- removed qml speed timer - it is no longer needed

This commit is contained in:
Dorian Zedler 2019-03-27 22:24:38 +01:00
parent 70d413df82
commit d4756e54b8

View file

@ -1,110 +0,0 @@
import QtQuick 2.9
import QtMultimedia 5.8
import QtQuick.Window 2.2
import QtQuick.Controls 2.2
import "."
import "./components"
import com.itsblue.speedclimbingstopwatch 1.0
Item {
id: control
property color color
property string text: qsTr("Click start to start")
property string elide
property int pixelSize: 100
property int scale: 1
property var toppadConn
property var startpadConn
property var baseConn
property double startTime: 0
property double stopTime: 0
property double stoppedTime: 0
property double reactionTime: 0
property double currTime: 0
signal stopped()
signal startCanceled(bool falseStart)
signal stateChanged(var newState)
anchors.fill: parent
state: "IDLE"
Label {
id: time
text: timerBackend.state === "STARTING" ? control.text:timerBackend.text
scale: parent.scale
anchors.centerIn: parent
font.pixelSize: parent.pixelSize
elide: parent.elide
color: appTheme.style.textColor
Behavior on text {
enabled: timerBackend.state !== "RUNNING"
FadeAnimation {
target: time
}
}
}
/*
SpeedTimerBackend {
id: timerBackend
onStateChanged: {
control.stateChanged(newState)
}
onStartCanceled: {
console.log("start cnaceled")
control.startCanceled(falseStart)
}
}*/
function getState(){
return(timerBackend.getState())
}
function setStarting(){
timerBackend.setStarting()
}
function start(inMilliSeconds){
startTimer.interval = inMilliSeconds
startTimer.start()
}
function stop(type){
timerBackend.stop(type)
}
function reset(){
timerBackend.reset()
}
function handleStartpad(){
console.log("startpad triggered")
var offset = control.startpadConn.offset
var last_pressed = control.startpadConn.lastTriggered
var trigger_time = (last_pressed + offset)
control.reactionTime = trigger_time - control.startTime
if(trigger_time - control.startTime <= 0){
stop("false")
}
}
function handleToppad(){
console.log(lastTriggered)
stop("toppad")
}
Timer {
id: startTimer
running: false
repeat: false
onTriggered: {
timerBackend.start()
console.log("started")
}
}
}