some styling improvements and fixes
This commit is contained in:
parent
628e2c4e32
commit
08cabc0459
7 changed files with 231 additions and 89 deletions
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@ -34,8 +34,9 @@ Item {
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property double size
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Layout.preferredHeight: app.landscape() ? centerLayout.height:Math.min(centerLayout.width * size, centerLayout.height * size)
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Layout.preferredWidth: app.landscape() ? Math.min(centerLayout.width * size, centerLayout.height * size):centerLayout.width
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Layout.preferredHeight: app.landscape() ? centerLayout.height * 0.8:Math.min(centerLayout.width * size, centerLayout.height * size)
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Layout.preferredWidth: app.landscape() ? Math.min(centerLayout.width * size, centerLayout.height * size):centerLayout.width * 0.8
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Layout.alignment: Layout.Center
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Behavior on size {
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@ -49,7 +50,7 @@ Item {
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id: centerExtraContentTopStack
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anchors.fill: parent
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anchors.margins: parent.width * 0.1
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anchors.margins: 1
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property QtObject newItem: emptyComp
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@ -87,40 +88,93 @@ Item {
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Component {
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id: waitingDetailsComp
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Item {
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Column {
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opacity: 0
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scale: 0.9
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Row {
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id: stateIndicatorRow
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property int delegateWidth: width / stateIndicatorRepeater.model - (spacing * (stateIndicatorRepeater.model - 1) / stateIndicatorRepeater.model)
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property int delegateHeight: height
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width: parent.width
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height: parent.height * 0.9
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spacing: width * 0.1
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Repeater {
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id: stateIndicatorRepeater
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model: speedBackend.race.timers.length
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delegate: ColumnLayout {
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id: timerStatusColumn
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property var thisTimer: speedBackend.race.timers[index]
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width: parent.delegateWidth
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height: parent.delegateHeight
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Label {
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Layout.preferredWidth: parent.width
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Layout.preferredHeight: parent.height * 0.1
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font.pixelSize: height * 0.8
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fontSizeMode: Text.Fit
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minimumPointSize: 1
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horizontalAlignment: Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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color: appTheme.theme.colors.text
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text: "Lane " + timerStatusColumn.thisTimer["letter"]
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}
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StateIndicator {
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Layout.fillWidth: true
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Layout.fillHeight: true
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backgroundColor: appTheme.theme.colors.background
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successColor: appTheme.theme.colors.success
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warningColor: appTheme.theme.colors.warning
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state: timerStatusColumn.thisTimer["readyState"] === ScStwTimer.IsReady ?
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"success":timerStatusColumn.thisTimer["readyState"] === ScStwTimer.IsDisabled ?
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"unknown":"warn"
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indicatorSize: 0.8
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MouseArea {
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anchors.fill: parent
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spacing: centerExtraContentTopStack.anchors.margins
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StateIndicator {
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width: parent.width * 0.5 - parent.spacing * 0.5
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height: parent.height
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backgroundColor: appTheme.theme.colors.background
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successColor: appTheme.theme.colors.success
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state: speedBackend.race.timers[0]["readyState"] === ScStwTimer.IsReady ? "success":"warn"
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onStateChanged: {
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console.log("STATE CHANGED: " + JSON.stringify( speedBackend.race.timers[0]))
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onClicked: {
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var disabled = timerStatusColumn.thisTimer["state"] !== ScStwTimer.DISABLED
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console.log("setting timer to disabled: " + disabled)
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speedBackend.race.setTimerDisabled(timerStatusColumn.thisTimer["id"], disabled)
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}
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}
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}
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}
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}
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}
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StateIndicator {
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width: parent.width * 0.5 - parent.spacing * 0.5
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height: parent.height
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Label {
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width: parent.width
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height: parent.height * 0.1
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backgroundColor: appTheme.theme.colors.background
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successColor: appTheme.theme.colors.success
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font.pixelSize: height * 0.6
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fontSizeMode: Text.Fit
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minimumPointSize: 1
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horizontalAlignment: Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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state: speedBackend.race.timers[1]["readyState"] === ScStwTimer.IsReady ? "success":"warn"
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}
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color: appTheme.theme.colors.text
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text: "Tap on a lane to disable it"
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}
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}
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}
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@ -1,5 +1,5 @@
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import QtQuick 2.9
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import QtQuick.Controls 2.0
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import QtQuick.Controls 2.9
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import "../components"
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import "../components/layout"
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@ -144,29 +144,42 @@ ToolBar {
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model: Object.keys(speedBackend.scStwClient.extensions)
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delegate: Rectangle {
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id: statusRect
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property string thisLetter: modelData
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property var thisExtensions: speedBackend.scStwClient.extensions[modelData]
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property bool allExtensionConnected: areAllExtensionConnected(thisExtensions)
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width: height
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height: parent.height
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radius: width * 0.1
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color: getStatusColor(speedBackend.scStwClient.extensions[modelData]) // TODO
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color: appTheme.theme.colors.background
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border.color: allExtensionConnected ? appTheme.theme.colors.success:appTheme.theme.colors.error
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border.width: width * 0.08
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onThisExtensionsChanged: {
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allExtensionConnected = areAllExtensionConnected(thisExtensions)
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}
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function getStatusColor(extensions) {
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function areAllExtensionConnected(extensions) {
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for(var i = 0; i < extensions.length; i++) {
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console.log(JSON.stringify(extensions[i]))
