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app/resources/qml/main.old.qml
Dorian Zedler 9656cdbfdc
- began to redo layout
- fixed some issues in ScStwRace
2020-10-01 01:54:38 +02:00

894 lines
30 KiB
QML

/*
Speed Climbing Stopwatch - Simple Stopwatch for Climbers
Copyright (C) 2018 Itsblue Development - Dorian Zeder
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, version 3 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import QtQuick 2.9
import QtMultimedia 5.8
import QtQuick.Window 2.2
import QtQuick.Controls 2.2
import QtGraphicalEffects 1.0
import "."
import "./components"
import "./ProfilesDialog"
import "./SettingsDialog"
//import QtQuick.Layouts 1.11
import de.itsblue.ScStw 2.0
import de.itsblue.ScStw.Styling 2.0
import de.itsblue.ScStw.Styling.Components 1.0
import de.itsblue.ScStwApp 2.0
Window {
visible: true
width: 540
height: 960
title: "ScStwApp"
property date currentTime: new Date()
property int millis: 0
Page {
id:app
anchors.fill: parent
//set default state to IDLE
state: ScStwRace.IDLE
Rectangle {
id: backgroundRect
anchors.fill: parent
color: appTheme.theme.colors.background
Behavior on color {
ColorAnimation {
duration: 200
}
}
}
ScStw {
id: scStw
}
SpeedBackend {
id: speedBackend
}
Connections {
target: speedBackend.race
onStateChanged: {
var stateString
console.log("race state changed to: " + speedBackend.race.state)
switch (speedBackend.race.state){
case ScStwRace.IDLE:
stateString = "IDLE"
break;
case ScStwRace.PREPAIRING:
stateString = "PREPAIRING"
settingsDialog.close()
profilesDialog.close()
break;
case ScStwRace.WAITING:
stateString = "WAITING"
settingsDialog.close()
profilesDialog.close()
break;
case ScStwRace.STARTING:
stateString = "STARTING"
settingsDialog.close()
profilesDialog.close()
break;
case ScStwRace.WAITING:
stateString = "WAITING"
settingsDialog.close()
profilesDialog.close()
break;
case ScStwRace.RUNNING:
stateString = "RUNNING"
settingsDialog.close()
profilesDialog.close()
break;
case ScStwRace.STOPPED:
stateString = "STOPPED"
settingsDialog.close()
profilesDialog.close()
break;
case ScStwRace.INCIDENT:
stateString = "INCIDENT"
settingsDialog.close()
profilesDialog.close()
break;
}
app.state = stateString
}
}
ScStwAppThemeManager {
id: appTheme
property ScStwSetting setting: speedBackend.settings.getSetting(ScStwAppSettings.AppThemeSetting, ScStwAppSettings.KeyLevel)
themeName: setting.value
}
/*------------------------
Timer text an upper line
------------------------*/
RectangularGlow {
id: effect_2
glowRadius: 7
spread: 0.02
color: "black"
opacity: 0.18
anchors.fill: topContainerItm
scale: 1
}
Item {
id: topContainerItm
anchors {
top: parent.top
left: parent.left
right: app.landscape() ? startButt.left:parent.right
bottom: app.landscape() ? parent.bottom:startButt.top
bottomMargin: app.landscape() ? undefined:parent.height * 0.1
rightMargin: app.landscape() ? parent.width * 0.05:0
}
Rectangle {
anchors.fill: parent
color: appTheme.theme.colors.menu
Behavior on color {
ColorAnimation {
duration: 200
}
}
}
Text {
id: topLa
anchors.centerIn: parent
opacity: ( speedBackend.race.state < ScStwRace.RUNNING ) ? 1:0
width: parent.width * 0.7
height: parent.height * 0.7
text: ""
color: appTheme.theme.colors.text
fontSizeMode: Text.Fit
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
font.pixelSize: app.landscape() ? app.width * 0.15 : app.height * 0.4
minimumPixelSize: 1
Behavior on text {
FadeAnimation{
target: topLa
fadeDuration: 100
}
}
}
TimerColumn {
anchors.fill: parent
anchors.topMargin: app.landscape() ? 0:parent.height * 0.1
anchors.bottomMargin: app.landscape() ? 0:parent.height * 0.1
timers: speedBackend.race.timers
colors: appTheme.theme.colors
fontName: appTheme.theme.fonts.timers
