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app/ScStwSrc/resources/qml/main.qml

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2018-08-12 20:51:57 +02:00
/*
Speed Climbing Stopwatch - Simple Stopwatch for Climbers
Copyright (C) 2018 Itsblue Development - Dorian Zeder
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, version 3 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
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import QtQuick 2.9
import QtMultimedia 5.8
import QtQuick.Window 2.2
import QtQuick.Controls 2.2
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import QtGraphicalEffects 1.0
import "."
import "./components"
import "./ProfilesDialog"
import "./SettingsDialog"
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//import QtQuick.Layouts 1.11
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import com.itsblue.speedclimbingstopwatch 2.0
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Window {
visible: true
width: 540
height: 960
title: "Speedclimbing stw"
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property date currentTime: new Date()
property int millis: 0
Page {
id:app
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anchors.fill: parent
//set default state to IDLE
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state: "IDLE"
Rectangle {
id: backgroundRect
anchors.fill: parent
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color: appTheme.style.backgroundColor
Behavior on color {
ColorAnimation {
duration: 200
}
}
}
ScStw {
id: scStw
}
SpeedBackend {
id: speedBackend
}
Connections {
target: speedBackend.race
onStateChanged: {
var stateString
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console.log("race state changed to: " + speedBackend.race.state)
switch (speedBackend.race.state){
case ScStwRace.IDLE:
stateString = "IDLE"
break;
case ScStwRace.STARTING:
stateString = "STARTING"
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settingsDialog.close()
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profilesDialog.close()
break;
case ScStwRace.WAITING:
stateString = "WAITING"
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settingsDialog.close()
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profilesDialog.close()
break;
case ScStwRace.RUNNING:
stateString = "RUNNING"
settingsDialog.close()
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profilesDialog.close()
break;
case ScStwRace.STOPPED:
stateString = "STOPPED"
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settingsDialog.close()
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profilesDialog.close()
}
app.state = stateString
}
}
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AppTheme {
id: appTheme
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Component.onCompleted: {
appTheme.setTheme(speedBackend.readSetting("theme"))
}
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}
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/*------------------------
Timer text an upper line
------------------------*/
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RectangularGlow {
id: effect_2
glowRadius: 7
spread: 0.02
color: "black"
opacity: 0.18
anchors.fill: topContainerItm
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scale: 1
}
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Item {
id: topContainerItm
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anchors {
top: parent.top
left: parent.left
right: app.landscape() ? startButt.left:parent.right
bottom: app.landscape() ? parent.bottom:startButt.top
bottomMargin: app.landscape() ? undefined:parent.height * 0.1
rightMargin: app.landscape() ? parent.width * 0.05:0
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}
Rectangle {
anchors.fill: parent
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color: appTheme.style.menuColor
Behavior on color {
ColorAnimation {
duration: 200
}
}
}
Text {
id: topLa
property string implicitText: ""
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anchors.centerIn: parent
opacity: ( speedBackend.race.state < ScStwRace.RUNNING ) ? 1:0
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width: parent.width * 0.7
height: parent.height * 0.7
text: implicitText === "NEXT_START_ACTION" ?
