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app/sources/scstwappbackend.cpp

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#include "../headers/scstwappbackend.h"
ScStwAppBackend::ScStwAppBackend(QObject *parent) : QObject(parent)
{
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this->scStwClient = new ScStwClient(this);
this->appSettings = new ScStwAppSettings(this->scStwClient, this);
this->localRace = new ScStwRace(this);
this->remoteRace = new ScStwRemoteMonitorRace(this->scStwClient, this);
this->mode = LOCAL;
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connect(this->appSettings, &ScStwAppSettings::settingChanged, this, &ScStwAppBackend::handleSettingChange);
this->appSettings->setDefaultSetting(ScStwSettings::BaseStationSetting::ReadySoundEnableSetting, false);
this->appSettings->setDefaultSetting(ScStwSettings::BaseStationSetting::ReadySoundDelaySetting, 0);
this->appSettings->setDefaultSetting(ScStwSettings::BaseStationSetting::AtYourMarksSoundEnableSetting, false);
this->appSettings->setDefaultSetting(ScStwSettings::BaseStationSetting::AtYourMarksSoundDelaySetting, 0);
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this->appSettings->setDefaultSetting(ScStwAppSettings::AppThemeSetting, "Light");
this->appSettings->setDefaultSetting(ScStwAppSettings::BaseStationIpSetting, "192.168.4.1");
this->scStwClient->setIP(this->appSettings->readSetting(ScStwAppSettings::BaseStationIpSetting).toString());
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connect(this->scStwClient, &ScStwClient::stateChanged, this, &ScStwAppBackend::baseStationStateChanged);
connect(this->scStwClient, &ScStwClient::stateChanged, this, &ScStwAppBackend::refreshMode);
connect(this, &ScStwAppBackend::baseStationStateChanged, this, &ScStwAppBackend::baseStationPropertiesChanged);
this->localRace->addTimer(new ScStwTimer(this));
this->reloadRaceSettings();
this->timerTextRefreshTimer = new QTimer(this);
this->timerTextRefreshTimer->setInterval(1);
this->timerTextRefreshTimer->setSingleShot(true);
this->timerTextRefreshTimer->connect(this->timerTextRefreshTimer, &QTimer::timeout, this, &ScStwAppBackend::refreshTimerText);
this->refreshTimerText();
}
// ------------------------
// --- helper functions ---
// ------------------------
void ScStwAppBackend::refreshMode() {
RaceMode newMode;
if(this->scStwClient->getState() == ScStwClient::CONNECTED){
newMode = REMOTE;
}
else {
newMode = LOCAL;
}
if(this->mode != newMode){
if(newMode == LOCAL){
// if the new mode is local -> connection to base station has been lost
// reset local race
this->getRace()->reset();
}
this->mode = newMode;
emit this->modeChanged();
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emit this->raceChanged();
emit this->getRace()->stateChanged(this->getRace()->getState());
}
}
void ScStwAppBackend::refreshTimerText() {
// --- refresh timer text ---
if(this->getRace()->getState() == ScStwRace::RUNNING) {
emit this->getRace()->timersChanged();
}
// --- refresh next start action delay progress ---
if(this->getRace()->getState() == ScStwRace::STARTING) {
emit this->getRace()->nextStartActionDetailsChanged();
}
this->timerTextRefreshTimer->start();
}
// - athlete management -
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// TODO: move to client
QVariant ScStwAppBackend::getAthletes() {
QVariantMap reply = this->scStwClient->sendCommand(4003);
if(reply["status"] != 200){
//handle Error!!
qDebug() << "+ --- error getting athletes: " << reply["status"];
return false;
}
QVariantMap tmpAthletes = reply["data"].toMap();
//qDebug() << tmpAthletes;
return tmpAthletes;
}
bool ScStwAppBackend::createAthlete(QString userName, QString fullName) {
QVariant requestData = QVariantMap({{"fullName", fullName}, {"userName", userName}});
QVariantMap reply = this->scStwClient->sendCommand(4001, requestData.toJsonValue());
if(reply["status"] != 200){
//handle Error!!
