fixed anchor bug, that made the Interface appear buggy then switching modes too fast and when rotatring the screen in runnging sor starting mode
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547583a4c2
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a06834ca72
1 changed files with 4 additions and 4 deletions
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@ -579,8 +579,8 @@ Window {
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name: "STARTING"
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//state for the start sequence
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PropertyChanges { target: startButt; enabled: false; text: "starting...";
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anchors.rightMargin: root.landscape() ? parent.width * 0.05:none //put the button more to the right to hide the menu (only in landscape mode)
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anchors.bottomMargin: root.landscape() ? none:parent.height * 0.1 //put the button lower to hide the menu (only in portrait mode)
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anchors.rightMargin: root.landscape() ? parent.width * 0.05:parent.width * 0.5 - startButt.width * 0.5 //put the button more to the right to hide the menu (only in landscape mode)
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anchors.bottomMargin: root.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.1 //put the button lower to hide the menu (only in portrait mode)
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}
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PropertyChanges { target: time; text: "0.000 sec"; font.pixelSize: root.landscape() ? parent.width * 0.2:parent.height * 0.3; scale: 1 }
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PropertyChanges { target: cancelButt; scale: 1}
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@ -592,8 +592,8 @@ Window {
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PropertyChanges { target: time; text: ( ( root.currTime - root.startTime ) / 1000 ).toFixed(3) + " sec"; font.pixelSize: root.landscape() ? parent.width * 0.2:parent.height * 0.3; scale: 1 }
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PropertyChanges { target: startButt; enabled: true;
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text: "stop"
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anchors.rightMargin: root.landscape() ? parent.width * 0.05:none //put the button more to the right to hide the menu (only in landscape mode)
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anchors.bottomMargin: root.landscape() ? none:parent.height * 0.1 //put the button lower to hide the menu (only in portrait mode)
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anchors.rightMargin: root.landscape() ? parent.width * 0.05:parent.width * 0.5 - startButt.width * 0.5 //put the button more to the right to hide the menu (only in landscape mode)
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anchors.bottomMargin: root.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.1 //put the button lower to hide the menu (only in portrait mode)
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}
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},
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