Rowcan shuffling #338
This commit is contained in:
parent
3333f0b11d
commit
a54688df9d
3 changed files with 76 additions and 120 deletions
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@ -30,24 +30,7 @@
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* However, if the library is to be used with lower colour depth (i.e. 6 bit colour), then we need to ensure the 8-bit value passed to the colour masking
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* is adjusted accordingly to ensure the LSB's are shifted left to MSB, by the difference. Otherwise the colours will be all screwed up.
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*/
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// #if PIXEL_COLOR_DEPTH_BITS > 12
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// #error "Color depth bits cannot be greater than 12."
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// #elif PIXEL_COLOR_DEPTH_BITS < 2
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// #error "Color depth bits cannot be less than 2."
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// #endif
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// #define MASK_OFFSET (16 - PIXEL_COLOR_DEPTH_BITS)
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// #define PIXEL_COLOR_MASK_BIT(color_depth_index) (1 << (color_depth_index + MASK_OFFSET))
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#define PIXEL_COLOR_MASK_BIT(color_depth_index, mask_offset) (1 << (color_depth_index + mask_offset))
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// static constexpr uint8_t const MASK_OFFSET = 8-PIXEL_COLOUR_DEPTH_BITS;
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/*
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#if PIXEL_COLOR_DEPTH_BITS < 8
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uint8_t mask = (1 << (colour_depth_idx+MASK_OFFSET)); // expect 24 bit colour (8 bits per RGB subpixel)
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#else
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uint8_t mask = (1 << (colour_depth_idx)); // expect 24 bit colour (8 bits per RGB subpixel)
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#endif
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*/
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bool MatrixPanel_I2S_DMA::allocateDMAmemory()
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{
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@ -155,7 +138,7 @@ bool MatrixPanel_I2S_DMA::allocateDMAmemory()
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*/
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// malloc the DMA linked list descriptors that i2s_parallel will need
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desccount = numDMAdescriptorsPerRow * ROWS_PER_FRAME;
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int desccount = numDMAdescriptorsPerRow * ROWS_PER_FRAME;
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if (m_cfg.double_buff)
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{
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@ -174,6 +157,33 @@ bool MatrixPanel_I2S_DMA::allocateDMAmemory()
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} // end allocateDMAmemory()
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/*
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// Version 2.0 March 2023
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int MatrixPanel_I2S_DMA::create_descriptor_links(void *data, size_t size, bool dmadesc_b, bool countonly)
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{
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int len = size;
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uint8_t *data2 = (uint8_t *)data;
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int n = 0;
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while (len)
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{
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int dmalen = len;
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if (dmalen > DMA_MAX)
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dmalen = DMA_MAX;
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if (!countonly)
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dma_bus.create_dma_desc_link(data2, dmalen, dmadesc_b);
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len -= dmalen;
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data2 += dmalen;
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n++;
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}
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return n;
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}
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*/
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void MatrixPanel_I2S_DMA::configureDMA(const HUB75_I2S_CFG &_cfg)
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{
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@ -188,32 +198,37 @@ void MatrixPanel_I2S_DMA::configureDMA(const HUB75_I2S_CFG &_cfg)
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num_dma_payload_colour_depths = 1;
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}
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#ifdef NO_ROW_SCAN_SHUFFLE
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// Fill DMA linked lists for both frames (as in, halves of the HUB75 panel) in sequence (top to bottom)
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for (int row = 0; row < ROWS_PER_FRAME; row++)
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#else
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// Create row vector for a row shuffle.
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std::vector<int> v;
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for (int i = 0; i < ROWS_PER_FRAME; i++) { v.push_back(i); }
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for (int i = 1; i < ROWS_PER_FRAME-5; i++)
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{
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std::iter_swap(v.begin()+i,v.begin()+i+5);
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}
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for (int &row: v)
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{
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// Serial.println (row, DEC);
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if (ROWS_PER_FRAME == 16) { //64wx32h pixel panel
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// v = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15};
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v = {6,2,4,0,8,10,12,15,14,13,11,9,1,5,3,7};
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}
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if (ROWS_PER_FRAME == 32) { //64wx64h panel
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// v = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15};
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v = {5,3,1,6,8,11,13,15,17,19,21,23,25,27,31,30,29,28,26,24,22,20,18,16,10,14,12,9,7,0,4,2};
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}
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// Fill DMA linked lists for both frames (as in, halves of the HUB75 panel) and if double buffering is enabled, link it up for both buffers.
