* This library has been tested with a 64x32 and 64x64 RGB panels.
|
* This library has been tested with a 64x32 and 64x64 RGB panels.
|
||||||
|
@ -598,20 +595,14 @@ public:
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (back_buffer_id == 0) // back buffer is 0 (dmadesc_a)
|
|
||||||
{
|
|
||||||
fb = &frame_buffer[1];
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
fb = &frame_buffer[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
dma_bus.flip_dma_output_buffer(back_buffer_id);
|
dma_bus.flip_dma_output_buffer(back_buffer_id);
|
||||||
|
|
||||||
|
back_buffer_id ^= 1;
|
||||||
|
fb = &frame_buffer[back_buffer_id];
|
||||||
|
|
||||||
|
|
||||||
back_buffer_id ^= 1;
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -625,13 +616,11 @@ public:
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
fb = &frame_buffer[0];
|
|
||||||
brightness = b;
|
brightness = b;
|
||||||
brtCtrlOEv2(b, 0);
|
brtCtrlOEv2(b, 0);
|
||||||
|
|
||||||
if (m_cfg.double_buff)
|
if (m_cfg.double_buff)
|
||||||
{
|
{
|
||||||
fb = &frame_buffer[1];
|
|
||||||
brtCtrlOEv2(b, 1);
|
brtCtrlOEv2(b, 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -705,7 +694,7 @@ protected:
|
||||||
* This effectively clears buffers to blank BLACK and makes it ready to display output.
|
* This effectively clears buffers to blank BLACK and makes it ready to display output.
|
||||||
* (Brightness control via OE bit manipulation is another case)
|
* (Brightness control via OE bit manipulation is another case)
|
||||||
*/
|
*/
|
||||||
void clearFrameBuffer();
|
void clearFrameBuffer(bool _buff_id);
|
||||||
|
|
||||||
/* Update a specific pixel in the DMA buffer to a colour */
|
/* Update a specific pixel in the DMA buffer to a colour */
|
||||||
void updateMatrixDMABuffer(uint16_t x, uint16_t y, uint8_t red, uint8_t green, uint8_t blue);
|
void updateMatrixDMABuffer(uint16_t x, uint16_t y, uint8_t red, uint8_t green, uint8_t blue);
|
||||||
|
@ -718,14 +707,12 @@ protected:
|
||||||
*/
|
*/
|
||||||
inline void resetbuffers()
|
inline void resetbuffers()
|
||||||
{
|
{
|
||||||
fb = &frame_buffer[0];
|
clearFrameBuffer(0);
|
||||||
clearFrameBuffer();
|
|
||||||
brtCtrlOEv2(brightness, 0);
|
brtCtrlOEv2(brightness, 0);
|
||||||
|
|
||||||
if (m_cfg.double_buff) {
|
if (m_cfg.double_buff) {
|
||||||
|
|
||||||
fb = &frame_buffer[1];
|
clearFrameBuffer(1);
|
||||||
clearFrameBuffer();
|
|
||||||
brtCtrlOEv2(brightness, 1);
|
brtCtrlOEv2(brightness, 1);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -855,7 +842,7 @@ private:
|
||||||
* Refer to rowBitStruct to get the idea of it's internal structure
|
* Refer to rowBitStruct to get the idea of it's internal structure
|
||||||
*/
|
*/
|
||||||
frameStruct frame_buffer[2];
|
frameStruct frame_buffer[2];
|
||||||
frameStruct *fb; // What framebuffer we are writing pixel changes to? (pointer to either frame_buffer[0] or frame_buffer[1] basically )
|
frameStruct *fb; // What framebuffer we are writing pixel changes to? (pointer to either frame_buffer[0] or frame_buffer[1] basically ) used within updateMatrixDMABuffer(...)
|
||||||
|
|
||||||
int back_buffer_id = 0; // If using double buffer, which one is NOT active (ie. being displayed) to write too?
|
int back_buffer_id = 0; // If using double buffer, which one is NOT active (ie. being displayed) to write too?
|
||||||
int brightness = 128; // If you get ghosting... reduce brightness level. ((60/64)*255) seems to be the limit before ghosting on a 64 pixel wide physical panel for some panels.
|
int brightness = 128; // If you get ghosting... reduce brightness level. ((60/64)*255) seems to be the limit before ghosting on a 64 pixel wide physical panel for some panels.
|
||||||
|
|
Loading…
Reference in a new issue