ESP32-HUB75-MatrixPanel-DMA/examples/2_PatternPlasma/2_PatternPlasma.ino
2021-10-17 01:00:43 +11:00

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7.4 KiB
C++

/*
* Portions of this code are adapted from Aurora: https://github.com/pixelmatix/aurora
* Copyright (c) 2014 Jason Coon
*
* Portions of this code are adapted from LedEffects Plasma by Robert Atkins: https://bitbucket.org/ratkins/ledeffects/src/26ed3c51912af6fac5f1304629c7b4ab7ac8ca4b/Plasma.cpp?at=default
* Copyright (c) 2013 Robert Atkins
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
// HUB75E pinout
// R1 | G1
// B1 | GND
// R2 | G2
// B2 | E
// A | B
// C | D
// CLK| LAT
// OE | GND
/* Default library pin configuration for the reference
you can redefine only ones you need later on object creation
#define R1 25
#define G1 26
#define BL1 27
#define R2 14
#define G2 12
#define BL2 13
#define CH_A 23
#define CH_B 19
#define CH_C 5
#define CH_D 17
#define CH_E -1 // assign to any available pin if using two panels or 64x64 panels with 1/32 scan
#define CLK 16
#define LAT 4
#define OE 15
*/
#include <ESP32-HUB75-MatrixPanel-I2S-DMA.h>
#include <FastLED.h>
// Configure for your panel(s) as appropriate!
#define PANEL_WIDTH 64
#define PANEL_HEIGHT 64 // Panel height of 64 will required PIN_E to be defined.
#define PANELS_NUMBER 2 // Number of chained panels, if just a single panel, obviously set to 1
#define PIN_E 32
#define PANE_WIDTH PANEL_WIDTH * PANELS_NUMBER
#define PANE_HEIGHT PANEL_HEIGHT
// placeholder for the matrix object
MatrixPanel_I2S_DMA *dma_display = nullptr;
uint16_t time_counter = 0, cycles = 0, fps = 0;
unsigned long fps_timer;
CRGB currentColor;
CRGBPalette16 palettes[] = {HeatColors_p, LavaColors_p, RainbowColors_p, RainbowStripeColors_p, CloudColors_p};
CRGBPalette16 currentPalette = palettes[0];
CRGB ColorFromCurrentPalette(uint8_t index = 0, uint8_t brightness = 255, TBlendType blendType = LINEARBLEND) {
return ColorFromPalette(currentPalette, index, brightness, blendType);
}
void setup() {
Serial.begin(115200);
Serial.println(F("*****************************************************"));
Serial.println(F("* ESP32-HUB75-MatrixPanel-I2S-DMA DEMO *"));
Serial.println(F("*****************************************************"));
/*
The configuration for MatrixPanel_I2S_DMA object is held in HUB75_I2S_CFG structure,
pls refer to the lib header file for full details.
All options has it's predefined default values. So we can create a new structure and redefine only the options we need
// those are the defaults
mxconfig.mx_width = 64; // physical width of a single matrix panel module (in pixels, usually it is always 64 ;) )
mxconfig.mx_height = 32; // physical height of a single matrix panel module (in pixels, usually almost always it is either 32 or 64)
mxconfig.chain_length = 1; // number of chained panels regardless of the topology, default 1 - a single matrix module
mxconfig.gpio.r1 = R1; // pin mappings
mxconfig.gpio.g1 = G1;
mxconfig.gpio.b1 = B1; // etc
mxconfig.driver = HUB75_I2S_CFG::SHIFT; // shift reg driver, default is plain shift register
mxconfig.double_buff = false; // use double buffer (twice amount of RAM required)
mxconfig.i2sspeed = HUB75_I2S_CFG::HZ_10M;// I2S clock speed, better leave as-is unless you want to experiment
*/
/*
For example we have two 64x64 panels chained, so we need to customize our setup like this
*/
HUB75_I2S_CFG mxconfig;
mxconfig.mx_height = PANEL_HEIGHT; // we have 64 pix heigh panels
mxconfig.chain_length = PANELS_NUMBER; // we have 2 panels chained
mxconfig.gpio.e = PIN_E; // we MUST assign pin e to some free pin on a board to drive 64 pix height panels with 1/32 scan
//mxconfig.driver = HUB75_I2S_CFG::FM6126A; // in case that we use panels based on FM6126A chip, we can change that
/*
//Another way of creating config structure
//Custom pin mapping for all pins
HUB75_I2S_CFG::i2s_pins _pins={R1, G1, BL1, R2, G2, BL2, CH_A, CH_B, CH_C, CH_D, CH_E, LAT, OE, CLK};
HUB75_I2S_CFG mxconfig(
64, // width
64, // height
4, // chain length
_pins, // pin mapping
HUB75_I2S_CFG::FM6126A // driver chip
);
*/
// OK, now we can create our matrix object
dma_display = new MatrixPanel_I2S_DMA(mxconfig);
// let's adjust default brightness to about 75%
dma_display->setBrightness8(192); // range is 0-255, 0 - 0%, 255 - 100%
// Allocate memory and start DMA display
if( not dma_display->begin() )
Serial.println("****** !KABOOM! I2S memory allocation failed ***********");
// well, hope we are OK, let's draw some colors first :)
Serial.println("Fill screen: RED");
dma_display->fillScreenRGB888(255, 0, 0);
delay(1000);
Serial.println("Fill screen: GREEN");
dma_display->fillScreenRGB888(0, 255, 0);
delay(1000);
Serial.println("Fill screen: BLUE");
dma_display->fillScreenRGB888(0, 0, 255);
delay(1000);
Serial.println("Fill screen: Neutral White");
dma_display->fillScreenRGB888(64, 64, 64);
delay(1000);
Serial.println("Fill screen: black");
dma_display->fillScreenRGB888(0, 0, 0);
delay(1000);
// Set current FastLED palette
currentPalette = RainbowColors_p;
Serial.println("Starting plasma effect...");
fps_timer = millis();
}
void loop() {
for (int x = 0; x < PANE_WIDTH; x++) {
for (int y = 0; y < PANE_HEIGHT; y++) {
int16_t v = 0;
uint8_t wibble = sin8(time_counter);
v += sin16(x * wibble * 3 + time_counter);
v += cos16(y * (128 - wibble) + time_counter);
v += sin16(y * x * cos8(-time_counter) / 8);
currentColor = ColorFromPalette(currentPalette, (v >> 8) + 127); //, brightness, currentBlendType);
dma_display->drawPixelRGB888(x, y, currentColor.r, currentColor.g, currentColor.b);
}
}
++time_counter;
++cycles;
++fps;
if (cycles >= 1024) {
time_counter = 0;
cycles = 0;
currentPalette = palettes[random(0,sizeof(palettes)/sizeof(palettes[0]))];
}
// print FPS rate every 5 seconds
// Note: this is NOT a matrix refresh rate, it's the number of data frames being drawn to the DMA buffer per second
if (fps_timer + 5000 < millis()){
Serial.printf_P(PSTR("Effect fps: %d\n"), fps/5);
fps_timer = millis();
fps = 0;
}
} // end loop