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//for (int row = 0; row < ROWS_PER_FRAME; row++)
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for (int &row: v)
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#endif
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{
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// first set of data is LSB through MSB, single pass (IF TOTAL SIZE < DMA_MAX) - all colour bits are displayed once, which takes care of everything below and including LSBMSB_TRANSITION_BIT
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// NOTE: size must be less than DMA_MAX - worst case for library: 16-bpp with 256 pixels per row would exceed this, need to break into two
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// link_dma_desc(&dmadesc_a[current_dmadescriptor_offset], previous_dmadesc_a, dma_buff.rowBits[row]->getDataPtr(), dma_buff.rowBits[row]->size(num_dma_payload_colour_depths));
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// previous_dmadesc_a = &dmadesc_a[current_dmadescriptor_offset];
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dma_bus.create_dma_desc_link(frame_buffer[0].rowBits[row]->getDataPtr(0, 0), frame_buffer[0].rowBits[row]->size(1), false);
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dma_bus.create_dma_desc_link(frame_buffer[0].rowBits[row]->getDataPtr(0, 0), frame_buffer[0].rowBits[row]->size(), false);
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if (m_cfg.double_buff)
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{
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dma_bus.create_dma_desc_link(frame_buffer[1].rowBits[row]->getDataPtr(0, 1), frame_buffer[1].rowBits[row]->size(1), true);
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dma_bus.create_dma_desc_link(frame_buffer[1].rowBits[row]->getDataPtr(0, 1), frame_buffer[1].rowBits[row]->size(), true);
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}
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current_dmadescriptor_offset++;
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@ -478,7 +493,7 @@ void MatrixPanel_I2S_DMA::updateMatrixDMABuffer(uint8_t red, uint8_t green, uint
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* This effectively clears buffers to blank BLACK and makes it ready to display output.
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* (Brightness control via OE bit manipulation is another case) - this must be done as well seperately!
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*/
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void MatrixPanel_I2S_DMA::clearFrameBuffer(bool _buff_id)
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void MatrixPanel_I2S_DMA::clearFrameBuffer()
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{
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if (!initialized)
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return;
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@ -489,7 +504,7 @@ void MatrixPanel_I2S_DMA::clearFrameBuffer(bool _buff_id)
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{
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--row_idx;
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ESP32_I2S_DMA_STORAGE_TYPE *row = fb->rowBits[row_idx]->getDataPtr(0, _buff_id); // set pointer to the HEAD of a buffer holding data for the entire matrix row
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ESP32_I2S_DMA_STORAGE_TYPE *row = fb->rowBits[row_idx]->getDataPtr(0, -1); // set pointer to the HEAD of a buffer holding data for the entire matrix row
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ESP32_I2S_DMA_STORAGE_TYPE abcde = (ESP32_I2S_DMA_STORAGE_TYPE)row_idx;
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abcde <<= BITS_ADDR_OFFSET; // shift row y-coord to match ABCDE bits in vector from 8 to 12
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@ -561,7 +576,7 @@ void MatrixPanel_I2S_DMA::clearFrameBuffer(bool _buff_id)
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--colouridx;
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// switch pointer to a row for a specific colour index
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row = fb->rowBits[row_idx]->getDataPtr(colouridx, _buff_id);
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row = fb->rowBits[row_idx]->getDataPtr(colouridx, -1);
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row[ESP32_TX_FIFO_POSITION_ADJUST(fb->rowBits[row_idx]->width - 1)] |= BIT_LAT; // -1 pixel to compensate array index starting at 0
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@ -29,6 +29,8 @@
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// #define NO_CIE1931
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// #define NO_ROW_SCAN_SHUFFLE
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/* Physical / Chained HUB75(s) RGB pixel WIDTH and HEIGHT.
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*
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* This library has been tested with a 64x32 and 64x64 RGB panels.
