610 lines
21 KiB
QML
610 lines
21 KiB
QML
import QtQuick 2.9
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import QtMultimedia 5.8
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import QtQuick.Window 2.2
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import QtQuick.Controls 2.2
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//import QtQuick.Layouts 1.11
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import com.itsblue.speedclimbingstopwatch 1.0
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Window {
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visible: true
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width: 540
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height: 960
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title: qsTr("Speedclimbing stw")
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property date currentTime: new Date()
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property int millis: 0
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Page {
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id:root
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anchors.fill: parent
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property double startTime: 0
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property double stoppedTime: 0
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property double currTime
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property double buzzer_offset
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property double last_button_pressed
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state: "IDLE"
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Timer {
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//timer that updates the currTime variable
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running: true
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repeat: true
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interval: 1
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onTriggered: {
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root.currTime = new Date().getTime()
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}
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}
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Timer {
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//timer that refreshes the connection state to the buzzer
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id: connectionRefreshTimer
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running: root.state !== "RUNNING" && root.state !== "STARTING"
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repeat: false
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interval: 1000
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onTriggered: {
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_cppBuzzerConn.refresh()
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connectionRefreshTimer.start()
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}
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}
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Timer {
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id: running_refresh_timer
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running: root.state === "RUNNING"
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repeat: false
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interval: 1
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onTriggered: {
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if(_cppBuzzerConn.buzzer_triggered()){
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//the buzzer was pushed
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root.buzzer_offset = _cppBuzzerConn.get("offset")
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root.last_button_pressed = _cppBuzzerConn.get("lastpressed")
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root.stoppedTime = (root.last_button_pressed + root.buzzer_offset) - root.startTime
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root.state = "STOPPED"
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//time.text = ( root.stoppedTime / 1000 ).toFixed(3) + " sec"
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console.log("STOPPED: "+root.stoppedTime)
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}
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if(root.state === "RUNNING"){
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running_refresh_timer.start()
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}
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}
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}
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Timer {
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id: next_actionTimer
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property string action
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property double started_at
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running: false
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repeat: false
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onRunningChanged: {
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if(!running){
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started_at = 0
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if(action == "NONE"){
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time.text = "0.000 sec"
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}
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return
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}
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if(action === "at_marks"){
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started_at = new Date().getTime()
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time.text = "at your\nmarks"
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}
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else if(action === "ready"){
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started_at = new Date().getTime()
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time.text = "ready"
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}
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}
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onTriggered: {
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if(action === "at_marks"){
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at_marksSound.play()
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}
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else if(action === "ready"){
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action = "NONE"
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readySound.play()
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}
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}
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}
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SoundEffect {
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id: at_marksSound
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source: "qrc:/sounds/at_marks_1.wav"
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onPlayingChanged: {
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if(!playing && root.state==="STARTING"){
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if(_cppAppSettings.loadSetting("ready_en") === "true"){
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next_actionTimer.action = "ready"
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next_actionTimer.interval = _cppAppSettings.loadSetting("ready_delay")>0 ? _cppAppSettings.loadSetting("ready_delay"):1
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next_actionTimer.start()
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}
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else{
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startSound.play()
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}
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}
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}
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}
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SoundEffect {
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id: readySound
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source: "qrc:/sounds/ready_1.wav"
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onPlayingChanged: {
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if(!playing && root.state==="STARTING"){
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startSound.play()
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}
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}
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}
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SoundEffect {
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//start sound
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id: startSound
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source: "qrc:/sounds/OFFICAL_IFSC_STARTIGNAL.wav"
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onPlayingChanged: {
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if(!playing && root.state==="STARTING"){
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root.startTime = _cppBuzzerConn.get("currtime")
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root.currTime = _cppBuzzerConn.get("currtime")
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time.text = ( ( root.currTime - root.startTime ) / 1000 ).toFixed(3) + " sec"
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root.state = "RUNNING"
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}
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}
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}
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/*------------------------
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Timer text an upper line
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------------------------*/
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Item {
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id: time_container
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anchors {
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top: parent.top
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left: parent.left
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right: root.landscape() ? startButt.left:parent.right
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bottom: root.landscape() ? parent.bottom:startButt.top
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bottomMargin: root.landscape() ? undefined:parent.height * 0.1
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rightMargin: root.landscape() ? parent.width * 0.05:0
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}
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//height: root.landscape() ? undefined:parent.height * 0.15
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Label {
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id: time
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text: "Click start to start"
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anchors.centerIn: parent
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//font.pixelSize: root.landscape() ? parent.width * 0.1:parent.height * 0.3
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elide: "ElideRight"
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}
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}
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Image {
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id: buzzerLogo
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source: "qrc:/graphics/icons/buzzer_black.png"
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mipmap: true
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anchors {
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top: parent.top
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topMargin: 10
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left: parent.left
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leftMargin: 10
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}
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visible: _cppBuzzerConn.get("connected")===1
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height: root.landscape()? root.height*0.1:root.width*0.1
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width: height
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Component.onCompleted: {
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visible= _cppBuzzerConn.get("connected")===1
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}
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Timer {
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interval: 100
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running: true
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repeat: true
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onTriggered: {
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buzzerLogo.visible= _cppBuzzerConn.get("connected")===1
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}
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}
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}
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Rectangle {
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id: upper_line
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width: root.landscape() ? 1:parent.width
