Rowcan shuffling #338

This commit is contained in:
mrfaptastic 2023-03-19 00:42:22 +00:00
parent 3333f0b11d
commit a54688df9d
3 changed files with 76 additions and 120 deletions

View file

@ -30,24 +30,7 @@
* However, if the library is to be used with lower colour depth (i.e. 6 bit colour), then we need to ensure the 8-bit value passed to the colour masking
* is adjusted accordingly to ensure the LSB's are shifted left to MSB, by the difference. Otherwise the colours will be all screwed up.
*/
// #if PIXEL_COLOR_DEPTH_BITS > 12
// #error "Color depth bits cannot be greater than 12."
// #elif PIXEL_COLOR_DEPTH_BITS < 2
// #error "Color depth bits cannot be less than 2."
// #endif
// #define MASK_OFFSET (16 - PIXEL_COLOR_DEPTH_BITS)
// #define PIXEL_COLOR_MASK_BIT(color_depth_index) (1 << (color_depth_index + MASK_OFFSET))
#define PIXEL_COLOR_MASK_BIT(color_depth_index, mask_offset) (1 << (color_depth_index + mask_offset))
// static constexpr uint8_t const MASK_OFFSET = 8-PIXEL_COLOUR_DEPTH_BITS;
/*
#if PIXEL_COLOR_DEPTH_BITS < 8
uint8_t mask = (1 << (colour_depth_idx+MASK_OFFSET)); // expect 24 bit colour (8 bits per RGB subpixel)
#else
uint8_t mask = (1 << (colour_depth_idx)); // expect 24 bit colour (8 bits per RGB subpixel)
#endif
*/
bool MatrixPanel_I2S_DMA::allocateDMAmemory()
{
@ -155,7 +138,7 @@ bool MatrixPanel_I2S_DMA::allocateDMAmemory()
*/
// malloc the DMA linked list descriptors that i2s_parallel will need
desccount = numDMAdescriptorsPerRow * ROWS_PER_FRAME;
int desccount = numDMAdescriptorsPerRow * ROWS_PER_FRAME;
if (m_cfg.double_buff)
{
@ -174,6 +157,33 @@ bool MatrixPanel_I2S_DMA::allocateDMAmemory()
} // end allocateDMAmemory()
/*
// Version 2.0 March 2023
int MatrixPanel_I2S_DMA::create_descriptor_links(void *data, size_t size, bool dmadesc_b, bool countonly)
{
int len = size;
uint8_t *data2 = (uint8_t *)data;
int n = 0;
while (len)
{
int dmalen = len;
if (dmalen > DMA_MAX)
dmalen = DMA_MAX;
if (!countonly)
dma_bus.create_dma_desc_link(data2, dmalen, dmadesc_b);
len -= dmalen;
data2 += dmalen;
n++;
}
return n;
}
*/
void MatrixPanel_I2S_DMA::configureDMA(const HUB75_I2S_CFG &_cfg)
{
@ -188,32 +198,37 @@ void MatrixPanel_I2S_DMA::configureDMA(const HUB75_I2S_CFG &_cfg)
num_dma_payload_colour_depths = 1;
}
#ifdef NO_ROW_SCAN_SHUFFLE
// Fill DMA linked lists for both frames (as in, halves of the HUB75 panel) in sequence (top to bottom)
for (int row = 0; row < ROWS_PER_FRAME; row++)
#else
// Create row vector for a row shuffle.
std::vector<int> v;
for (int i = 0; i < ROWS_PER_FRAME; i++) { v.push_back(i); }
for (int i = 1; i < ROWS_PER_FRAME-5; i++)
{
std::iter_swap(v.begin()+i,v.begin()+i+5);
}
for (int &row: v)
{
// Serial.println (row, DEC);
if (ROWS_PER_FRAME == 16) { //64wx32h pixel panel
// v = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15};
v = {6,2,4,0,8,10,12,15,14,13,11,9,1,5,3,7};
}
if (ROWS_PER_FRAME == 32) { //64wx64h panel