["", "at your \nmarks", "ready", "starting..."][speedBackend.race.nextStartActionDetails[ScStwRace.NextStartAction]+1]:implicitText
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color: appTheme.style.textColor
fontSizeMode: Text.Fit
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
font.pixelSize: app.landscape() ? parent.width * 0.15 : parent.height * 0.4
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minimumPixelSize: 1
Behavior on text {
FadeAnimation{
target: topLa
fadeDuration: 100
}
}
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}
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Column {
id: timerCol
anchors.fill: parent
anchors.bottomMargin: app.landscape() ? 0:parent.height * 0.1
opacity: ( speedBackend.race.state < ScStwRace.RUNNING ) ? 0:1
spacing: height * 0.05
Repeater {
id: timerRep
model: speedBackend.race.timers.length
delegate: Item {
id: timerDel
width: parent.width
height: timerRep.model > 1 ? ( timerCol.height * 0.9 ) / timerRep.model:timerCol.height
Label {
id: timerTextLa
anchors.centerIn: parent
width: ( parent.width * 0.8 )
height: parent.height
elide: "ElideRight"
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color: [ScStwTimer.WON].includes(speedBackend.race.timers[index]["state"]) ? appTheme.style.successColor :
[ScStwTimer.LOST, ScStwTimer.FAILED].includes(speedBackend.race.timers[index]["state"]) ? appTheme.style.errorColor:
appTheme.style.textColor
enabled: speedBackend.race.timers[index]["state"] !== ScStwTimer.DISABLED
text: speedBackend.race.timers[index]["text"]
fontSizeMode: Text.Fit
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
font.pixelSize: app.landscape() ? parent.width * 0.15 : parent.height * 0.4
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minimumPixelSize: 1
/*Behavior on text {
enabled: !["RUNNING", "STOPPED", "WON", "LOST", "FAILED", "CANCELLED"].includes(app.state)
FadeAnimation {
target: timerTextLa
}
}*/
}
Label {
id: react_time
property int rtime: speedBackend.race.timers[index]["reactionTime"]
anchors {
centerIn: parent
verticalCenterOffset: timerTextLa.font.pixelSize * 0.5 + react_time.font.pixelSize * 0.5
}
width: ( parent.width * 0.6 )
height: parent.height
fontSizeMode: Text.Fit
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
text: "reaction time (ms): " + Math.round(rtime)
opacity: (app.state === "RUNNING" || app.state === "STOPPED") && rtime !== 0 ? 1:0
color: appTheme.style.textColor
font.pixelSize: timerTextLa.font.pixelSize * 0.5
}
}
}
Behavior on opacity {
NumberAnimation {
duration: 200
}
}
}
Behavior on opacity {
NumberAnimation {
duration: 200
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}
}
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}
Item {
id: connectionIconContainer
anchors {
top: parent.top
left: parent.left
right: parent.right
bottom: parent.bottom
bottomMargin: app.landscape() ? 0:parent.height * 0.8
rightMargin: app.landscape() ? parent.width * 0.8:0
}
ConnectionIcon {
id: baseConnConnIcon
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function clientStateToString(state) {
switch(state) {
case ScStwClient.DISCONNECTED:
return "disconnected"
case ScStwClient.CONNECTING:
return "connecting"
case ScStwClient.INITIALISING:
return "connecting"
case ScStwClient.CONNECTED:
return "connected"
}
}
status: clientStateToString(speedBackend.scStwClient.state)
source: appTheme.style.baseStationIcon
anchors {
top: parent.top
topMargin: 10
left: parent.left
leftMargin: 10
}
scale: 1.3
height: !app.landscape()? parent.height*0.3:parent.width*0.3
}
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Row {
id: connectedExtensionsRow
anchors {
top: parent.top
topMargin: 10
left: baseConnConnIcon.right
leftMargin: 1
}
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height: parent.height
width: parent.width
Repeater {
id: connectedExtensionsRep
anchors.fill: parent
model: speedBackend.scStwClient.extensions.length
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delegate: ConnectionIcon {
id: buzzerConnIcon
status: speedBackend.scStwClient.extensions[index]["state"]
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source: {
var source
switch(speedBackend.scStwClient.extensions[index]["type"]){
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case "STARTPAD":
source = appTheme.style.startpadIcon
break
case "TOPPAD":
source = appTheme.style.buzzerIcon
break
}
}
scale: 0
height: !app.landscape()? parent.height*0.17:parent.width*0.17
width: status === "disconnected" ? 0:height
Component.onCompleted: {
scale = 1
}
Behavior on scale {
NumberAnimation {
duration: 200
}
}
Behavior on width {
NumberAnimation {
duration: 200
}
}
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}
}
}
}
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Rectangle {
id: upper_line
width: app.landscape() ? 1:parent.width
height: app.landscape() ? parent.height:1
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color: appTheme.style.lineColor
anchors.left: app.landscape() ? topContainerItm.right:parent.left
anchors.top: app.landscape() ? parent.top:topContainerItm.bottom
anchors.bottom: app.landscape() ? parent.bottom:undefined
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visible: false
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}
// ----------------------------------
// -- Start / Stop / Reset button ---
// ----------------------------------
DelayButton {
id : startButt
