- re-implemented nextStartActionDelayProgress and nextStartAction
- implemented new "init" feature of command 1
This commit is contained in:
parent
8f295735da
commit
01ba412e4e
5 changed files with 84 additions and 130 deletions
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@ -15,7 +15,7 @@
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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-->
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<manifest package="com.itsblue.speedclimbing_stopwatchtest" xmlns:android="http://schemas.android.com/apk/res/android" android:versionName="0.04" android:versionCode="4" android:installLocation="auto">
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<manifest package="com.itsblue.speedclimbing_stopwatchtest" xmlns:android="http://schemas.android.com/apk/res/android" android:versionName="1.0" android:versionCode="10" android:installLocation="auto">
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<application android:hardwareAccelerated="true" android:name="org.qtproject.qt5.android.bindings.QtApplication" android:label="speedclimbing stw" android:icon="@drawable/icon">
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<activity android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|layoutDirection|locale|fontScale|keyboard|keyboardHidden|navigation" android:name="com.itsblue.speedclimbing_stopwatch.MainActivity" android:label="speedclimbing stw" android:screenOrientation="unspecified" android:launchMode="singleTop">
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<intent-filter>
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@ -82,7 +82,7 @@
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</application>
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<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="26"/>
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<uses-sdk android:minSdkVersion="16" android:targetSdkVersion="28"/>
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<supports-screens android:largeScreens="true" android:normalScreens="true" android:anyDensity="true" android:smallScreens="true"/>
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<!-- The following comment will be replaced upon deployment with default permissions based on the dependencies of the application.
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@ -19,6 +19,7 @@ class ClimbingRace : public QObject
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Q_PROPERTY(QString baseStationState READ getBaseStationState NOTIFY baseStationStateChanged)
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Q_PROPERTY(QVariant baseStationConnections READ getBaseStationConnections NOTIFY baseStationConnectionsChanged)
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Q_PROPERTY(double nextStartActionDelayProgress READ getNextStartActionDelayProgress NOTIFY nextStartActionDelayProgressChanged)
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Q_PROPERTY(int nextStartAction READ getNextStartAction NOTIFY nextStartActionChanged)
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public:
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explicit ClimbingRace(QObject *parent = nullptr);
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@ -29,13 +30,14 @@ public:
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enum raceMode { LOCAL, REMOTE };
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raceMode mode;
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enum NextStartAction { AtYourMarks, Ready, Start, None };
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private:
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AppSettings * appSettings;
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BaseConn * baseConn;
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QMediaPlayer * player;
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QTimer * baseStationSyncTimer;
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QTimer * timerTextRefreshTimer;
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QTimer * nextStartActionTimer;
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@ -43,12 +45,12 @@ private:
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QList<SpeedTimer *> speedTimers;
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int nextStartAction;
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// 0 : 'at your marks'
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// 1 : 'ready'
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// 2 : 'start'
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NextStartAction nextStartAction;
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double nextStartActionDelayProgress;
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// only used in remote mode:
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double nextStartActionDelayStartedAt;
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double nextStartActionTotalDelay;
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// helper vars
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QVariantList qmlTimers;
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@ -66,7 +68,7 @@ private slots:
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bool refreshRemoteTimers(QVariantList timers);
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signals:
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void nextStartActionChanged(int nextStartAction);
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void nextStartActionChanged();
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void nextStartActionDelayProgressChanged();
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void stateChanged(int state);
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@ -81,7 +83,6 @@ public slots:
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Q_INVOKABLE int resetRace();
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// base station sync
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void syncWithBaseStation();
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void handleBaseStationUpdate(QVariant data);
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// functions for qml
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@ -89,6 +90,7 @@ public slots:
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Q_INVOKABLE int getMode();
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Q_INVOKABLE QVariant getTimerTextList();
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Q_INVOKABLE double getNextStartActionDelayProgress();
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Q_INVOKABLE int getNextStartAction();
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Q_INVOKABLE void writeSetting(QString key, QVariant value);
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Q_INVOKABLE QString readSetting(QString key);
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15
qml/main.qml
15
qml/main.qml
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@ -131,13 +131,16 @@ Window {
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Text {
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id: topLa
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property string implicitText: ""
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anchors.centerIn: parent
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opacity: ( speedBackend.state < 3 ) ? 1:0
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width: parent.width * 0.7
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height: parent.height * 0.7
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text: "click start to start"
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text: implicitText === "NEXT_START_ACTION" ? ["at your \nmarks", "ready", "starting..."][speedBackend.nextStartAction]:implicitText
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color: appTheme.style.textColor
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@ -489,7 +492,7 @@ Window {
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}
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}
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animationDuration: speedBackend.mode === 1 ? 150:0
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animationDuration: 0
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}
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/*----------------------
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@ -726,7 +729,7 @@ Window {
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}
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PropertyChanges {
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target: topLa
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text: "click start to start"
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implicitText: "click start to start"
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}
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},
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@ -742,7 +745,7 @@ Window {
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PropertyChanges { target: menu_container; }
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PropertyChanges {
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target: topLa
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text: "please wait..."