// v = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15};
v = {5,3,1,6,8,11,13,15,17,19,21,23,25,27,31,30,29,28,26,24,22,20,18,16,10,14,12,9,7,0,4,2};
}
// Fill DMA linked lists for both frames (as in, halves of the HUB75 panel) and if double buffering is enabled, link it up for both buffers.
//for (int row = 0; row < ROWS_PER_FRAME; row++)
for (int &row: v)
#endif
{
// first set of data is LSB through MSB, single pass (IF TOTAL SIZE < DMA_MAX) - all colour bits are displayed once, which takes care of everything below and including LSBMSB_TRANSITION_BIT
// NOTE: size must be less than DMA_MAX - worst case for library: 16-bpp with 256 pixels per row would exceed this, need to break into two
// link_dma_desc(&dmadesc_a[current_dmadescriptor_offset], previous_dmadesc_a, dma_buff.rowBits[row]->getDataPtr(), dma_buff.rowBits[row]->size(num_dma_payload_colour_depths));
// previous_dmadesc_a = &dmadesc_a[current_dmadescriptor_offset];
dma_bus.create_dma_desc_link(frame_buffer[0].rowBits[row]->getDataPtr(0, 0), frame_buffer[0].rowBits[row]->size(1), false);
dma_bus.create_dma_desc_link(frame_buffer[0].rowBits[row]->getDataPtr(0, 0), frame_buffer[0].rowBits[row]->size(), false);
if (m_cfg.double_buff)
{
dma_bus.create_dma_desc_link(frame_buffer[1].rowBits[row]->getDataPtr(0, 1), frame_buffer[1].rowBits[row]->size(1), true);
dma_bus.create_dma_desc_link(frame_buffer[1].rowBits[row]->getDataPtr(0, 1), frame_buffer[1].rowBits[row]->size(), true);
}
current_dmadescriptor_offset++;
@ -478,7 +493,7 @@ void MatrixPanel_I2S_DMA::updateMatrixDMABuffer(uint8_t red, uint8_t green, uint
* This effectively clears buffers to blank BLACK and makes it ready to display output.
* (Brightness control via OE bit manipulation is another case) - this must be done as well seperately!
*/
void MatrixPanel_I2S_DMA::clearFrameBuffer(bool _buff_id)
void MatrixPanel_I2S_DMA::clearFrameBuffer()
{
if (!initialized)
return;
@ -489,7 +504,7 @@ void MatrixPanel_I2S_DMA::clearFrameBuffer(bool _buff_id)
{
--row_idx;
ESP32_I2S_DMA_STORAGE_TYPE *row = fb->rowBits[row_idx]->getDataPtr(0, _buff_id); // set pointer to the HEAD of a buffer holding data for the entire matrix row
ESP32_I2S_DMA_STORAGE_TYPE *row = fb->rowBits[row_idx]->getDataPtr(0, -1); // set pointer to the HEAD of a buffer holding data for the entire matrix row
ESP32_I2S_DMA_STORAGE_TYPE abcde = (ESP32_I2S_DMA_STORAGE_TYPE)row_idx;
abcde <<= BITS_ADDR_OFFSET; // shift row y-coord to match ABCDE bits in vector from 8 to 12
@ -561,7 +576,7 @@ void MatrixPanel_I2S_DMA::clearFrameBuffer(bool _buff_id)
--colouridx;
// switch pointer to a row for a specific colour index
row = fb->rowBits[row_idx]->getDataPtr(colouridx, _buff_id);
row = fb->rowBits[row_idx]->getDataPtr(colouridx, -1);
row[ESP32_TX_FIFO_POSITION_ADJUST(fb->rowBits[row_idx]->width - 1)] |= BIT_LAT; // -1 pixel to compensate array index starting at 0