showTimerLetter: speedBackend.race.state === ScStwRace.STOPPED
// make text smaller for much better performance
textScale: app.landscape() ? 0.7 : 0.5
opacity: ( speedBackend.race.state < ScStwRace.RUNNING ) ? 0:1
Behavior on opacity {
NumberAnimation {
duration: 200
}
}
}
Behavior on opacity {
NumberAnimation {
duration: 200
}
}
}
Item {
id: connectionIconContainer
anchors {
top: parent.top
left: parent.left
right: parent.right
bottom: parent.bottom
bottomMargin: app.landscape() ? 0:parent.height * 0.8
rightMargin: app.landscape() ? parent.width * 0.8:0
}
opacity: speedBackend.race.state === ScStwRace.IDLE ? 1:0
ConnectionIcon {
id: baseConnConnIcon
function clientStateToString(state) {
switch(state) {
case ScStwClient.DISCONNECTED:
return "disconnected"
case ScStwClient.CONNECTING:
return "connecting"
case ScStwClient.INITIALISING:
return "connecting"
case ScStwClient.CONNECTED:
return "connected"
}
}
status: clientStateToString(speedBackend.scStwClient.state)
source: appTheme.theme.images.baseStationIcon
anchors {
top: parent.top
topMargin: 10
left: parent.left
leftMargin: 10
}
scale: 1.3
height: !app.landscape()? parent.height*0.3:parent.width*0.3
}
Row {
id: extensionStatusRow
anchors {
top: parent.top
topMargin: 10
left: baseConnConnIcon.right
leftMargin: 1
}
height: baseConnConnIcon.height * 0.4
spacing: 5
Repeater {
id: extensionStatusRep
model: Object.keys(speedBackend.scStwClient.extensions)
delegate: Rectangle {
property string thisLetter: modelData
width: height
height: parent.height
radius: width * 0.1
color: appTheme.theme.colors.success // TODO
Component.onCompleted: {
refreshConnectionState()
}
function refreshConnectionState() {
var extensions = speedBackend.scStwClient.extensions[modelData]
for(var i = 0; i < extensions.length; i++) {
console.log(JSON.stringify(extensions[i]))
// TODO!!
}
}
Text {
anchors.fill: parent
text: parent.thisLetter
fontSizeMode: Text.Fit
font.pixelSize: height
font.bold: true
color: appTheme.theme.colors.background
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
}
}
}
}
Behavior on opacity {
NumberAnimation {
duration: 200
}
}
}
Rectangle {
id: upper_line
width: app.landscape() ? 1:parent.width
height: app.landscape() ? parent.height:1
color: appTheme.theme.colors.line
anchors.left: app.landscape() ? topContainerItm.right:parent.left
anchors.top: app.landscape() ? parent.top:topContainerItm.bottom
anchors.bottom: app.landscape() ? parent.bottom:undefined
visible: false
}
// ----------------------------------
// -- Start / Stop / Reset button ---
// ----------------------------------
DelayButton {
id : startButt
text: "start"
property int size: app.landscape() ? parent.width * 0.5:parent.height * 0.5
property color backgroundColor: appTheme.theme.colors.button
property bool progressControlActivated: speedBackend.scStwClient.state === ScStwClient.CONNECTED && app.state === "RUNNING"
delay: progressControlActivated ? 2000:0
anchors {
bottom: parent.bottom
bottomMargin: app.height * 0.5 - height * 0.5
right: parent.right
rightMargin: app.width * 0.5 - width * 0.5
}
height: app.landscape() ? Math.min(size, parent.height * 0.9) : Math.min(size, parent.width * 0.9)
width: height
Text {
id: startButt_text
text: startButt.text
anchors.centerIn: parent
font.pixelSize: parent.height * 0.16
font.family: "Helvetica"
color: enabled ? appTheme.theme.colors.text:appTheme.theme.colors.disabledText
}
Behavior on text {
//animate a text change
enabled: true
FadeAnimation {
target: startButt_text
}
}
onClicked: {
if(startButt.progressControlActivated && progress < 1.0)
return
startButt.progress = 0
switch(app.state) {
case "IDLE":
app.start()
break
case "RUNNING":
app.stop()
break
case "STOPPED":
case "INCIDENT":
app.reset()
break
}
}
contentItem: Text {