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implicitText: "please wait..."
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}
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},
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State {
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@ -756,7 +759,7 @@ Window {
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PropertyChanges { target: menu_container; }
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PropertyChanges {
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target: topLa
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text: "starting..."
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implicitText: "NEXT_START_ACTION"
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}
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},
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@ -770,7 +773,7 @@ Window {
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}
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PropertyChanges {
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target: topLa
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text: ""
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implicitText: ""
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}
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},
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@ -50,8 +50,8 @@ bool BaseConn::init() {
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this->setState("connected");
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// init remote session
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QJsonArray updateSubs = {"onRaceStateChanged", "onTimersChanged", "onExtensionConnectionsChanged"};
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QJsonObject sessionParams = {{"updateSubs", updateSubs}};
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QJsonArray updateSubs = {"onRaceStateChanged", "onTimersChanged", "onExtensionConnectionsChanged", "onNextStartActionChanged"};
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QJsonObject sessionParams = {{"updateSubs", updateSubs}, {"init", true}};
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if(this->sendCommand(1, sessionParams)["status"] != 200) {
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return false;
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@ -207,7 +207,6 @@ QVariantMap BaseConn::sendCommand(int header, QJsonValue data){
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}
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delete timer;
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return {{"status", reply.value("header").toInt()}, {"data", reply.value("data").toVariant()}};
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}
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@ -32,12 +32,6 @@ ClimbingRace::ClimbingRace(QObject *parent) : QObject(parent)
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this->nextStartActionTimer = new QTimer(this);
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nextStartActionTimer->setSingleShot(true);
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this->baseStationSyncTimer = new QTimer(this);
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this->baseStationSyncTimer->setInterval(1000);
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this->baseStationSyncTimer->setSingleShot(true);
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this->baseStationSyncTimer->connect(this->baseStationSyncTimer, &QTimer::timeout, this, &ClimbingRace::syncWithBaseStation);
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//this->baseStationSyncTimer->start();
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this->timerTextRefreshTimer = new QTimer(this);
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this->timerTextRefreshTimer->setInterval(1);
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this->timerTextRefreshTimer->setSingleShot(true);
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this->setState(STARTING);
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this->nextStartAction = -1;
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this->nextStartAction = None;
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this->playSoundsAndStartRace();
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returnCode = 200;
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@ -115,7 +109,7 @@ int ClimbingRace::stopRace(int type) {
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if(type == 1){
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this->nextStartActionTimer->stop();
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this->player->stop();
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this->nextStartAction = -1;
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this->nextStartAction = None;
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}
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returnCode = this->speedTimers[0]->stop(type) ? 200:904;
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// --- Base Station sync ---
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// -------------------------
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void ClimbingRace::syncWithBaseStation() {
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this->refreshMode();
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if(this->mode != REMOTE){
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this->baseStationSyncTimer->start();
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return;
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}
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this->baseConn->refreshConnections();
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// sync race state
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QVariantMap tmpReply = this->baseConn->sendCommand(2000);
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if(tmpReply["status"] != 200){
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this->baseStationSyncTimer->start();
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return;
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}
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this->setState( raceState( tmpReply["data"].toInt() ) );
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switch (this->state) {
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case 1:
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{
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// case STARTING
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// refresh remote timers
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tmpReply = this->baseConn->sendCommand(2007);
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if(tmpReply["status"].toInt() != 200){
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//handle error!!