View file

@ -29,6 +29,8 @@
// #define NO_CIE1931
// #define NO_ROW_SCAN_SHUFFLE
/* Physical / Chained HUB75(s) RGB pixel WIDTH and HEIGHT.
*
* This library has been tested with a 64x32 and 64x64 RGB panels.
@ -135,10 +137,8 @@ struct rowBitStruct
const bool double_buff;
ESP32_I2S_DMA_STORAGE_TYPE *data;
/** @brief - returns size of row of data vectorfor a SINGLE buff
* size (in bytes) of a vector holding full DMA data for a row of pixels with _dpth colour bits
* a SINGLE buffer only size is accounted, when using double buffers it actually takes twice as much space
* but returned size is for a half of double-buffer
/** @brief
* Returns size of row of data vectorfor a SINGLE buff for the number of colour depths rquested
*
* default - returns full data vector size for a SINGLE buff
*
@ -150,8 +150,9 @@ struct rowBitStruct
return width * _dpth * sizeof(ESP32_I2S_DMA_STORAGE_TYPE);
};
/** @brief - returns pointer to the row's data vector beginning at pixel[0] for _dpth colour bit
* default - returns pointer to the data vector's head
/** @brief
* Returns pointer to the row's data vector beginning at pixel[0] for _dpth colour bit
*
* NOTE: this call might be very slow in loops. Due to poor instruction caching in esp32 it might be required a reread from flash
* every loop cycle, better use inlined #define instead in such cases
*/
@ -168,21 +169,14 @@ struct rowBitStruct
#if defined(SPIRAM_DMA_BUFFER)
// data = (ESP32_I2S_DMA_STORAGE_TYPE *)heap_caps_aligned_alloc(64, size()+size()*double_buff, MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT);
// No longer have double buffer in the same struct - have a different struct
data = (ESP32_I2S_DMA_STORAGE_TYPE *)heap_caps_aligned_alloc(64, size(), MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT);
/*
if (!psramFound())
{
ESP_LOGE("rowBitStruct", "Requested to use PSRAM / SPIRAM for framebuffer, but it was not detected.");
}
*/
#else
// data = (ESP32_I2S_DMA_STORAGE_TYPE *)heap_caps_malloc( size()+size()*double_buff, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
// No longer have double buffer in the same struct - have a different struct
data = (ESP32_I2S_DMA_STORAGE_TYPE *)heap_caps_malloc(size(), MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
// ESP_LOGI("rowBitStruct", "Allocated DMA BitBuffer from regular (and limited) SRAM");
#endif
}
~rowBitStruct() { delete data; }
@ -498,7 +492,6 @@ public:
{
uint8_t r, g, b;
color565to888(color, r, g, b);
startWrite();
int16_t w = 1;
transform(x, y, w, h);
@ -507,7 +500,6 @@ public:
else
hlineDMA(x, y, w, r, g, b);
endWrite();
}
// rgb888 overload
virtual inline void drawFastVLine(int16_t x, int16_t y, int16_t h, uint8_t r, uint8_t g, uint8_t b)
@ -528,7 +520,6 @@ public:
{
uint8_t r, g, b;
color565to888(color, r, g, b);
startWrite();
int16_t h = 1;
transform(x, y, w, h);
@ -537,7 +528,6 @@ public:
else
hlineDMA(x, y, w, r, g, b);
endWrite();
}
// rgb888 overload
virtual inline void drawFastHLine(int16_t x, int16_t y, int16_t w, uint8_t r, uint8_t g, uint8_t b)
@ -558,18 +548,18 @@ public:
{
uint8_t r, g, b;
color565to888(color, r, g, b);
startWrite();
transform(x, y, w, h);
fillRectDMA(x, y, w, h, r, g, b);
endWrite();
}
// rgb888 overload
virtual inline void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint8_t r, uint8_t g, uint8_t b)
{
startWrite();
transform(x, y, w, h);
fillRectDMA(x, y, w, h, r, g, b);
endWrite();
}
#endif
@ -620,22 +610,6 @@ public:
back_buffer_id ^= 1;
// initialized = true;
/*
i2s_parallel_set_previous_buffer_not_free();
// Wait before we allow any writing to the buffer. Stop flicker.
while(i2s_parallel_is_previous_buffer_free() == false) { }
