Merge pull request #139 from mrfaptastic/donnersm
Fix noise if brightness too high.
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commit
d02eaa7ea5
1 changed files with 7 additions and 6 deletions
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@ -637,6 +637,7 @@ void MatrixPanel_I2S_DMA::clearFrameBuffer(bool _buff_id){
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// drive latch while shifting out last bit of RGB data
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row[dma_buff.rowBits[row_idx]->width - 2] |= BIT_LAT; // -1 pixel to compensate array index starting at 0
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row[dma_buff.rowBits[row_idx]->width - 1] |= BIT_LAT; // -1 pixel to compensate array index starting at 0
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// need to disable OE before/after latch to hide row transition
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// Should be one clock or more before latch, otherwise can get ghosting
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@ -661,8 +662,8 @@ void MatrixPanel_I2S_DMA::brtCtrlOE(int brt, const bool _buff_id){
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if (!initialized)
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return;
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if (brt > PIXELS_PER_ROW - m_cfg.latch_blanking) // can't control values larger than (row_width - latch_blanking) to avoid ongoing issues being raised about brightness and ghosting.
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brt = PIXELS_PER_ROW - m_cfg.latch_blanking;
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if (brt > PIXELS_PER_ROW - (MAX_LAT_BLANKING + 2)) // can't control values larger than (row_width - latch_blanking) to avoid ongoing issues being raised about brightness and ghosting.
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brt = PIXELS_PER_ROW - (MAX_LAT_BLANKING + 2); // +2 for a bit of buffer...
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if (brt < 0)
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brt = 0;
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@ -686,16 +687,16 @@ void MatrixPanel_I2S_DMA::brtCtrlOE(int brt, const bool _buff_id){
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// Brightness control via OE toggle - disable matrix output at specified x_coord
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if((coloridx > lsbMsbTransitionBit || !coloridx) && ((x_coord) >= brt)){
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row[x_coord] |= BIT_OE; continue; // For Brightness control
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row[x_coord] |= BIT_OE; // Disable output after this point.
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continue;
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}
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// special case for the bits *after* LSB through (lsbMsbTransitionBit) - OE is output after data is shifted, so need to set OE to fractional brightness
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if(coloridx && coloridx <= lsbMsbTransitionBit) {
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// divide brightness in half for each bit below lsbMsbTransitionBit
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int lsbBrightness = brt >> (lsbMsbTransitionBit - coloridx + 1);
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if((x_coord) >= lsbBrightness)
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row[x_coord] |= BIT_OE; // For Brightness
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continue;
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row[x_coord] |= BIT_OE; // Disable output after this point.
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continue;
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}
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// clear OE bit for all other pixels
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