7dd49d8b3c
Allocate memory at the row level. |
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examples | ||
ESP32-RGB64x32MatrixPanel-I2S-DMA.cpp | ||
ESP32-RGB64x32MatrixPanel-I2S-DMA.h | ||
ESP32-VirtualMatrixPanel-I2S-DMA.h | ||
esp32_i2s_parallel.c | ||
esp32_i2s_parallel.h | ||
image.jpg | ||
library.json | ||
library.properties | ||
LICENSE.txt | ||
README.md | ||
SPLIT_MEMORY_MODE.md | ||
WiringExample.jpg |
HUB75 LED matrix library for the ESP32, utilising DMA
This ESP32 Arduino library for an 64x32 RGB LED (HUB 75 type) Matrix Panel, utilises the DMA functionality provided by the ESP32's I2S 'LCD Mode' which basically means that pixel data is sent straight from memory, via the DMA controller, to the relevant LED Matrix GPIO pins with little CPU overhead.
As a result, this library can theoretically provide ~16-24 bit colour, at various brightness levels without noticeable flicker.
Panels Supported
62x32 pixel 1/16 Scan LED Matrix 'Indoor' Panel, such as this typical RGB panel available for purchase.
Be aware that there's all sorts of Chinese junk panels based on FMXXXX chipsets. This library does not support these panels. FM6126 panels based on this untested example could work however.
Installation
- Dependency: You will need to install Adafruit_GFX from the "Library > Manage Libraries" menu.
- Download and unzip this repository into your Arduino/libraries folder (or better still, use the Arduino 'add library from .zip' option.
- Library also tested to work fine with PlatformIO, install into your PlatformIO projects' lib/ folder as appropriate.
Wiring ESP32 with the LED Matrix Panel
By default the pin mapping is as follows (defaults defined in ESP32-RGB64x32MatrixPanel-I2S-DMA.h).
HUB 75 PANEL ESP 32 PIN
+-----------+
| R1 G1 | R1 -> IO25 G1 -> IO26
| B1 GND | B1 -> IO27
| R2 G2 | R2 -> IO14 G2 -> IO12
| B2 GND | B2 -> IO13
| A B | A -> IO23 B -> IO19
| C D | C -> IO 5 D -> IO17
| CLK LAT | CLK -> IO16 LAT -> IO 4
| OE GND | OE -> IO15 GND -> ESP32 GND
+-----------+
However, if you want to change this, simply provide the wanted pin mapping as part of the display.begin() call. For example, in your sketch have something like the following:
// Change these to whatever suits
#define R1_PIN 25
#define G1_PIN 26
#define B1_PIN 27
#define R2_PIN 14
#define G2_PIN 12
#define B2_PIN 13
#define A_PIN 23
#define B_PIN 22
#define C_PIN 5
#define D_PIN 17
#define E_PIN -1
#define LAT_PIN 4
#define OE_PIN 15
#define CLK_PIN 16
display.begin(R1_PIN, G1_PIN, B1_PIN, R2_PIN, G2_PIN, B2_PIN, A_PIN, B_PIN, C_PIN, D_PIN, E_PIN, LAT_PIN, OE_PIN, CLK_PIN ); // setup the LED matrix
The panel must be powered by 5V AC adapter with enough current capacity. (Current varies due to how many LED are turned on at the same time. To drive all the LEDs, you need 5V4A adapter.)
Can I chain panels or use with larger panels?
Yes you can. If you want to use with a 64x64 pixel panel (typically a HUB75E panel) you MUST configure a valid E_PIN to your ESP32 and connect it to the E pin of the HUB75 panel! Hence the 'E' in 'HUB75E'
This library has only been tested with a 64 pixel (wide) and 32 (high) RGB panel. Theoretically, if you want to chain two of these horizontally to make a 128x32 panel you can easily by setting the MATRIX_WIDTH to '128' and connecting the panels in series using the HUB75 ribbon cable.
Similarly, if you wanted to chain 4 panels to make a 256x32 px horizontal panel, you can easily by setting the MATRIX_WIDTH to '256' and connecting the panels in series using the HUB75 ribbon cable.
Finally, if you wanted to chain 4 x (64x32px) panels to make 128x64px display (essentially a 2x2 grid of physical led panel modules), a little more magic will be required. Refer to the Chained Panels example.
Resolutions beyond 256x64 are likely to result in crashes due to memory constraints etc. YMMV.
Ghosting
If you experience ghosting, you will need to reduce the brightness level, not all RGB Matrix Panels are the same - some seem to display ghosting artefacts at lower brightness levels. In the setup() function do something like:
void setup() {
Serial.begin(115200);
matrix.setPanelBrightness(16); // SETS THE BRIGHTNESS HERE. 60 OR LOWER IDEAL.
matrix.begin(R1_PIN, G1_PIN, B1_PIN, R2_PIN, G2_PIN, B2_PIN, A_PIN, B_PIN, C_PIN, D_PIN, E_PIN, LAT_PIN, OE_PIN, CLK_PIN ); // setup the LED matrix
}
The value to pass 'setPanelBrightness' is the RGB Matrix's pixel width or less. i.e. Approx. 50 or lower. Values greater than 60 can cause ghosting it seems on some panels.
Inspiration
-
'SmartMatrix' project code: https://github.com/pixelmatix/SmartMatrix/tree/teensylc
-
Sprite_TM's demo implementation here: https://www.esp32.com/viewtopic.php?f=17&t=3188