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text: "start"
property int size: app.landscape() ? parent.width * 0.5:parent.height * 0.5
property color backgroundColor: appTheme.style.buttonColor
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property bool progressControlActivated: speedBackend.scStwClient.state === ScStwClient.CONNECTED && app.state === "RUNNING"
delay: progressControlActivated ? 2000:0
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anchors {
bottom: parent.bottom
bottomMargin: app.height * 0.5 - height * 0.5
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right: parent.right
rightMargin: app.width * 0.5 - width * 0.5
}
height: app.landscape() ? (size > parent.height * 0.9 ? parent.height * 0.9:size) : (size > parent.width * 0.9 ? parent.width * 0.9:size)
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width: height
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Label {
id: startButt_text
text: startButt.text
anchors.centerIn: parent
font.pixelSize: parent.height * 0.16
font.family: "Helvetica"
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color: enabled ? appTheme.style.textColor:appTheme.style.disabledTextColor
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}
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Behavior on text {
//animate a text change
enabled: true
FadeAnimation {
target: startButt_text
}
}
onClicked: {
if(startButt.progressControlActivated && progress < 1.0)
return
startButt.progress = 0
switch(app.state) {
case "IDLE":
app.start()
break
case "RUNNING":
app.stop()
break
case "STOPPED":
app.reset()
break
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}
}
contentItem: Text {
}
background: Item {
RectangularGlow {
glowRadius: 0.001
spread: 0.2
color: "black"
visible: true
cornerRadius: startButtBackground.radius
anchors.fill: startButtBackground
scale: 0.75
opacity: Math.pow( startButt.opacity, 100 )
}
Rectangle {
id: startButtBackground
implicitWidth: 100
implicitHeight: 100
color: startButt.down ? Qt.darker(startButt.backgroundColor, 1.2) : startButt.backgroundColor
radius: size / 2
readonly property real size: Math.min(startButt.width, startButt.height)
width: size
height: size
anchors.fill: parent
Behavior on color {
ColorAnimation {
duration: 200
}
}
Canvas {
id: canvas
anchors.fill: parent
visible: startButt.progressControlActivated
Connections {
target: startButt
onProgressChanged: canvas.requestPaint()
}
onPaint: {
var ctx = getContext("2d")
ctx.clearRect(0, 0, width, height)
ctx.strokeStyle = "grey"
ctx.lineWidth = parent.width * 0.02
ctx.beginPath()
var startAngle = Math.PI * 0.5
var endAngle = startAngle + startButt.progress * Math.PI * 2
ctx.arc(width / 2, height / 2, width / 2 - ctx.lineWidth / 2 - 2, startAngle, endAngle)
ctx.stroke()
}
}
}
}}
ProgressCircle {
id: prog
property double progress: speedBackend.race.nextStartActionDetails[ScStwRace.NextStartActionDelayProgress]
anchors.fill: startButt
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opacity: app.state === "STARTING" ? 1:0
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scale: startButt.scale
lineWidth: prog.width * 0.02
arcBegin: 0
arcEnd: 360 * (1 - (progress > 0 ? progress:1))
colorCircle: "grey"
Behavior on opacity {
NumberAnimation {
duration: 200
}
}
animationDuration: 0
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}
/*----------------------
Cancel button
----------------------*/
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FancyButton {
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id: cancelButt
text: "cancel"
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anchors {
right: startButt.right
bottom: startButt.bottom
}
contentItem: Text {
//make text disappear
}
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height: startButt.height * 0.3
scale: 0
width: height
enabled: app.state === "STARTING"
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onClicked: {
app.cancel()
}
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Behavior on scale {
PropertyAnimation {
duration: 200
}
}
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Label {
id: cancelButt_text
text: cancelButt.text
anchors.centerIn: parent
font.pixelSize: parent.height * 0.16
font.family: "Helvetica"
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color: appTheme.style.textColor
}
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backgroundColor: appTheme.style.buttonColor
}
/*------
Popups
------*/
SettingsDialog{
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id: settingsDialog
x: startButt.x
y: startButt.y
width: startButt.width
height: startButt.height
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}
ProfilesDialog {
id: profilesDialog
property int margin: app.landscape() ? app.height * 0.05:app.width * 0.05
x: app.landscape() ? topContainerItm.width + margin:topContainerItm.x + margin
y: !app.landscape() ? topContainerItm.height + margin:topContainerItm.x + margin
width: app.landscape() ? app.width - topContainerItm.width - menu_container.width - margin * 2 : app.width - margin * 2
height: !app.landscape() ? app.height - topContainerItm.height - menu_container.height - margin * 2 : app.height - margin * 2
}
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/*-------------------
lower line and menu
-------------------*/
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Rectangle {