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qDebug() << "+ --- getting timers from basestation failed";
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}
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else {
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this->refreshRemoteTimers(tmpReply["data"].toList());
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}
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tmpReply = this->baseConn->sendCommand(2005);
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if(tmpReply["status"] != 200){
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//handle error!!
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qDebug() << "+ --- getting next start action progress from basestation failed";
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this->baseStationSyncTimer->start();
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return;
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}
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else {
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this->nextStartActionDelayProgress = tmpReply["data"].toDouble() > 0 ? tmpReply["data"].toDouble():0;
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this->nextStartActionDelayProgressChanged();
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}
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break;
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}
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default:
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{
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tmpReply = this->baseConn->sendCommand(2007);
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if(tmpReply["status"].toInt() != 200){
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//handle error!!
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qDebug() << "+ --- getting timers from basestation failed";
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}
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else {
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this->refreshRemoteTimers(tmpReply["data"].toList());
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}
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break;
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}
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}
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this->baseStationSyncTimer->start();
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}
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/**
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* @brief ClimbingRace::handleBaseStationUpdate
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*
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* @param data
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*/
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void ClimbingRace::handleBaseStationUpdate(QVariant data) {
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qDebug() << "got update: " << data;
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//qDebug() << "got update: " << data;
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int header = data.toMap()["header"].toInt();
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switch (header) {
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case 9000:
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this->baseConn->setConnections(data.toMap()["data"].toList());
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break;
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}
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case 9003:
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{
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// the next start action has changed
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this->nextStartActionTotalDelay = data.toMap()["data"].toMap()["nextActionDelay"].toDouble();
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this->nextStartActionDelayStartedAt = this->date->currentMSecsSinceEpoch() - (this->nextStartActionTotalDelay * data.toMap()["data"].toMap()["nextActionDelayProg"].toDouble());
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this->nextStartAction = NextStartAction( data.toMap()["data"].toMap()["nextAction"].toInt() );
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emit this->nextStartActionChanged();
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}
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}
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}
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nextStartActionTimer->disconnect(nextStartActionTimer, SIGNAL(timeout()), this, SLOT(playSoundsAndStartRace()));
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switch (this->nextStartAction) {
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case 0:
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case AtYourMarks:
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{
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if(!playSound("qrc:/sounds/at_marks_1.wav")){
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return;
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}
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if(appSettings->loadSetting("ready_en") == "true"){
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nextStartAction = 1;
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nextStartAction = Ready;
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nextStartActionTimer->setInterval(appSettings->loadSetting("ready_delay").toInt() <= 0 ? 1:appSettings->loadSetting("ready_delay").toInt());
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}
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else{
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nextStartAction = 2;
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nextStartAction = Start;
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nextStartActionTimer->setInterval(1);
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}
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break;
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}
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case 1:
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case Ready:
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{
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if(!playSound("qrc:/sounds/ready_1.wav")){
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return;
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}
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nextStartAction = 2;
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nextStartAction = Start;
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nextStartActionTimer->setInterval(1);
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break;
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}
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case 2:
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case Start:
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{
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if(!playSound("qrc:/sounds/IFSC_STARTSIGNAL_SINE.wav")){
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return;
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}
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nextStartAction = -1;
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nextStartAction = None;
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nextStartActionTimer->disconnect(nextStartActionTimer, SIGNAL(timeout()), this, SLOT(playSoundsAndStartRace()));
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this->setState(RUNNING);
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speedTimers[0]->start();
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emit this->nextStartActionChanged();
