// Example sketch which shows how to display some patterns // on a 64x32 LED matrix // #include /* * Below is an example of the 'legacy' way of initialising the MatrixPanel_I2S_DMA class. * i.e. Matrix Width and Height will need to be confirmed as compile-time directives. * By default the library assumes a single 64x32 pixel panel is connected. * * Refer to the example '2_PatternPlasma' on the new / correct way to setup this library * for different resolutions / panel chain lengths. * */ MatrixPanel_I2S_DMA dma_display; // Or use an Alternative non-DMA library, i.e: //#include //P3RGB64x32MatrixPanel display; void setup() { Serial.begin(115200); Serial.println("*****************************************************"); Serial.println(" HELLO !"); Serial.println("*****************************************************"); dma_display.begin(); // use default pins // draw a pixel in solid white dma_display.drawPixel(0, 0, dma_display.color444(15, 15, 15)); delay(500); // fix the screen with green dma_display.fillRect(0, 0, dma_display.width(), dma_display.height(), dma_display.color444(0, 15, 0)); delay(500); // draw a box in yellow dma_display.drawRect(0, 0, dma_display.width(), dma_display.height(), dma_display.color444(15, 15, 0)); delay(500); // draw an 'X' in red dma_display.drawLine(0, 0, dma_display.width()-1, dma_display.height()-1, dma_display.color444(15, 0, 0)); dma_display.drawLine(dma_display.width()-1, 0, 0, dma_display.height()-1, dma_display.color444(15, 0, 0)); delay(500); // draw a blue circle dma_display.drawCircle(10, 10, 10, dma_display.color444(0, 0, 15)); delay(500); // fill a violet circle dma_display.fillCircle(40, 21, 10, dma_display.color444(15, 0, 15)); delay(500); // fill the screen with 'black' dma_display.fillScreen(dma_display.color444(0, 0, 0)); // draw some text! dma_display.setTextSize(1); // size 1 == 8 pixels high dma_display.setTextWrap(false); // Don't wrap at end of line - will do ourselves dma_display.setCursor(5, 0); // start at top left, with 8 pixel of spacing uint8_t w = 0; char *str = "ESP32 DMA"; for (w=0; w<9; w++) { dma_display.setTextColor(dma_display.color565(255, 0, 255)); dma_display.print(str[w]); } dma_display.println(); for (w=9; w<18; w++) { dma_display.setTextColor(Wheel(w)); dma_display.print(str[w]); } dma_display.println(); //dma_display.setTextColor(dma_display.Color333(4,4,4)); //dma_display.println("Industries"); dma_display.setTextColor(dma_display.color444(15,15,15)); dma_display.println("LED MATRIX!"); // print each letter with a rainbow color dma_display.setTextColor(dma_display.color444(0,8,15)); dma_display.print('3'); dma_display.setTextColor(dma_display.color444(15,4,0)); dma_display.print('2'); dma_display.setTextColor(dma_display.color444(15,15,0)); dma_display.print('x'); dma_display.setTextColor(dma_display.color444(8,15,0)); dma_display.print('6'); dma_display.setTextColor(dma_display.color444(8,0,15)); dma_display.print('4'); // Jump a half character dma_display.setCursor(34, 24); dma_display.setTextColor(dma_display.color444(0,15,15)); dma_display.print("*"); dma_display.setTextColor(dma_display.color444(15,0,0)); dma_display.print('R'); dma_display.setTextColor(dma_display.color444(0,15,0)); dma_display.print('G'); dma_display.setTextColor(dma_display.color444(0,0,15)); dma_display.print("B"); dma_display.setTextColor(dma_display.color444(15,0,8)); dma_display.println("*"); } void loop() { // do nothing } // Input a value 0 to 24 to get a color value. // The colours are a transition r - g - b - back to r. uint16_t Wheel(byte WheelPos) { if(WheelPos < 8) { return dma_display.color444(15 - WheelPos*2, WheelPos*2, 0); } else if(WheelPos < 16) { WheelPos -= 8; return dma_display.color444(0, 15-WheelPos*2, WheelPos*2); } else { WheelPos -= 16; return dma_display.color444(0, WheelPos*2, 7 - WheelPos*2); } }