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if(extensions[i]["state"] !== ScStw.ExtensionConnected || extensions[i]["batteryState"] !== ScStw.BatteryFine)
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return appTheme.theme.colors.error
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return false
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}
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return appTheme.theme.colors.success
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return true
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}
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Behavior on border.color {
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ColorAnimation {
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duration: 200
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}
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}
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Behavior on color {
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ColorAnimation {
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duration: 200
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}
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@ -178,10 +191,10 @@ ToolBar {
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text: parent.thisLetter
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fontSizeMode: Text.Fit
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font.pixelSize: height
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font.pixelSize: height * 0.7
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font.bold: true
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color: appTheme.theme.colors.background
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color: statusRect.border.color
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verticalAlignment: Text.AlignVCenter
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horizontalAlignment: Text.AlignHCenter
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@ -35,7 +35,7 @@ ListView {
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anchors.horizontalCenter: parent.horizontalCenter
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width: parent.width * 0.98
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height: parentObj.delegateHeight * extensionsList.model.length
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height: parentObj.delegateHeight * extensionsList.model
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radius: width * 0.05
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@ -88,13 +88,13 @@ ListView {
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interactive: false
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model: speedBackend.scStwClient.extensions[parent.thisLane]
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model: speedBackend.scStwClient.extensions[parent.thisLane].length
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delegate: ConnectionDelegate {
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property var thisExtension: modelData
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property var thisExtension: speedBackend.scStwClient.extensions[laneContainerRect.thisLane][index]
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property var stateTranslations: ["disconnected", "connecting", "connecting", "connected"]
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height: extensionsList.height / extensionsList.model.length
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height: extensionsList.height / extensionsList.model
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enabled: true
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@ -29,7 +29,7 @@ SmoothItemDelegate {
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onStatusChanged: {
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if(oldState !== status.status) {
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if(status.status === "disconnected" && oldState === "connecting") {
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statusIndicator.color_override = appTheme.theme.colors.error
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statusIndicator.color_override = "error"
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shortDelay.start()
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}
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oldState = status.status
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@ -56,47 +56,19 @@ SmoothItemDelegate {
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height: control.height * 0.4
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width: height
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Rectangle {
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StateIndicator {
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id: statusIndicator
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property string color_override: ""
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anchors.fill: parent
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color: color_override === "" ? status.status === "connected" ? appTheme.theme.colors.success:"transparent":color_override
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opacity: status.status === "connecting" ? 0:1
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radius: height * 0.5
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border.color: appTheme.theme.colors.line
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border.width: 1
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state: color_override === "" ? status.status === "connected" ? "success": status.status === "connecting" ? "working":"unknown":color_override
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Behavior on color {
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ColorAnimation {
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duration: 200
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}
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}
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indicatorSize: 0.8
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Behavior on opacity {
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NumberAnimation {
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duration: 800
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radius: border.width * 2
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}
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}
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}
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ProgressCircle {
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id: prog
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anchors.fill: parent
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opacity: status.status === "connecting" ? 1:0
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lineWidth: 1
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arcBegin: 0
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arcEnd: 360 * ( status.progress / 100 )
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colorCircle: appTheme.theme.colors.line
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onColorCircleChanged: prog.repaint()
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onArcEndChanged: prog.repaint()
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Behavior on opacity {
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NumberAnimation {
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duration: 200
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}
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}
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backgroundColor: appTheme.theme.colors.background
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successColor: appTheme.theme.colors.success
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errorColor: appTheme.theme.colors.error
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}
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}
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}
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@ -100,7 +100,7 @@ DelayButton {
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onPaint: {
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var progress
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var showHoldProgress = ((control.oldSartProgress <= 0 || control.oldStartProgress === 1) && control.progressControlActivated)
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var showHoldProgress = ((control.oldStartProgress <= 0 || control.oldStartProgress === 1) && control.progressControlActivated)
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if(showHoldProgress)
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progress = control.progress
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@ -8,18 +8,21 @@ Rectangle {
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property color errorColor: "red"
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property color unknownColor: "grey"
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property color backgroundColor: "white"
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property color workingColor: "grey"
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property double indicatorSize: 1
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height: app.height * 0.9
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width: height * 0.8
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color: backgroundColor
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border.width: Math.min(width * 0.1, height * 0.1)
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border.width: Math.min(width * 0.1, height * 0.1) * control.indicatorSize
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border.color: "green"
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radius: border.width * 0.5
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state: "success"
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clip: true
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Rectangle {
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id: higherRect
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@ -28,6 +31,8 @@ Rectangle {
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property int totalHeight: Math.abs(Math.cos(rotation * Math.PI / 180) * (height))
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radius: width * 0.5
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border.width: 0
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border.color: control.workingColor
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color: "green"
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@ -40,11 +45,105 @@ Rectangle {
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property int totalHeight: Math.abs(Math.cos(rotation * Math.PI / 180) * (height))
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radius: width * 0.5
