/******************************************************************* This is the PatternPlasma Demo adopted for use with multiple displays arranged in a non standard order What is a non standard order? When you connect multiple panels together, the library treats the multiple panels as one big panel arranged horizontally. Arranging the displays like this would be a standard order. [ 4 ][ 3 ][ 2 ][ 1 ] (ESP32 is connected to 1) If you wanted to arrange the displays vertically, or in rows and columns this example might be able to help. [ 4 ][ 3 ] [ 2 ][ 1 ] It creates a virtual screen that you draw to in the same way you would the matrix, but it will look after mapping it back to the displays. ----------- Steps to use ----------- 1) In ESP32-RGB64x32MatrixPanel-I2S-DMA.h: - Set the MATRIX_HEIGHT to be the y resolution of the physical chained panels in a line (if the panels are 32 x 16, set it to be 16) - Set the MATRIX_WIDTH to be the sum of the x resolution of all the physical chained panels (i.e. If you have 4 x (32px w x 16px h) panels, 32x4 = 128) 2) In the sketch: - Set values for NUM_ROWS, NUM_COLS, PANEL_RES_X, PANEL_RES_Y. There are comments beside them explaining what they are in more detail. - Other than where the matrix is defined and matrix.begin in the setup, you should now be using the virtual display for everything (drawing pixels, writing text etc). You can do a find and replace of all calls if it's an existing sketch (just make sure you don't replace the definition and the matrix.begin) - If the sketch makes use of MATRIX_HEIGHT or MATRIX_WIDTH, these will need to be replaced with the width and height of your virtual screen. Either make new defines and use that, or you can use virtualDisp.width() or .height() Parts: ESP32 D1 Mini * - https://s.click.aliexpress.com/e/_dSi824B ESP32 I2S Matrix Shield (From my Tindie) = https://www.tindie.com/products/brianlough/esp32-i2s-matrix-shield/ * * = Affilate If you find what I do useful and would like to support me, please consider becoming a sponsor on Github https://github.com/sponsors/witnessmenow/ Written by Brian Lough YouTube: https://www.youtube.com/brianlough Tindie: https://www.tindie.com/stores/brianlough/ Twitter: https://twitter.com/witnessmenow *******************************************************************/ //#define USE_CUSTOM_PINS // uncomment to use custom pins, then provide below #define A_PIN 26 #define B_PIN 4 #define C_PIN 27 #define D_PIN 2 #define E_PIN 21 #define R1_PIN 5 #define R2_PIN 19 #define G1_PIN 17 #define G2_PIN 16 #define B1_PIN 18 #define B2_PIN 25 #define CLK_PIN 14 #define LAT_PIN 15 #define OE_PIN 13 /* Include FastLED, DMA Display (for module driving), and VirtualMatrixPanel * to enable easy painting & graphics for a chain of individual LED modules. */ #define NUM_ROWS 2 // Number of rows panels in your overall display #define NUM_COLS 1 // number of panels in each row #define PANEL_RES_X 64 // Number of pixels wide of each INDIVIDUAL panel module. #define PANEL_RES_Y 32 // Number of pixels tall of each INDIVIDUAL panel module. /* Create physical module driver class AND virtual (chained) display class. */ #include RGB64x32MatrixPanel_I2S_DMA dma_display; VirtualMatrixPanel virtualDisp(dma_display, NUM_ROWS, NUM_COLS, PANEL_RES_X, PANEL_RES_Y); /* FastLED Global Variables for Pattern */ #include int time_counter = 0; int cycles = 0; CRGBPalette16 currentPalette; CRGB currentColor; CRGB ColorFromCurrentPalette(uint8_t index = 0, uint8_t brightness = 255, TBlendType blendType = LINEARBLEND) { return ColorFromPalette(currentPalette, index, brightness, blendType); } void setup() { Serial.begin(115200); Serial.println(""); Serial.println(""); Serial.println(""); Serial.println("*****************************************************"); Serial.println(" HELLO !"); Serial.println("*****************************************************"); #ifdef USE_CUSTOM_PINS dma_display.begin(R1_PIN, G1_PIN, B1_PIN, R2_PIN, G2_PIN, B2_PIN, A_PIN, B_PIN, C_PIN, D_PIN, E_PIN, LAT_PIN, OE_PIN, CLK_PIN ); // setup the LED matrix #else dma_display.begin(); #endif // fill the screen with 'black' //dma_display.fillScreen(dma_display.color444(0, 0, 0)); virtualDisp.fillScreen(virtualDisp.color444(0, 0, 0)); // Set current FastLED palette currentPalette = RainbowColors_p; virtualDisp.drawRect(4, 4, PANEL_RES_X * NUM_COLS - 8, PANEL_RES_Y * NUM_ROWS - 8, virtualDisp.color565(255, 255, 255)); delay(5000); } void loop() { for (int x = 0; x < virtualDisp.width(); x++) { for (int y = 0; y < virtualDisp.height(); y++) { int16_t v = 0; uint8_t wibble = sin8(time_counter); v += sin16(x * wibble * 3 + time_counter); v += cos16(y * (128 - wibble) + time_counter); v += sin16(y * x * cos8(-time_counter) / 8); currentColor = ColorFromPalette(currentPalette, (v >> 8) + 127); //, brightness, currentBlendType); virtualDisp.drawPixelRGB888(x, y, currentColor.r, currentColor.g, currentColor.b); } } time_counter += 1; cycles++; if (cycles >= 2048) { time_counter = 0; cycles = 0; } } // end loop