qDebug() << "+ --- error creating athlete: " << reply["status"];
return false;
}
return true;
}
bool ScStwAppBackend::deleteAthlete( QString userName ){
QVariant requestData = QVariantMap({{"userName", userName}});
QVariantMap reply = this->scStwClient->sendCommand(4002, requestData.toJsonValue());
if(reply["status"] != 200){
//handle Error!!
qDebug() << "+ --- error deleting athlete: " << reply["status"];
return false;
}
return true;
}
bool ScStwAppBackend::selectAthlete( QString userName, int timerId ){
QVariant requestData = QVariantMap({{"userName", userName}, {"timerId", timerId}});
QVariantMap reply = this->scStwClient->sendCommand(4000, requestData.toJsonValue());
if(reply["status"] != 200){
//handle Error!!
qDebug() << "+ --- error selecting athlete: " << reply["status"];
return false;
}
return true;
}
QVariant ScStwAppBackend::getResults( QString userName ){
QVariantMap reply = this->scStwClient->sendCommand(4004, userName);
if(reply["status"] != 200){
//handle Error!!
qDebug() << "+ --- error getting results: " << reply["status"];
return false;
}
QVariantList tmpAthletes = reply["data"].toList();
//qDebug() << tmpAthletes;
return tmpAthletes;
}
// -------------------------
// --- functions for qml ---
// -------------------------
ScStwRace* ScStwAppBackend::getRace() {
switch (this->mode) {
case LOCAL:
return this->localRace;
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case REMOTE:
return this->remoteRace;
}
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return nullptr;
}
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ScStwAppSettings * ScStwAppBackend::getSettings() {
return this->appSettings;
}
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ScStwClient* ScStwAppBackend::getScStwClient() {
return this->scStwClient;
}
int ScStwAppBackend::getMode() {
return this->mode;
}
void ScStwAppBackend::reloadRaceSettings() {
this->getRace()->writeStartActionSetting(
ScStwRace::AtYourMarks,
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this->appSettings->readSetting(ScStwSettings::BaseStationSetting::AtYourMarksSoundEnableSetting).toBool(),
this->appSettings->readSetting(ScStwSettings::BaseStationSetting::AtYourMarksSoundDelaySetting).toDouble()
);
this->getRace()->writeStartActionSetting(
ScStwRace::Ready,
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this->appSettings->readSetting(ScStwSettings::BaseStationSetting::ReadySoundEnableSetting).toBool(),
this->appSettings->readSetting(ScStwSettings::BaseStationSetting::ReadySoundDelaySetting).toDouble()
);
this->getRace()->setSoundVolume(1);
}
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void ScStwAppBackend::reloadBaseStationIpAdress() {
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this->scStwClient->setIP(this->appSettings->readSetting(ScStwAppSettings::BaseStationIpSetting).toString());
}
void ScStwAppBackend::handleSettingChange(int keyInt, int keyLevel, QVariant value) {
Q_UNUSED(value)
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if(keyInt == -1) {
emit this->settingsChanged();
return;
}
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switch (keyLevel) {
case 0: {
// BaseStationSetting!!
ScStwSettings::BaseStationSetting key = static_cast<ScStwSettings::BaseStationSetting>(keyInt);
switch (key) {
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case ScStwSettings::BaseStationSetting::InvalidSetting:
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return;
default:
if(this->mode == LOCAL)
this->reloadRaceSettings();
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return;
}
break;
}
case 1: {
// BaseStationInternalSetting!!
ScStwAppSettings::AppInternalSetting key = static_cast<ScStwAppSettings::AppInternalSetting>(keyInt);
switch (key) {
case ScStwAppSettings::InvalidSetting:
return;
case ScStwAppSettings::BaseStationIpSetting:
this->reloadBaseStationIpAdress();
break;
default:
break;
}
break;
}
}
}