Fix bug with fillScreen and re-implement colour correction
Forgot to implement this two years ago... nobody noticed.
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9b2caddbed
6 changed files with 87 additions and 19 deletions
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@ -52,6 +52,18 @@
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*/
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// For development testing only
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//#define IGNORE_REFRESH_RATE 1
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uint8_t val2PWM(int val) {
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if (val<0) val=0;
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if (val>255) val=255;
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return lumConvTab[val];
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}
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bool RGB64x32MatrixPanel_I2S_DMA::allocateDMAmemory()
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{
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@ -143,14 +155,17 @@ bool RGB64x32MatrixPanel_I2S_DMA::allocateDMAmemory()
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* Credit to SmartMatrix for this stuff.
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*/
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// Calculate what color depth is actually possible based on memory avaialble vs. required dma linked-list descriptors.
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// aka. Calculate the lowest LSBMSB_TRANSITION_BIT value that will fit in memory
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int numDMAdescriptorsPerRow = 0;
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lsbMsbTransitionBit = 0;
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#ifndef IGNORE_REFRESH_RATE
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while(1) {
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numDMAdescriptorsPerRow = 1;
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for(int i=lsbMsbTransitionBit + 1; i<PIXEL_COLOR_DEPTH_BITS; i++) {
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numDMAdescriptorsPerRow += 1<<(i - lsbMsbTransitionBit - 1);
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numDMAdescriptorsPerRow += (1<<(i - lsbMsbTransitionBit - 1));
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}
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int ramrequired = numDMAdescriptorsPerRow * ROWS_PER_FRAME * _num_frame_buffers * sizeof(lldesc_t);
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@ -169,6 +184,7 @@ bool RGB64x32MatrixPanel_I2S_DMA::allocateDMAmemory()
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}
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Serial.printf("Raised lsbMsbTransitionBit to %d/%d to fit in remaining RAM\r\n", lsbMsbTransitionBit, PIXEL_COLOR_DEPTH_BITS - 1);
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#endif
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// calculate the lowest LSBMSB_TRANSITION_BIT value that will fit in memory that will meet or exceed the configured refresh rate
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while(1) {
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@ -201,13 +217,14 @@ bool RGB64x32MatrixPanel_I2S_DMA::allocateDMAmemory()
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Serial.printf("Raised lsbMsbTransitionBit to %d/%d to meet minimum refresh rate\r\n", lsbMsbTransitionBit, PIXEL_COLOR_DEPTH_BITS - 1);
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/***
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* Step 2a: lsbMsbTransition bit is now finalised - recalculate the DMA descriptor count required, which is used for
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* memory allocation of the DMA linked list memory structure.
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*/
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numDMAdescriptorsPerRow = 1;
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for(int i=lsbMsbTransitionBit + 1; i<PIXEL_COLOR_DEPTH_BITS; i++) {
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numDMAdescriptorsPerRow += 1<<(i - lsbMsbTransitionBit - 1);
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numDMAdescriptorsPerRow += (1<<(i - lsbMsbTransitionBit - 1));
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}
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// Refer to 'DMA_LL_PAYLOAD_SPLIT' code in configureDMA() below to understand why this exists.
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@ -366,7 +383,11 @@ void RGB64x32MatrixPanel_I2S_DMA::configureDMA(int r1_pin, int g1_pin, int b1_
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// we need 2^(i - LSBMSB_TRANSITION_BIT - 1) == 1 << (i - LSBMSB_TRANSITION_BIT - 1) passes from i to MSB
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//Serial.printf("buffer %d: repeat %d times, size: %d, from %d - %d\r\n", current_dmadescriptor_offset, 1<<(i - lsbMsbTransitionBit - 1), (PIXEL_COLOR_DEPTH_BITS - i), i, PIXEL_COLOR_DEPTH_BITS-1);
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for(int k=0; k < 1<<(i - lsbMsbTransitionBit - 1); k++)
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#if SERIAL_DEBUG
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Serial.printf("configureDMA(): DMA Loops for PIXEL_COLOR_DEPTH_BITS %d is: %d.\r\n", i, (1<<(i - lsbMsbTransitionBit - 1)));
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#endif
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for(int k=0; k < (1<<(i - lsbMsbTransitionBit - 1)); k++)
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{
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link_dma_desc(&dmadesc_a[current_dmadescriptor_offset], previous_dmadesc_a, &(fb_malloc_ptr[0].rowdata[fb_malloc_j].rowbits[i].data), sizeof(rowBitStruct) * (PIXEL_COLOR_DEPTH_BITS - i));
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previous_dmadesc_a = &dmadesc_a[current_dmadescriptor_offset];
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@ -451,6 +472,20 @@ void RGB64x32MatrixPanel_I2S_DMA::updateMatrixDMABuffer(int16_t x_coord, int16_t
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return;
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}
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/* LED Brightness Compensation. Because if we do a basic "red & mask" for example,
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* we'll NEVER send the dimmest possible colour, due to binary skew.