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border.width: 0
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border.color: control.workingColor
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color: "green"
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}
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ParallelAnimation {
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id: workingAnimation
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property int from: Math.min(parent.width * 0.1, parent.height * 0.1) * control.indicatorSize
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property int to: Math.max(parent.width * 0.98, parent.height * 0.98)
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property bool shouldBeRunning: false
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running: false
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loops: Animation.Infinite
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onShouldBeRunningChanged: {
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pauseAnimation.start()
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}
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NumberAnimation {
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target: higherRect
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properties: "height"
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from: workingAnimation.from
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to: workingAnimation.to
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duration: 1000
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easing.type: Easing.InQuad
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}
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NumberAnimation {
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target: higherRect
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properties: "opacity"
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from: 1
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to: 0.5
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duration: 1000
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easing.type: Easing.InQuad
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}
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}
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PauseAnimation {
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id: pauseAnimation
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duration: 400
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onStopped: {
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workingAnimation.running = workingAnimation.shouldBeRunning
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}
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}
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states: [
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State {
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name: "working"
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PropertyChanges {
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target: control
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border.color: control.workingColor
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}
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PropertyChanges {
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target: higherRect
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x: (parent.width - width) / 2
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y: (parent.height - height) / 2
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width: height
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height: Math.min(parent.width * 0.1, parent.height * 0.1) * control.indicatorSize
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color: "transparent"
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border.color: control.workingColor
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border.width: control.border.width
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}
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PropertyChanges {
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target: lowerRect
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x: (parent.width - width) / 2
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y: (parent.height - height) / 2
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width: height
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height: Math.min(parent.width * 0.2, parent.height * 0.2) * control.indicatorSize
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color: control.workingColor
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}
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PropertyChanges {
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target: workingAnimation
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shouldBeRunning: true
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}
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},
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State {
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name: "unknown"
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PropertyChanges {
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@ -59,7 +158,7 @@ Rectangle {
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y: (parent.height - height) / 2
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width: control.border.width
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height: Math.min(parent.width * 0.7, parent.height * 0.7)
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height: Math.min(parent.width * 0.7, parent.height * 0.7) * control.indicatorSize
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color: control.unknownColor
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y: (parent.height - height) / 2
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width: control.border.width
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height: Math.min(parent.width * 0.7, parent.height * 0.7)
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height: Math.min(parent.width * 0.7, parent.height * 0.7) * control.indicatorSize
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color: control.unknownColor
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@ -82,7 +181,11 @@ Rectangle {
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},
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State {
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id: errorState
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name: "error"
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property int distance: control.height * 0.1
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PropertyChanges {
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target: control
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border.color: control.errorColor
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@ -92,10 +195,10 @@ Rectangle {
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target: higherRect
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x: (parent.width - width) / 2
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y: parent.height * 0.15
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y: control.border.width + parent.height * 0.15
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width: control.border.width
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height: parent.height * 0.5
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height: parent.height * 0.4 * control.indicatorSize
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color: control.errorColor
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}
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target: lowerRect
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x: (parent.width - width) / 2
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y: parent.height - (parent.height * 0.15 + height)
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y: higherRect.y + higherRect.height + errorState.distance
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width: control.border.width * 1.3
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height: width
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@ -127,7 +230,7 @@ Rectangle {
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y: (parent.height - height) / 2
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width: control.border.width
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height: Math.min(parent.width * 0.7, parent.height * 0.7)
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height: Math.min(parent.width * 0.7, parent.height * 0.7) * control.indicatorSize
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color: control.warningColor
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@ -141,7 +244,7 @@ Rectangle {
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y: (parent.height - height) / 2
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width: control.border.width
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height: Math.min(parent.width * 0.7, parent.height * 0.7)
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height: Math.min(parent.width * 0.7, parent.height * 0.7) * control.indicatorSize
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color: control.warningColor
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@ -169,7 +272,7 @@ Rectangle {
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y: tickState.bottomY - height / 2 - (Math.cos(rotation * Math.PI / 180) * (height / 2 - radius))
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width: control.border.width
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height: Math.min(parent.width * 0.6, parent.height * 0.6)
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height: Math.min(parent.width * 0.6, parent.height * 0.6) * control.indicatorSize
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rotation: 40
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@ -183,7 +286,7 @@ Rectangle {
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y: tickState.bottomY - height / 2 - (Math.cos(rotation * Math.PI / 180) *(height / 2 - radius))
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width: control.border.width
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height: Math.min(parent.width * 0.3, parent.height * 0.3)
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height: Math.min(parent.width * 0.3, parent.height * 0.3) * control.indicatorSize
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rotation: -40
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@ -1 +1 @@
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Subproject commit c9bf8126157252d6bf84a5216e0bf3f42214157f
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Subproject commit bc7baa32bed3b7733b1dbbeb235bcc06fba73b82
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Reference in a new issue