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@ -135,10 +137,8 @@ struct rowBitStruct
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const bool double_buff;
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ESP32_I2S_DMA_STORAGE_TYPE *data;
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/** @brief - returns size of row of data vectorfor a SINGLE buff
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* size (in bytes) of a vector holding full DMA data for a row of pixels with _dpth colour bits
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* a SINGLE buffer only size is accounted, when using double buffers it actually takes twice as much space
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* but returned size is for a half of double-buffer
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/** @brief
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* Returns size of row of data vectorfor a SINGLE buff for the number of colour depths rquested
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*
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* default - returns full data vector size for a SINGLE buff
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*
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@ -150,8 +150,9 @@ struct rowBitStruct
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return width * _dpth * sizeof(ESP32_I2S_DMA_STORAGE_TYPE);
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};
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/** @brief - returns pointer to the row's data vector beginning at pixel[0] for _dpth colour bit
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* default - returns pointer to the data vector's head
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/** @brief
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* Returns pointer to the row's data vector beginning at pixel[0] for _dpth colour bit
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*
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* NOTE: this call might be very slow in loops. Due to poor instruction caching in esp32 it might be required a reread from flash
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* every loop cycle, better use inlined #define instead in such cases
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*/
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@ -168,21 +169,14 @@ struct rowBitStruct
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#if defined(SPIRAM_DMA_BUFFER)
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// data = (ESP32_I2S_DMA_STORAGE_TYPE *)heap_caps_aligned_alloc(64, size()+size()*double_buff, MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT);
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// No longer have double buffer in the same struct - have a different struct
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data = (ESP32_I2S_DMA_STORAGE_TYPE *)heap_caps_aligned_alloc(64, size(), MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT);
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/*
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if (!psramFound())
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{
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ESP_LOGE("rowBitStruct", "Requested to use PSRAM / SPIRAM for framebuffer, but it was not detected.");
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}
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*/
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#else
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// data = (ESP32_I2S_DMA_STORAGE_TYPE *)heap_caps_malloc( size()+size()*double_buff, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
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// No longer have double buffer in the same struct - have a different struct
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data = (ESP32_I2S_DMA_STORAGE_TYPE *)heap_caps_malloc(size(), MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA);
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// ESP_LOGI("rowBitStruct", "Allocated DMA BitBuffer from regular (and limited) SRAM");
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#endif
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}
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~rowBitStruct() { delete data; }
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@ -498,7 +492,6 @@ public:
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{
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uint8_t r, g, b;
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color565to888(color, r, g, b);
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startWrite();
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int16_t w = 1;
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transform(x, y, w, h);
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@ -507,7 +500,6 @@ public:
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else
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hlineDMA(x, y, w, r, g, b);
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endWrite();
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}
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// rgb888 overload
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virtual inline void drawFastVLine(int16_t x, int16_t y, int16_t h, uint8_t r, uint8_t g, uint8_t b)
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@ -528,7 +520,6 @@ public:
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{
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uint8_t r, g, b;
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color565to888(color, r, g, b);
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startWrite();
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int16_t h = 1;
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transform(x, y, w, h);
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@ -537,7 +528,6 @@ public:
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else
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hlineDMA(x, y, w, r, g, b);
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endWrite();
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}
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// rgb888 overload
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virtual inline void drawFastHLine(int16_t x, int16_t y, int16_t w, uint8_t r, uint8_t g, uint8_t b)
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@ -558,18 +548,18 @@ public:
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{
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uint8_t r, g, b;
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color565to888(color, r, g, b);
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startWrite();
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transform(x, y, w, h);
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fillRectDMA(x, y, w, h, r, g, b);
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endWrite();
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}
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// rgb888 overload
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virtual inline void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint8_t r, uint8_t g, uint8_t b)
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{
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startWrite();
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transform(x, y, w, h);
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fillRectDMA(x, y, w, h, r, g, b);
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endWrite();
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}
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#endif
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@ -620,22 +610,6 @@ public:
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back_buffer_id ^= 1;
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// initialized = true;
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/*
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i2s_parallel_set_previous_buffer_not_free();
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// Wait before we allow any writing to the buffer. Stop flicker.
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while(i2s_parallel_is_previous_buffer_free() == false) { }
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i2s_parallel_flip_to_buffer(ESP32_I2S_DEVICE, back_buffer_id);
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// Flip to other buffer as the backbuffer.
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// i.e. Graphic changes happen to this buffer, but aren't displayed until flipDMABuffer() is called again.
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back_buffer_id ^= 1;
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i2s_parallel_set_previous_buffer_not_free();
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// Wait before we allow any writing to the buffer. Stop flicker.
