150 lines
No EOL
3.8 KiB
C++
150 lines
No EOL
3.8 KiB
C++
#include <ESP32-HUB75-MatrixPanel-I2S-DMA.h>
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/*--------------------- MATRIX GPIO CONFIG -------------------------*/
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#define R1_PIN 25
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#define G1_PIN 26
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#define B1_PIN 27
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#define R2_PIN 14
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#define G2_PIN 12
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#define B2_PIN 13
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#define A_PIN 23
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#define B_PIN 19 // Changed from library default
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#define C_PIN 5
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#define D_PIN 17
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#define E_PIN -1
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#define LAT_PIN 4
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#define OE_PIN 15
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#define CLK_PIN 16
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/*--------------------- MATRIX PANEL CONFIG -------------------------*/
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#define PANEL_RES_X 64 // Number of pixels wide of each INDIVIDUAL panel module.
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#define PANEL_RES_Y 32 // Number of pixels tall of each INDIVIDUAL panel module.
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#define PANEL_CHAIN 1 // Total number of panels chained one to another
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/*
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//Another way of creating config structure
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//Custom pin mapping for all pins
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HUB75_I2S_CFG::i2s_pins _pins={R1, G1, BL1, R2, G2, BL2, CH_A, CH_B, CH_C, CH_D, CH_E, LAT, OE, CLK};
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HUB75_I2S_CFG mxconfig(
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64, // width
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64, // height
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4, // chain length
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_pins, // pin mapping
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HUB75_I2S_CFG::FM6126A // driver chip
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);
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*/
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MatrixPanel_I2S_DMA *dma_display = nullptr;
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// Module configuration
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HUB75_I2S_CFG mxconfig(
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PANEL_RES_X, // module width
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PANEL_RES_Y, // module height
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PANEL_CHAIN // Chain length
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);
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//mxconfig.gpio.e = -1; // Assign a pin if you have a 64x64 panel
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//mxconfig.clkphase = false; // Change this if you have issues with ghosting.
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//mxconfig.driver = HUB75_I2S_CFG::FM6126A; // Change this according to your pane.
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#include <FastLED.h>
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#include "Effects.h"
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Effects effects;
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#include "Drawable.h"
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#include "Playlist.h"
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//#include "Geometry.h"
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#include "Patterns.h"
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Patterns patterns;
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/* -------------------------- Some variables -------------------------- */
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unsigned long fps = 0, fps_timer; // fps (this is NOT a matrix refresh rate!)
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unsigned int default_fps = 30, pattern_fps = 30; // default fps limit (this is not a matrix refresh counter!)
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unsigned long ms_animation_max_duration = 20000; // 20 seconds
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unsigned long last_frame=0, ms_previous=0;
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void setup()
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{
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/************** SERIAL **************/
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Serial.begin(115200);
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delay(250);
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/************** DISPLAY **************/
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Serial.println("...Starting Display");
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dma_display = new MatrixPanel_I2S_DMA(mxconfig);
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dma_display->begin();
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dma_display->setBrightness8(90); //0-255
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dma_display->fillScreenRGB888(128,0,0);
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delay(1000);
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dma_display->fillScreenRGB888(0,0,128);
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delay(1000);
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dma_display->clearScreen();
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delay(1000);
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Serial.println("**************** Starting Aurora Effects Demo ****************");
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// setup the effects generator
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effects.Setup();
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delay(500);
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Serial.println("Effects being loaded: ");
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listPatterns();
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patterns.moveRandom(1); // start from a random pattern
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Serial.print("Starting with pattern: ");
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Serial.println(patterns.getCurrentPatternName());
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patterns.start();
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ms_previous = millis();
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fps_timer = millis();
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}
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void loop()
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{
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// menu.run(mainMenuItems, mainMenuItemCount);
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if ( (millis() - ms_previous) > ms_animation_max_duration )
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{
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patterns.stop();
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patterns.moveRandom(1);
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//patterns.move(1);
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patterns.start();
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Serial.print("Changing pattern to: ");
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Serial.println(patterns.getCurrentPatternName());
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ms_previous = millis();
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// Select a random palette as well
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//effects.RandomPalette();
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}
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if ( 1000 / pattern_fps + last_frame < millis()){
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last_frame = millis();
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pattern_fps = patterns.drawFrame();
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if (!pattern_fps)
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pattern_fps = default_fps;
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++fps;
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}
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if (fps_timer + 1000 < millis()){
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Serial.printf_P(PSTR("Effect fps: %ld\n"), fps);
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fps_timer = millis();
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fps = 0;
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}
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}
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void listPatterns() {
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patterns.listPatterns();
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} |