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id: lowerLine
width: app.landscape() ? 1:parent.width
height: app.landscape() ? parent.height:1
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color: appTheme.style.lineColor
anchors.right: app.landscape() ? menu_container.left:parent.right
anchors.bottom: app.landscape() ? parent.bottom:menu_container.top
anchors.top: app.landscape() ? parent.top:undefined
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visible: false
}
RectangularGlow {
id: effect
glowRadius: 7
spread: 0.02
color: "black"
opacity: 0.18
anchors.fill: menu_container
scale: 1
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}
Item {
id: menu_container
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anchors {
bottom: parent.bottom
right: parent.right
left: app.landscape() ? startButt.right:parent.left
top: app.landscape() ? parent.top:startButt.bottom
topMargin: app.landscape() ? undefined:parent.height * 0.1
leftMargin: app.landscape() ? parent.width * 0.05:0
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}
Rectangle {
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id: lowerMenuBackground
anchors.fill: parent
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color: appTheme.style.menuColor
Behavior on color {
ColorAnimation {
duration: 200
}
}
}
Grid {
id: loweMenuGrd
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property int spacingMultiplier: 200 * (getActiveChildren() - 1)
property int activeChildren: getActiveChildren()
function getActiveChildren() {
var childrenCount = 0
for (var i = 0; i < children.length; i++)
{
if(children[i].enabled){
childrenCount ++
}
}
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return childrenCount
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}
anchors.centerIn: parent
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height: childrenRect.height
width: childrenRect.width
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rows: app.landscape() ? activeChildren:1
columns: app.landscape() ? 1:activeChildren
spacing: 0// app.landscape() ? parent.height * spacingMultiplier * 0.001:parent.width * spacingMultiplier * 0.001
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Behavior on spacingMultiplier {
NumberAnimation {
duration: 200
}
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}
FancyButton {
id: settingsButt
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height: app.landscape() ? menu_container.width * 0.7:menu_container.height * 0.7
width: height
onClicked: {
settingsDialog.open()
}
image: appTheme.style.settIcon
backgroundColor: parent.pressed ? appTheme.style.buttonPressedColor:appTheme.style.buttonColor
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}
Item {
height: profilesButt.height
width: profilesButt.height
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}
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FancyButton {
id: profilesButt
enabled: height > 0
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state: speedBackend.scStwClient.state === ScStwClient.CONNECTED ? "visible":"hidden"
width: height
onClicked: {
profilesDialog.open()
}
image: appTheme.style.profilesIcon
backgroundColor: parent.pressed ? appTheme.style.buttonPressedColor:appTheme.style.buttonColor
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states: [
State {
name: "hidden"
PropertyChanges {
target: profilesButt
height: 0
}
},
State {
name: "visible"
PropertyChanges {
target: profilesButt
height: app.landscape() ? menu_container.width * 0.7:menu_container.height * 0.7
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}
}
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]
transitions: [
Transition {
NumberAnimation {
properties: "height"
}
}
]
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}
}
}
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/*----------------------
Timer states
----------------------*/
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states: [
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State {
name: "IDLE"
//state for the start page
PropertyChanges {
target: topContainerItm;
anchors.bottomMargin: app.landscape() ? undefined:parent.height * 0.1;
anchors.rightMargin: app.landscape() ? parent.height * 0.05:0
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}
PropertyChanges {
target: startButt;
enabled: true; text: "start";
size: app.landscape() ? parent.width * 0.5:parent.height * 0.5
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anchors.bottomMargin: parent.height * 0.5 - startButt.height * 0.5
anchors.rightMargin: parent.width * 0.5 - startButt.width * 0.5
}
PropertyChanges {
target: topLa
implicitText: "click start to start"
}
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},
State {
name: "WAITING"
//state when a false start occured and waiting for time calculation
PropertyChanges {
target: startButt; enabled: false; text: "waiting...";
anchors.rightMargin: app.landscape() ? parent.width * 0.05:parent.width * 0.5 - startButt.width * 0.5 //put the button more to the right to hide the menu (only in landscape mode)
anchors.bottomMargin: app.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.1 //put the button lower to hide the menu (only in portrait mode)
}
PropertyChanges { target: cancelButt; scale: 0; enabled: false}
PropertyChanges { target: menu_container; }
PropertyChanges {
target: topLa
implicitText: "please wait..."
