Update gdma_lcd_parallel16.cpp
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1 changed files with 12 additions and 2 deletions
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@ -7,10 +7,12 @@
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and register poking. Probably more robust ways of doing this still TBD.
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FULL CREDIT goes to AdaFruit
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FULL CREDIT goes to AdaFruit and https://github.com/PaintYourDragon
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https://blog.adafruit.com/2022/06/21/esp32uesday-more-s3-lcd-peripheral-hacking-with-code/
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https://github.com/adafruit/Adafruit_Protomatter/blob/master/src/arch/esp32-s3.h
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PLEASE SUPPORT THEM!
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*/
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@ -71,7 +73,7 @@
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LCD_CAM.lcd_user.lcd_reset = 1;
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esp_rom_delay_us(100);
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auto lcd_clkm_div_num = 160000000 / _cfg.bus_freq / 2;
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auto lcd_clkm_div_num = 160000000 / _cfg.bus_freq;
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ESP_LOGI(TAG, "Clock divider is %d", lcd_clkm_div_num);
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@ -185,11 +187,19 @@
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};
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gdma_apply_strategy(dma_chan, &strategy_config);
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gdma_transfer_ability_t ability = {
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.sram_trans_align = 0,
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.psram_trans_align = 0,
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};
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gdma_set_transfer_ability(dma_chan, &ability);
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// Enable DMA transfer callback
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/*
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static gdma_tx_event_callbacks_t tx_cbs = {
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.on_trans_eof = dma_callback
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};
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gdma_register_tx_event_callbacks(dma_chan, &tx_cbs, NULL);
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*/
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// As mentioned earlier, the slowest clock we can get to the LCD
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// peripheral is 40 MHz / 250 / 64 = 2500 Hz. To make an even slower
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