Update ESP32-HUB75-MatrixPanel-I2S-DMA.cpp
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1 changed files with 9 additions and 13 deletions
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@ -510,45 +510,41 @@ void MatrixPanel_I2S_DMA::clearFrameBuffer(bool _buff_id)
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--row_idx;
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ESP32_I2S_DMA_STORAGE_TYPE *row = fb->rowBits[row_idx]->getDataPtr(0); // set pointer to the HEAD of a buffer holding data for the entire matrix row
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ESP32_I2S_DMA_STORAGE_TYPE abcde = (ESP32_I2S_DMA_STORAGE_TYPE)row_idx;
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// get last pixel index in a row of all colourdepths
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int x_pixel = fb->rowBits[row_idx]->width * fb->rowBits[row_idx]->colour_depth;
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abcde <<= BITS_ADDR_OFFSET; // shift row y-coord to match ABCDE bits in vector from 8 to 12
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do
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{
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--x_pixel;
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if (m_cfg.driver == HUB75_I2S_CFG::SM5266P)
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{
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// modifications here for row shift register type SM5266P
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// https://github.com/mrfaptastic/ESP32-HUB75-MatrixPanel-I2S-DMA/issues/164
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row[x_pixel] = abcde & (0x18 << BITS_ADDR_OFFSET); // mask out the bottom 3 bits which are the clk di bk inputs
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// modifications here for row shift register type SM5266P
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// https://github.com/mrfaptastic/ESP32-HUB75-MatrixPanel-I2S-DMA/issues/164
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row[x_pixel] = abcde & (0x18 << BITS_ADDR_OFFSET); // mask out the bottom 3 bits which are the clk di bk inputs
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}
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else if (m_cfg.driver == HUB75_I2S_CFG::DP3246_SM5368)
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{
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row[ESP32_TX_FIFO_POSITION_ADJUST(x_pixel)] = 0x0000;
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row[ESP32_TX_FIFO_POSITION_ADJUST(x_pixel)] = 0x0000;
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}
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else
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{
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row[ESP32_TX_FIFO_POSITION_ADJUST(x_pixel)] = abcde;
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row[ESP32_TX_FIFO_POSITION_ADJUST(x_pixel)] = abcde;
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}
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} while (x_pixel != fb->rowBits[row_idx]->width); // spare the first "width's" worth of pixels as they are the LSB pixels/colordepth
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// colour_index[0] (LSB) x_pixels must be "marked" with a previous's row address, 'cause it is used to display
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// previous row while we pump in MSBs's for a new row
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// The colour_index[0] (LSB) x_pixels must be "marked" with a previous's row address, because it is used to display
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// previous row while we pump in MSBs's for the next row.
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if (row_idx == 0) {
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abcde = ROWS_PER_FRAME-1; // wrap around
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} else {
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abcde = row_idx-1;
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}
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abcde <<= BITS_ADDR_OFFSET; // shift row y-coord to match ABCDE bits in vector from 8 to 12
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do
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{
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--x_pixel;
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