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i.e. It's almost impossible for color_depth_idx of 0 to be sent out to the MATRIX unless the 'value' of a color is exactly '1'
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*/
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red = lumConvTab[red];
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green = lumConvTab[green];
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blue = lumConvTab[blue];
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/*
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red = val2PWM(red);
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green = val2PWM(green);
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blue = val2PWM(blue);
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*/
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#ifdef SPLIT_MEMORY_MODE
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#ifdef SERIAL_DEBUG
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int tmp_y_coord = y_coord;
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@ -475,6 +510,7 @@ void RGB64x32MatrixPanel_I2S_DMA::updateMatrixDMABuffer(int16_t x_coord, int16_t
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paint_top_half = false;
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}
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for(int color_depth_idx=0; color_depth_idx<PIXEL_COLOR_DEPTH_BITS; color_depth_idx++) // color depth - 8 iterations
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{
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uint16_t mask = (1 << color_depth_idx); // 24 bit color
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@ -562,6 +598,15 @@ void RGB64x32MatrixPanel_I2S_DMA::updateMatrixDMABuffer(int16_t x_coord, int16_t
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tmp_x_coord += 1;
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} // end reordering
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/*
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// Development / testing code only.
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Serial.printf("r value of %d, color depth: %d, mask: %d\r\n", red, color_depth_idx, mask);
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if (red & mask) { Serial.println("Success - Binary"); v|=BIT_R1; }
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Serial.printf("val2pwm r value: %d\r\n", val2PWM(red));
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if (val2PWM(red) & mask) { Serial.println("Success - PWM"); v|=BIT_R2; }
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*/
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if (paint_top_half)
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{ // Need to copy what the RGB status is for the bottom pixels
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@ -618,6 +663,16 @@ void RGB64x32MatrixPanel_I2S_DMA::updateMatrixDMABuffer(uint8_t red, uint8_t gre
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{
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if ( !everything_OK ) return;
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/* https://ledshield.wordpress.com/2012/11/13/led-brightness-to-your-eye-gamma-correction-no/ */
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/*
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red = val2PWM(red);
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green = val2PWM(green);
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blue = val2PWM(blue);
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*/
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red = lumConvTab[red];
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green = lumConvTab[green];
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blue = lumConvTab[blue];
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for (unsigned int matrix_frame_parallel_row = 0; matrix_frame_parallel_row < ROWS_PER_FRAME; matrix_frame_parallel_row++) // half height - 16 iterations
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{
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for(int color_depth_idx=0; color_depth_idx<PIXEL_COLOR_DEPTH_BITS; color_depth_idx++) // color depth - 8 iterations
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@ -698,9 +753,9 @@ void RGB64x32MatrixPanel_I2S_DMA::updateMatrixDMABuffer(uint8_t red, uint8_t gre
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}
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// Top and bottom matrix MATRIX_ROWS_IN_PARALLEL half colours
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if (green & mask) { v|=BIT_G1; v|=BIT_R2; }
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if (blue & mask) { v|=BIT_B1; v|=BIT_G2; }
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if (red & mask) { v|=BIT_R1; v|=BIT_B2; }
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if (green & mask) { v|=BIT_G1; v|=BIT_G2; }
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if (blue & mask) { v|=BIT_B1; v|=BIT_B2; }
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if (red & mask) { v|=BIT_R1; v|=BIT_R2; }
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// 16 bit parallel mode
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//Save the calculated value to the bitplane memory in reverse order to account for I2S Tx FIFO mode1 ordering
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@ -173,6 +173,13 @@ typedef struct rgb_24 {
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} rgb_24;
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/***************************************************************************************/
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// Used by val2PWM