}
},
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State {
name: "STARTING"
//state for the start sequence
PropertyChanges { target: startButt; enabled: false; text: "starting...";
anchors.rightMargin: app.landscape() ? parent.width * 0.05:parent.width * 0.5 - startButt.width * 0.5 //put the button more to the right to hide the menu (only in landscape mode)
anchors.bottomMargin: app.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.1 //put the button lower to hide the menu (only in portrait mode)
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}
PropertyChanges { target: cancelButt; scale: 1}
PropertyChanges { target: menu_container; }
PropertyChanges {
target: topLa
implicitText: "NEXT_START_ACTION"
}
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},
State {
name: "RUNNING"
//state when the timer is running
PropertyChanges { target: startButt; enabled: true;
text: speedBackend.baseStationState === "connected" ? "cancel":"stop"
anchors.rightMargin: app.landscape() ? parent.width * 0.05:parent.width * 0.5 - startButt.width * 0.5 //put the button more to the right to hide the menu (only in landscape mode)
anchors.bottomMargin: app.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.1 //put the button lower to hide the menu (only in portrait mode)
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}
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PropertyChanges {
target: topLa
implicitText: ""
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}
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},
State {
name: "STOPPED"
//state when the meassuring is over
PropertyChanges {
target: startButt;
enabled: true; text: "reset";
size: app.landscape() ? parent.height * 0.35:parent.height * 0.2;
anchors.bottomMargin: app.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.2 - startButt.height * 0.5
anchors.rightMargin: app.landscape() ? parent.height * 0.2 - startButt.height * 0.5:parent.width * 0.5 - startButt.width * 0.5
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}
PropertyChanges {
target: topContainerItm;
anchors.rightMargin: app.landscape() ? 0-startButt.width/2:undefined
anchors.bottomMargin: app.landscape() ? undefined:0-startButt.height/2
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}
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PropertyChanges {
target: topLa
text: ""
}
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}
]
/*----------------------
Timer animations
----------------------*/
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transitions: [
Transition {
NumberAnimation { properties: "size,rightMargin,height,width,bottomMargin,font.pixelSize,pixelSize"; easing.type: Easing.InOutQuad; duration: 700 }
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},
Transition {
to: "STOPPED"
NumberAnimation { properties: "size,rightMargin,height,width,bottomMargin,font.pixelSize,pixelSize"; easing.type: Easing.InOutQuad; duration: 700 }
},
Transition {
to: "IDLE"
NumberAnimation { properties: "size,rightMargin,height,width,bottomMargin,font.pixelSize,pixelSize"; easing.type: Easing.InOutQuad; duration: 700 }
},
Transition {
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from: "STARTING"
to: "RUNNING"
//disable transitions for the RUNNING state
},
Transition {
from: "RUNNING"
to: "WAITING"
//disable transitions for the RUNNING state
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}
]
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/*----------------------
Timer functions
----------------------*/
function landscape(){
return(app.height < app.width)
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}
/*----Functions to control the stopwatch----*/
function start(){
var ret = speedBackend.race.start()
if(ret !== 200){
console.log("+ --- error starting race: " + ret)
}
}
function cancel() {
var ret = speedBackend.race.cancelStart(false)
if(ret !== 200){
console.log("+ --- error canellingr race: " + ret)
}
}
function stop(){
var ret = speedBackend.race.stop()
if(ret !== 200){
console.log("+ --- error stopping race: " + ret)
}
}
function reset(){
var ret = speedBackend.race.reset()
if(ret !== 200){
console.log("+ --- error resetting race: " + ret)
}
}
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}
}