import QtQuick 2.0
import QtQuick.Controls 2.2
SmoothItemDelegate {
id: control
property var status
property string oldState: ""
property var connect
property var disconnect
property string type
text: qsTr(type)
enabled: (status.status === "disconnected" && control.connect !== undefined) || ( status.status === "connected" && control.disconnect !== undefined )
onClicked: {
if(status.status === "disconnected"){
connect()
}
else {
disconnect()
onStatusChanged: {
if(oldState !== status.status) {
if(status.status === "disconnected" && oldState === "connecting") {
statusIndicator.color_override = "red"
shortDelay.start()
oldState = status.status
Timer {
id: shortDelay
running: false
repeat: false
interval: 1500
onTriggered: {
statusIndicator.color_override = ""
Item {
id: statusItem
anchors {
right: parent.right
rightMargin: ( height / control.height / 2 ) * height
verticalCenter: parent.verticalCenter
height: control.height * 0.4
width: height
Rectangle {
id: statusIndicator
property string color_override: ""
anchors.fill: parent
color: color_override === "" ? status.status === "connected" ? "#c1ff32":"transparent":color_override
opacity: status.status === "connecting" ? 0:1
radius: height * 0.5
border.color: "grey"
border.width: height * 0.1
Behavior on color {
ColorAnimation {
duration: 200
Behavior on opacity {
NumberAnimation {
duration: 800
ProgressCircle {
id: prog
opacity: status.status === "connecting" ? 1:0
lineWidth: height * 0.1
arcBegin: 0
arcEnd: 360 * ( status.progress / 100 )
colorCircle: "grey"
onColorCircleChanged: prog.repaint()
onArcEndChanged: prog.repaint()