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//C/p'ed from https://ledshield.wordpress.com/2012/11/13/led-brightness-to-your-eye-gamma-correction-no/
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// Example calculator: https://gist.github.com/mathiasvr/19ce1d7b6caeab230934080ae1f1380e
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const uint16_t lumConvTab[]={
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 10, 10, 10, 11, 11, 11, 12, 12, 12, 13, 13, 13, 14, 14, 14, 15, 15, 16, 16, 17, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 27, 27, 28, 28, 29, 30, 30, 31, 31, 32, 33, 33, 34, 35, 35, 36, 37, 38, 38, 39, 40, 41, 41, 42, 43, 44, 45, 45, 46, 47, 48, 49, 50, 51, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 73, 74, 75, 76, 77, 78, 80, 81, 82, 83, 84, 86, 87, 88, 90, 91, 92, 93, 95, 96, 98, 99, 100, 102, 103, 105, 106, 107, 109, 110, 112, 113, 115, 116, 118, 120, 121, 123, 124, 126, 128, 129, 131, 133, 134, 136, 138, 139, 141, 143, 145, 146, 148, 150, 152, 154, 156, 157, 159, 161, 163, 165, 167, 169, 171, 173, 175, 177, 179, 181, 183, 185, 187, 189, 192, 194, 196, 198, 200, 203, 205, 207, 209, 212, 214, 216, 218, 221, 223, 226, 228, 230, 233, 235, 238, 240, 243, 245, 248, 250, 253, 255, 255};
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/***************************************************************************************/
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#ifdef USE_GFX_ROOT
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class RGB64x32MatrixPanel_I2S_DMA : public GFX {
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@ -252,6 +259,7 @@ class RGB64x32MatrixPanel_I2S_DMA : public Adafruit_GFX {
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virtual void drawPixel(int16_t x, int16_t y, uint16_t color); // overwrite adafruit implementation
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virtual void fillScreen(uint16_t color); // overwrite adafruit implementation
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void clearScreen() { fillScreen(0); }
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void fillScreenRGB888(uint8_t r, uint8_t g, uint8_t b);
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void drawPixelRGB565(int16_t x, int16_t y, uint16_t color);
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void drawPixelRGB888(int16_t x, int16_t y, uint8_t r, uint8_t g, uint8_t b);
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void drawPixelRGB24(int16_t x, int16_t y, rgb_24 color);
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@ -367,6 +375,11 @@ inline void RGB64x32MatrixPanel_I2S_DMA::fillScreen(uint16_t color) // adafruit
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updateMatrixDMABuffer(r, g, b); // the RGB only (no pixel coordinate) version of 'updateMatrixDMABuffer'
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}
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inline void RGB64x32MatrixPanel_I2S_DMA::fillScreenRGB888(uint8_t r, uint8_t g,uint8_t b) // adafruit virtual void override
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{
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updateMatrixDMABuffer(r, g, b);
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}
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// For adafruit
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inline void RGB64x32MatrixPanel_I2S_DMA::drawPixelRGB565(int16_t x, int16_t y, uint16_t color)
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{
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BIN
examples/AnimatedGIFPanel/data/gifs/shock-gs.gif
Normal file
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examples/AnimatedGIFPanel/data/gifs/shock-gs.gif
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@ -10,13 +10,13 @@
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"name": "Faptastic",
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"url": "https://github.com/mrfaptastic/"
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},
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"version": "1.1.0",
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"version": "1.2.0",
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"frameworks": "arduino",
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"platforms": "esp32",
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"examples": [
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"examples/AnimatedGIF/*.ino",
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"examples/AnimatedGIF/*.cpp",
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"examples/AnimatedGIF/*.h",
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"examples/AnimatedGIFPanel/*.ino",
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"examples/AnimatedGIFPanel/*.cpp",
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"examples/AnimatedGIFPanel/*.h",
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"examples/AuroraDemo/*.ino",
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"examples/AuroraDemo/*.cpp",
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"examples/AuroraDemo/*.h",
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@ -1,5 +1,5 @@
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name=ESP32 64x32 LED MATRIX HUB75 DMA Display
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version=1.1.0
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version=1.2.0
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author=Faptastic
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maintainer=Faptastic
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sentence=Experimental DMA based LED Matrix HUB75 Library
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