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while(i2s_parallel_is_previous_buffer_free() == false) { }
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*/
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}
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/**
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return;
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}
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fb = &frame_buffer[0];
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brightness = b;
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brtCtrlOEv2(b, 0);
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if (m_cfg.double_buff)
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{
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fb = &frame_buffer[1];
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brtCtrlOEv2(b, 1);
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}
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}
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// Takes a value that is between 0 and MATRIX_WIDTH-1
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/*
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void setPanelBrightness(int b)
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{
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if (!initialized)
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{
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ESP_LOGI("setPanelBrightness()", "Tried to set output brightness before begin()");
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return;
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}
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// Change to set the brightness of the display, range of 1 to matrixWidth (i.e. 1 - 64)
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// brightness = b * PIXELS_PER_ROW / 256;
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brtCtrlOE(b);
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if (m_cfg.double_buff)
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brtCtrlOE(b, 1);
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}
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*/
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/**
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* @param uint8_t b - 8-bit brightness value
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*/
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dma_bus.dma_transfer_stop();
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}
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void startWrite()
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{
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// ESP_LOGI("TAG", "startWrite() called");
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active_gfx_writes++;
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}
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void endWrite()
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{
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active_gfx_writes--;
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}
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// ------- PROTECTED -------
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// those might be useful for child classes, like VirtualMatrixPanel
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protected:
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@ -757,7 +703,7 @@ protected:
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* This effectively clears buffers to blank BLACK and makes it ready to display output.
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* (Brightness control via OE bit manipulation is another case)
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*/
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void clearFrameBuffer(bool _buff_id = 0);
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void clearFrameBuffer();
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/* Update a specific pixel in the DMA buffer to a colour */
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void updateMatrixDMABuffer(uint16_t x, uint16_t y, uint8_t red, uint8_t green, uint8_t blue);
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*/
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inline void resetbuffers()
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{
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// flipDMABuffer();
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fb = &frame_buffer[0];
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clearFrameBuffer();
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brtCtrlOEv2(brightness, 0);
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clearFrameBuffer(0); // buffer ID is not used
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brtCtrlOEv2(brightness, 0); // buffer ID is not used
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if (m_cfg.double_buff) {
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fb = &frame_buffer[1];
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clearFrameBuffer(1); // buffer ID is not used
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brtCtrlOEv2(brightness, 1); // buffer ID is not used
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fb = &frame_buffer[1];
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clearFrameBuffer();
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brtCtrlOEv2(brightness, 1);
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}
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}
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#ifndef NO_FAST_FUNCTIONS
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@ -894,6 +841,7 @@ protected:
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Bus_Parallel16 dma_bus;
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private:
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// Matrix i2s settings
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HUB75_I2S_CFG m_cfg;
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@ -904,17 +852,9 @@ private:
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* Since it's dimensions is unknown prior to class initialization, we just declare it here as empty struct and will do all allocations later.
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* Refer to rowBitStruct to get the idea of it's internal structure
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*/
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// frameStruct dma_buff;
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frameStruct frame_buffer[2];
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frameStruct *fb; // What framebuffer we are writing pixel changes to? (pointer to either frame_buffer[0] or frame_buffer[1] basically )
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// ESP 32 DMA Linked List descriptor
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int desccount = 0;
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// lldesc_t * dmadesc_a = {0};
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// lldesc_t * dmadesc_b = {0};
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int active_gfx_writes = 0; // How many async routines are 'drawing' (writing) to the DMA bit buffer. Function called from Adafruit_GFX draw routines like drawCircle etc.
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int back_buffer_id = 0; // If using double buffer, which one is NOT active (ie. being displayed) to write too?
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int brightness = 128; // If you get ghosting... reduce brightness level. ((60/64)*255) seems to be the limit before ghosting on a 64 pixel wide physical panel for some panels.
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int lsbMsbTransitionBit = 0; // For colour depth calculations
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@ -582,7 +582,8 @@ bool DRAM_ATTR i2s_parallel_is_previous_buffer_free() {
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}
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previousBufferFree = false;
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while (i2s_parallel_is_previous_buffer_free() == false) {}
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//while (i2s_parallel_is_previous_buffer_free() == false) {}
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while (!previousBufferFree);
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