}
background: Item {
RectangularGlow {
glowRadius: 0.001
spread: 0.2
color: "black"
visible: true
cornerRadius: startButtBackground.radius
anchors.fill: startButtBackground
scale: 0.75
opacity: Math.pow( startButt.opacity, 100 )
}
Rectangle {
id: startButtBackground
implicitWidth: 100
implicitHeight: 100
color: startButt.down ? Qt.darker(startButt.backgroundColor, 1.2) : startButt.backgroundColor
radius: size / 2
readonly property real size: Math.min(startButt.width, startButt.height)
width: size
height: size
anchors.fill: parent
Behavior on color {
ColorAnimation {
duration: 200
}
}
Canvas {
id: canvas
anchors.fill: parent
visible: startButt.progressControlActivated
Connections {
target: startButt
onProgressChanged: canvas.requestPaint()
}
onPaint: {
var ctx = getContext("2d")
ctx.clearRect(0, 0, width, height)
ctx.strokeStyle = "grey"
ctx.lineWidth = parent.width * 0.02
ctx.beginPath()
var startAngle = Math.PI * 0.5
var endAngle = startAngle + startButt.progress * Math.PI * 2
ctx.arc(width / 2, height / 2, width / 2 - ctx.lineWidth / 2 - 2, startAngle, endAngle)
ctx.stroke()
}
}
}
}
}
ProgressCircle {
id: prog
property double progress: speedBackend.race.nextStartActionDetails[ScStwRace.NextStartActionDelayProgress]
anchors.fill: startButt
opacity: app.state === "STARTING" ? 1:0
scale: startButt.scale
lineWidth: prog.width * 0.02
arcBegin: 0
arcEnd: 360 * (1 - (progress > 0 ? progress:1))
colorCircle: "grey"
Behavior on opacity {
NumberAnimation {
duration: 200
}
}
animationDuration: 0
}
/*----------------------
Cancel button
----------------------*/
FancyButton {
id: cancelButt
text: "cancel"
anchors {
right: startButt.right
bottom: startButt.bottom
}
contentItem: Text {
//make text disappear
}
height: startButt.height * 0.3
scale: 0
width: height
enabled: app.state === "STARTING"
onClicked: {
app.cancel()
}
Behavior on scale {
PropertyAnimation {
duration: 200
}
}
Text {
id: cancelButt_text
text: cancelButt.text
anchors.centerIn: parent
font.pixelSize: parent.height * 0.16
font.family: "Helvetica"
color: appTheme.theme.colors.text
}
backgroundColor: appTheme.theme.colors.button
}
/*------
Popups
------*/
SettingsDialog{
id: settingsDialog
x: startButt.x
y: startButt.y
width: startButt.width
height: startButt.height
}
ProfilesDialog {
id: profilesDialog
property int margin: app.landscape() ? app.height * 0.05:app.width * 0.05
x: app.landscape() ? topContainerItm.width + margin:topContainerItm.x + margin
y: !app.landscape() ? topContainerItm.height + margin:topContainerItm.x + margin
width: app.landscape() ? app.width - topContainerItm.width - menu_container.width - margin * 2 : app.width - margin * 2
height: !app.landscape() ? app.height - topContainerItm.height - menu_container.height - margin * 2 : app.height - margin * 2
}
/*-------------------
lower line and menu
-------------------*/
Rectangle {
id: lowerLine
width: app.landscape() ? 1:parent.width
height: app.landscape() ? parent.height:1
color: appTheme.theme.colors.line
anchors.right: app.landscape() ? menu_container.left:parent.right
anchors.bottom: app.landscape() ? parent.bottom:menu_container.top
anchors.top: app.landscape() ? parent.top:undefined
visible: false
}
RectangularGlow {
id: effect
glowRadius: 7
spread: 0.02
color: "black"
opacity: 0.18
anchors.fill: menu_container
scale: 1
}
Item {
id: menu_container
anchors {
bottom: parent.bottom
right: parent.right
left: app.landscape() ? startButt.right:parent.left
top: app.landscape() ? parent.top:startButt.bottom
topMargin: app.landscape() ? undefined:parent.height * 0.1
leftMargin: app.landscape() ? parent.width * 0.05:0
}
Rectangle {
id: lowerMenuBackground
anchors.fill: parent
color: appTheme.theme.colors.menu
Behavior on color {
ColorAnimation {