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return;
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}
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default:
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case None:
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{
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this->speedTimers[0]->setState(SpeedTimer::STARTING);
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if(appSettings->loadSetting("at_marks_en") == "true"){
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nextStartAction = 0;
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nextStartAction = AtYourMarks;
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nextStartActionTimer->setInterval(appSettings->loadSetting("at_marks_delay").toInt() <= 0 ? 1:appSettings->loadSetting("at_marks_delay").toInt());
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}
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else if(appSettings->loadSetting("ready_en") == "true"){
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nextStartAction = 1;
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nextStartAction = Ready;
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nextStartActionTimer->setInterval(appSettings->loadSetting("ready_delay").toInt() <= 0 ? 1:appSettings->loadSetting("ready_delay").toInt());
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}
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else{
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nextStartAction = 2;
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nextStartAction = Start;
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nextStartActionTimer->setInterval(1);
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}
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}
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}
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emit this->nextStartActionChanged();
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nextStartActionTimer->connect(nextStartActionTimer, SIGNAL(timeout()), this, SLOT(playSoundsAndStartRace()));
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nextStartActionTimer->start();
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}
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}
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// --- refresh next start action delay progress ---
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double nextStartActionRemainingDelay = 0;
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if(this->mode == LOCAL){
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QString totalStr;
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switch (this->mode) {
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case LOCAL: {
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// get remaining and total next start action delay time
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if(nextStartAction == 0){
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totalStr = appSettings->loadSetting("at_marks_delay");
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this->nextStartActionTotalDelay = appSettings->loadSetting("at_marks_delay").toDouble();
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}
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else if (nextStartAction == 1) {
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totalStr = appSettings->loadSetting("ready_delay");
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this->nextStartActionTotalDelay = appSettings->loadSetting("ready_delay").toDouble();
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}
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double remaining = this->nextStartActionTimer->remainingTime();
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double total = totalStr.toDouble();
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//qDebug() << "DELAY_PROG: " << "total: " << total << " remaining: " << remaining << " prog: " << remaining / total;
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if(remaining > 0){
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this->nextStartActionDelayProgress = remaining / total;
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nextStartActionRemainingDelay = this->nextStartActionTimer->remainingTime();
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break;
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}
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case REMOTE: {
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// calculate remaining next start action delay time
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nextStartActionRemainingDelay = this->nextStartActionTotalDelay - ( this->date->currentMSecsSinceEpoch() - this->nextStartActionDelayStartedAt );
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break;
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}
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}
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// calculate next start action delay progress
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if(nextStartActionRemainingDelay > 0){
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this->nextStartActionDelayProgress = nextStartActionRemainingDelay / this->nextStartActionTotalDelay;
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emit this->nextStartActionDelayProgressChanged();
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}
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else {
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this->nextStartActionDelayProgress = 0;
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emit this->nextStartActionDelayProgressChanged();
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}
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}
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else if (this->mode == REMOTE && this->state == IDLE) {
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/*if (this->mode == REMOTE && this->state == IDLE) {
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this->nextStartActionDelayProgress = 0;
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emit this->nextStartActionDelayProgressChanged();
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}
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}*/
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this->timerTextRefreshTimer->start();
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}
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@ -614,16 +564,16 @@ int ClimbingRace::getMode() {
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QVariant ClimbingRace::getTimerTextList() {
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return this->qmlTimers;
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// QVariantList test;
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// QVariantMap test2 = {{"text", "1234"}, {"reacttime", 2.0}};
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// test.append(test2);
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// return test;
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}
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double ClimbingRace::getNextStartActionDelayProgress() {
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return this->nextStartActionDelayProgress;
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}
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int ClimbingRace::getNextStartAction() {
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return this->nextStartAction;
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}
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void ClimbingRace::writeSetting(QString key, QVariant value) {
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this->refreshMode();
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