the startpad is now fully functional
This commit is contained in:
parent
4f41f88f5f
commit
b6a440efde
6 changed files with 54 additions and 12 deletions
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@ -39,13 +39,14 @@ private:
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QNetworkAccessManager *reloadNetworkManager;
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QDateTime *date;
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QTcpSocket *socket;
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QStringList pending_commands;
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//QSemaphore dataPipe(1);
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signals:
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public slots:
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ReturnData_t senddata(QNetworkAccessManager * NetMan, QUrl serviceUrl, int timeout);
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//function to communicate with the buzzer
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signed long sendCommand(QString command, int timeout);
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Q_INVOKABLE signed long sendCommand(QString command, int timeout);
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//function to send commands to the sensor
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//Can be:
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//command - return
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@ -70,6 +71,7 @@ public slots:
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Q_INVOKABLE QString test();
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Q_INVOKABLE bool refresh();
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//refreshed the connection to the buzzer
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Q_INVOKABLE void appendCommand(QString command);
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};
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@ -254,7 +254,7 @@ Popup {
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}
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}
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/*-----Page to connect to sensors like a startpad or buzzer-----*/
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/*-----Page to connect to extenstions like a startpad or buzzer-----*/
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Component {
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id: connect
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Column {
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@ -10,6 +10,7 @@ Item {
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signal pushed()
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property bool connected: false
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property var status: {'status': startpadConn.state, 'progress': get_progress()}
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property bool active
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Timer {
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//timer that refreshes the connection state to the buzzer
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@ -30,7 +31,7 @@ Item {
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Timer {
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//timer that checks, if the button has been pushed
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id: running_refresh_timer
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running: root.state === "RUNNING"
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running: (root.state === "RUNNING" || root.state === "STARTING") && active
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repeat: false
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interval: 1
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@ -39,7 +40,7 @@ Item {
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startpadConn.pushed()
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}
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if(root.state === "RUNNING" || root.state === "STARTING"){
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if(root.state === "RUNNING" || root.state === "STARTING" && active){
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running_refresh_timer.start()
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}
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}
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24
qml/main.qml
24
qml/main.qml
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@ -79,7 +79,13 @@ Window {
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StartpadConn {
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id: startpadConn
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active: true
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onActiveChanged: {
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console.log("active changed: "+active)
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}
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onPushed: {
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active = false
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console.log("startpad triggered")
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var offset = _cppStartpadConn.get("offset")
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var last_pressed = _cppStartpadConn.get("lastpressed")
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@ -127,7 +133,6 @@ Window {
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time.text = "ready"
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}
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}
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onTriggered: {
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if(action === "at_marks"){
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at_marksSound.play()
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@ -163,6 +168,7 @@ Window {
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source: "qrc:/sounds/ready_1.wav"
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onPlayingChanged: {
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if(!playing && root.state==="STARTING"){
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startSound.play()
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}
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}
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@ -175,14 +181,20 @@ Window {
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onPlayingChanged: {
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if(!playing && root.state==="STARTING"){
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root.startTime = _cppBuzzerConn.get("currtime")
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console.log(root.startTime)
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root.currTime = _cppBuzzerConn.get("currtime")
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console.log(root.startTime)
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_cppStartpadConn.appendCommand("SET_LED_RUNNING")
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root.currTime = root.startTime
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time.text = ( ( root.currTime - root.startTime ) / 1000 ).toFixed(3) + " sec"
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root.state = "RUNNING"
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}
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else if(playing) {
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console.log("start sound started")
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root.startTime = _cppBuzzerConn.get("currtime") + 3100 //set the startime to be 0 after the starttone
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startpadConn.active = true
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}
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}
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}
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/*------------------------
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@ -593,7 +605,7 @@ Window {
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State {
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name: "RUNNING"
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//state when the timer is running
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PropertyChanges { target: time; text: ( ( root.currTime - root.startTime ) / 1000 ).toFixed(3) + " sec"; font.pixelSize: root.landscape() ? parent.width * 0.2:parent.height * 0.3; scale: 1 }
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PropertyChanges { target: time; text: Math.abs( ( ( root.currTime - root.startTime ) / 1000 ) ).toFixed(3) + " sec"; font.pixelSize: root.landscape() ? parent.width * 0.2:parent.height * 0.3; scale: 1 }
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PropertyChanges { target: startButt; enabled: true;
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text: "stop"
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anchors.rightMargin: root.landscape() ? parent.width * 0.05:parent.width * 0.5 - startButt.width * 0.5 //put the button more to the right to hide the menu (only in landscape mode)
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@ -675,6 +687,7 @@ Window {
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}
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function stop(type){
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_cppStartpadConn.appendCommand("SET_LED_STARTING");
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switch(type){
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case "buzzer":
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//the buzzer was pushed
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@ -702,6 +715,7 @@ Window {
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startSound.stop()
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break
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}
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startpadConn.active = true
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}
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function reset(){
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@ -56,7 +56,7 @@ bool BuzzerConn::connect()
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}
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QList<double> times = gettimes(1000);
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QList<double> times = gettimes(2000);
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qDebug() << times[0];
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if(times[0] == 200.0){
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this->latest_button_pressed = times[2];
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@ -152,6 +152,16 @@ bool BuzzerConn::buzzer_triggered()
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if(!this->connected){
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return(false);
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}
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if(pending_commands.length() > 0){
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QString command = this->pending_commands.first();
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signed long retval = this->sendCommand(command, 800);
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if(retval > 0){
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this->pending_commands.removeFirst();
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}
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}
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QList<double> times = this->gettimes(1000);
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if(times[0] == 200.0){
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if(times[2] > this->latest_button_pressed){
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@ -235,6 +245,17 @@ bool BuzzerConn::refresh()
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// //this->connected = false;
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// return(false);
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// }
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if(pending_commands.length() > 0){
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QString command = this->pending_commands.first();
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signed long retval = this->sendCommand(command, 800);
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if(retval > 0){
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this->pending_commands.removeFirst();
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}
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}
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//refresh the times
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QList<double> ret = this->gettimes(800);
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if(ret[0] >= 0){
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this->errors = 0;
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@ -340,3 +361,7 @@ signed long BuzzerConn::sendCommand(QString command, int timeout){
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return data;
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}
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void BuzzerConn::appendCommand(QString command){
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this->pending_commands.append(command);
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}
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@ -106,7 +106,7 @@ int main(int argc, char *argv[])
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connectToDatabase();
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BuzzerConn * pBuzzerConn = new BuzzerConn(nullptr, "192.168.4.1", 80);
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BuzzerConn * pStartpadConn = new BuzzerConn(nullptr, "192.168.4.3", 80);
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BuzzerConn * pStartpadConn = new BuzzerConn(nullptr, "192.168.43.150", 80);
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AppSettings * pAppSettings = new AppSettings();
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//setup the sql storage model as a qml model
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