duration: 200
}
}
}
Grid {
id: loweMenuGrd
property int spacingMultiplier: 200 * (getActiveChildren() - 1)
property int activeChildren: getActiveChildren()
function getActiveChildren() {
var childrenCount = 0
for (var i = 0; i < children.length; i++)
{
if(children[i].enabled){
childrenCount ++
}
}
return childrenCount
}
anchors.centerIn: parent
height: childrenRect.height
width: childrenRect.width
rows: app.landscape() ? activeChildren:1
columns: app.landscape() ? 1:activeChildren
spacing: 0// app.landscape() ? parent.height * spacingMultiplier * 0.001:parent.width * spacingMultiplier * 0.001
Behavior on spacingMultiplier {
NumberAnimation {
duration: 200
}
}
FancyButton {
id: settingsButt
height: app.landscape() ? menu_container.width * 0.7:menu_container.height * 0.7
width: height
onClicked: {
settingsDialog.open()
}
image: appTheme.theme.images.settIcon
backgroundColor: parent.pressed ? appTheme.theme.colors.buttonPressed:appTheme.theme.colors.button
}
Item {
height: profilesButt.height
width: profilesButt.height
}
FancyButton {
id: profilesButt
enabled: height > 0
state: speedBackend.scStwClient.state === ScStwClient.CONNECTED ? "visible":"hidden"
width: height
onClicked: {
profilesDialog.open()
}
image: appTheme.theme.images.profilesIcon
backgroundColor: parent.pressed ? appTheme.theme.colors.buttonPressed:appTheme.theme.colors.button
states: [
State {
name: "hidden"
PropertyChanges {
target: profilesButt
height: 0
}
},
State {
name: "visible"
PropertyChanges {
target: profilesButt
height: app.landscape() ? menu_container.width * 0.7:menu_container.height * 0.7
}
}
]
transitions: [
Transition {
NumberAnimation {
properties: "height"
}
}
]
}
}
}
/*----------------------
Timer states
----------------------*/
states: [
State {
name: "IDLE"
//state for the start page
PropertyChanges {
target: topContainerItm;
anchors.bottomMargin: app.landscape() ? undefined:parent.height * 0.1;
anchors.rightMargin: app.landscape() ? parent.height * 0.05:0
}
PropertyChanges {
target: startButt;
enabled: true;
text: "start";
size: app.landscape() ? parent.width * 0.5:parent.height * 0.5
anchors.bottomMargin: parent.height * 0.5 - startButt.height * 0.5
anchors.rightMargin: parent.width * 0.5 - startButt.width * 0.5
}
PropertyChanges {
target: topLa
text: "click start to start"
}
},
State {
name: "PREPAIRING"
//state for the start sequence
PropertyChanges { target: startButt; enabled: false; text: "starting...";
anchors.rightMargin: app.landscape() ? parent.width * 0.05:parent.width * 0.5 - startButt.width * 0.5 //put the button more to the right to hide the menu (only in landscape mode)
anchors.bottomMargin: app.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.1 //put the button lower to hide the menu (only in portrait mode)
}
PropertyChanges { target: cancelButt; scale: 1}
PropertyChanges { target: menu_container; }
PropertyChanges {
target: topLa
text: "At your marks"
}
},
State {
name: "WAITING"
PropertyChanges {
target: startButt; enabled: false; text: "waiting...";
anchors.rightMargin: app.landscape() ? parent.width * 0.05:parent.width * 0.5 - startButt.width * 0.5 //put the button more to the right to hide the menu (only in landscape mode)
anchors.bottomMargin: app.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.1 //put the button lower to hide the menu (only in portrait mode)
}
PropertyChanges { target: cancelButt; scale: 0; enabled: false}
PropertyChanges { target: menu_container; }
PropertyChanges {
target: topLa
implicitText: "Ready"
}
},
State {
name: "STARTING"
//state for the start sequence
PropertyChanges { target: startButt; enabled: false; text: "starting...";
anchors.rightMargin: app.landscape() ? parent.width * 0.05:parent.width * 0.5 - startButt.width * 0.5 //put the button more to the right to hide the menu (only in landscape mode)