i2s_parallel_flip_to_buffer(ESP32_I2S_DEVICE, back_buffer_id);
// Flip to other buffer as the backbuffer.
// i.e. Graphic changes happen to this buffer, but aren't displayed until flipDMABuffer() is called again.
back_buffer_id ^= 1;
i2s_parallel_set_previous_buffer_not_free();
// Wait before we allow any writing to the buffer. Stop flicker.
while(i2s_parallel_is_previous_buffer_free() == false) { }
*/
}
/**
@ -649,34 +623,17 @@ public:
return;
}
fb = &frame_buffer[0];
brightness = b;
brtCtrlOEv2(b, 0);
if (m_cfg.double_buff)
{
fb = &frame_buffer[1];
brtCtrlOEv2(b, 1);
}
}
// Takes a value that is between 0 and MATRIX_WIDTH-1
/*
void setPanelBrightness(int b)
{
if (!initialized)
{
ESP_LOGI("setPanelBrightness()", "Tried to set output brightness before begin()");
return;
}
// Change to set the brightness of the display, range of 1 to matrixWidth (i.e. 1 - 64)
// brightness = b * PIXELS_PER_ROW / 256;
brtCtrlOE(b);
if (m_cfg.double_buff)
brtCtrlOE(b, 1);
}
*/
/**
* @param uint8_t b - 8-bit brightness value
*/
@ -735,17 +692,6 @@ public:
dma_bus.dma_transfer_stop();
}
void startWrite()
{
// ESP_LOGI("TAG", "startWrite() called");
active_gfx_writes++;
}
void endWrite()
{
active_gfx_writes--;
}
// ------- PROTECTED -------
// those might be useful for child classes, like VirtualMatrixPanel
protected:
@ -757,7 +703,7 @@ protected:
* This effectively clears buffers to blank BLACK and makes it ready to display output.
* (Brightness control via OE bit manipulation is another case)
*/
void clearFrameBuffer(bool _buff_id = 0);
void clearFrameBuffer();
/* Update a specific pixel in the DMA buffer to a colour */
void updateMatrixDMABuffer(uint16_t x, uint16_t y, uint8_t red, uint8_t green, uint8_t blue);
@ -770,16 +716,17 @@ protected:
*/
inline void resetbuffers()
{
// flipDMABuffer();
fb = &frame_buffer[0];
clearFrameBuffer();
brtCtrlOEv2(brightness, 0);
clearFrameBuffer(0); // buffer ID is not used
brtCtrlOEv2(brightness, 0); // buffer ID is not used
if (m_cfg.double_buff) {
fb = &frame_buffer[1];
clearFrameBuffer(1); // buffer ID is not used
brtCtrlOEv2(brightness, 1); // buffer ID is not used
clearFrameBuffer();
brtCtrlOEv2(brightness, 1);
}
}
#ifndef NO_FAST_FUNCTIONS
@ -894,6 +841,7 @@ protected:
Bus_Parallel16 dma_bus;
private:
// Matrix i2s settings
HUB75_I2S_CFG m_cfg;
@ -904,17 +852,9 @@ private:
* Since it's dimensions is unknown prior to class initialization, we just declare it here as empty struct and will do all allocations later.
* Refer to rowBitStruct to get the idea of it's internal structure
*/
// frameStruct dma_buff;
frameStruct frame_buffer[2];
frameStruct *fb; // What framebuffer we are writing pixel changes to? (pointer to either frame_buffer[0] or frame_buffer[1] basically )
// ESP 32 DMA Linked List descriptor
int desccount = 0;
// lldesc_t * dmadesc_a = {0};
// lldesc_t * dmadesc_b = {0};
int active_gfx_writes = 0; // How many async routines are 'drawing' (writing) to the DMA bit buffer. Function called from Adafruit_GFX draw routines like drawCircle etc.
int back_buffer_id = 0; // If using double buffer, which one is NOT active (ie. being displayed) to write too?
int brightness = 128; // If you get ghosting... reduce brightness level. ((60/64)*255) seems to be the limit before ghosting on a 64 pixel wide physical panel for some panels.
int lsbMsbTransitionBit = 0; // For colour depth calculations

View file

@ -582,7 +582,8 @@ bool DRAM_ATTR i2s_parallel_is_previous_buffer_free() {
}
previousBufferFree = false;
while (i2s_parallel_is_previous_buffer_free() == false) {}
//while (i2s_parallel_is_previous_buffer_free() == false) {}
while (!previousBufferFree);