anchors.bottomMargin: app.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.1 //put the button lower to hide the menu (only in portrait mode)
}
PropertyChanges { target: cancelButt; scale: 1}
PropertyChanges { target: menu_container; }
PropertyChanges {
target: topLa
implicitText: "Starting"
}
},
State {
name: "RUNNING"
//state when the timer is running
PropertyChanges { target: startButt; enabled: true;
text: speedBackend.scStwClient.state === ScStwClient.CONNECTED ? "cancel":"stop"
anchors.rightMargin: app.landscape() ? parent.width * 0.05:parent.width * 0.5 - startButt.width * 0.5 //put the button more to the right to hide the menu (only in landscape mode)
anchors.bottomMargin: app.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.1 //put the button lower to hide the menu (only in portrait mode)
}
PropertyChanges {
target: topLa
implicitText: ""
}
},
State {
name: "STOPPED"
//state when the meassuring is over
PropertyChanges {
target: startButt;
enabled: true; text: "reset";
size: app.landscape() ? parent.height * 0.35:parent.height * 0.2;
anchors.bottomMargin: app.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.2 - startButt.height * 0.5
anchors.rightMargin: app.landscape() ? parent.height * 0.2 - startButt.height * 0.5:parent.width * 0.5 - startButt.width * 0.5
}
PropertyChanges {
target: topContainerItm;
anchors.rightMargin: app.landscape() ? 0-startButt.width/2:undefined
anchors.bottomMargin: app.landscape() ? undefined:0-startButt.height/2
}
PropertyChanges {
target: topLa
text: ""
}
},
State {
name: "INCIDENT"
//state when the meassuring is over
PropertyChanges {
target: startButt;
enabled: true; text: "reset";
size: app.landscape() ? parent.height * 0.35:parent.height * 0.2;
anchors.bottomMargin: app.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.2 - startButt.height * 0.5
anchors.rightMargin: app.landscape() ? parent.height * 0.2 - startButt.height * 0.5:parent.width * 0.5 - startButt.width * 0.5
}
PropertyChanges {
target: topContainerItm;
anchors.rightMargin: app.landscape() ? 0-startButt.width/2:undefined
anchors.bottomMargin: app.landscape() ? undefined:0-startButt.height/2
}
PropertyChanges {
target: topLa
text: ""
}
}
]
/*----------------------
Timer animations
----------------------*/
/*transitions: [
Transition {
NumberAnimation { properties: "size,rightMargin,height,width,bottomMargin,font.pixelSize,pixelSize"; easing.type: Easing.InOutQuad; duration: 700 }
},
Transition {
to: "STOPPED"
NumberAnimation { properties: "size,rightMargin,height,width,bottomMargin,font.pixelSize,pixelSize"; easing.type: Easing.InOutQuad; duration: 700 }
},
Transition {
to: "IDLE"
NumberAnimation { properties: "size,rightMargin,height,width,bottomMargin,font.pixelSize,pixelSize"; easing.type: Easing.InOutQuad; duration: 700 }
},
Transition {
from: "STARTING"
to: "RUNNING"
//disable transitions for the RUNNING state
},
Transition {
from: "RUNNING"
to: "WAITING"
//disable transitions for the RUNNING state
}
]*/
/*----------------------
Timer functions
----------------------*/
function landscape(){
return(app.height < app.width)
}
/*----Functions to control the stopwatch----*/
function start(){
var ret = speedBackend.race.start()
if(ret !== 200){
console.log("+ --- error starting race: " + ret)
}
}
function cancel() {
var ret = speedBackend.race.cancel()
if(ret !== 200){
console.log("+ --- error canellingr race: " + ret)
}
}
function stop(){
var ret = speedBackend.race.stop()
if(ret !== 200){
console.log("+ --- error stopping race: " + ret)
}
}
function reset(){
var ret = speedBackend.race.reset()
if(ret !== 200){
console.log("+ --- error resetting race: " + ret)
}
}
}
}