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height: root.landscape() ? parent.height:1
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color: "grey"
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anchors.left: root.landscape() ? time_container.right:parent.left
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anchors.top: root.landscape() ? parent.top:time_container.bottom
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anchors.bottom: root.landscape() ? parent.bottom:undefined
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}
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/*----------------------
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Start button
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----------------------*/
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Button {
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id : startButt
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text: "start"
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property int size: root.landscape() ? parent.width * 0.5:parent.height * 0.5
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anchors {
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bottom: parent.bottom
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bottomMargin: root.height * 0.5 - height * 0.5
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right: parent.right
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rightMargin: root.width * 0.5 - width * 0.5
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}
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contentItem: Text {
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//make text disappear
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}
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height: root.landscape() ? size > parent.height * 0.9 ? parent.height * 0.9:size : size
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width: root.landscape() ? size : size > parent.width * 0.9 ? parent.width * 0.9:size
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onPressedChanged: {
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if(pressed){
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background.color = "lightgrey"
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}
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else {
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background.color = "white"
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}
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}
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background: Rectangle {
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color: "white"
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border.color: "grey"
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border.width: 1
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radius: width / 2
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Label {
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id: startButt_text
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text: startButt.text
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anchors.centerIn: parent
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font.pixelSize: parent.height * 0.16
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font.family: "Helvetica"
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}
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}
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onClicked: {
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switch(root.state) {
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case "":
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root.state = "IDLE"
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case "IDLE":
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root.state = "STARTING"
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if(_cppAppSettings.loadSetting("at_marks_en") === "true"){
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next_actionTimer.action = "at_marks"
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next_actionTimer.interval = _cppAppSettings.loadSetting("at_marks_delay")>0 ? _cppAppSettings.loadSetting("at_marks_delay"):1
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next_actionTimer.start()
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return
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}
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if(_cppAppSettings.loadSetting("ready_en") === "true"){
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next_actionTimer.action = "ready"
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next_actionTimer.interval = _cppAppSettings.loadSetting("ready_delay")>0 ? _cppAppSettings.loadSetting("ready_delay"):1
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next_actionTimer.start()
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return
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}
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startSound.play()
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break
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case "RUNNING":
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root.stoppedTime = new Date().getTime() - root.startTime
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time.text = ( root.stoppedTime / 1000 ).toFixed(3) + " sec"
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root.state = "STOPPED"
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break
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case "STOPPED":
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root.state = "IDLE"
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break
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}
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}
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}
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ProgressCircle {
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id: prog
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anchors.fill: startButt
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opacity: next_actionTimer.started_at > 0 ? 1:0
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lineWidth: 5
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arcBegin: 0
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arcEnd: 360 * (( next_actionTimer.interval - ( new Date().getTime() - next_actionTimer.started_at ) ) / next_actionTimer.interval)
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colorCircle: "grey"
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animationDuration: 0
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Timer {
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id: prog_refresh
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running: parent.opacity === 1
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interval: 1
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repeat: true
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onTriggered: {
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prog.arcEnd = 360 * (( next_actionTimer.interval - ( new Date().getTime() - next_actionTimer.started_at ) ) / next_actionTimer.interval)
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}
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}
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}
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/*----------------------
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Cancel button
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----------------------*/
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RoundButton {
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id: cancelButt
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text: "cancel"
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anchors {
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right: startButt.right
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bottom: startButt.bottom
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}
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contentItem: Text {
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//make text disappear
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}
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height: startButt.height * 0.3
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scale: 0
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width: height
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enabled: root.state === "STARTING"
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onPressedChanged: {
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if(pressed){
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background.color = "lightgrey"
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}
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else {
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background.color = "white"
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}
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}
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onClicked: {
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root.stoppedTime = 0
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time.text = "false start"
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root.state = "STOPPED"
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next_actionTimer.stop()
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at_marksSound.stop()
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readySound.stop()
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startSound.stop()
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}
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Behavior on scale {
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PropertyAnimation {
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duration: 200
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}
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}
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background: Rectangle {
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color: "white"
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border.color: "grey"
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border.width: 1
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radius: width / 2
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Label {
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id: cancelButt_text
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text: cancelButt.text
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anchors.centerIn: parent
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font.pixelSize: parent.height * 0.16
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font.family: "Helvetica"
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}
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}
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}
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/*------
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Popups
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------*/
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SettingsDialog{
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id: settingsDialog
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}
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ProfilesDialog {
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id: profilesDialog
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}
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/*-------------------
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lower line and menu
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-------------------*/
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Rectangle {
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width: root.landscape() ? 1:parent.width
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height: root.landscape() ? parent.height:1
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color: "grey"
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anchors.right: root.landscape() ? menu_container.left:parent.right
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anchors.bottom: root.landscape() ? parent.bottom:menu_container.top
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anchors.top: root.landscape() ? parent.top:undefined
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}
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Item {
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id: menu_container
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anchors {
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bottom: parent.bottom
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right: parent.right
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left: root.landscape() ? startButt.right:parent.left
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top: root.landscape() ? parent.top:startButt.bottom
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topMargin: root.landscape() ? undefined:parent.height * 0.1
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leftMargin: root.landscape() ? parent.width * 0.05:0
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}
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RoundButton {
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id: settingsButt
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anchors {
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//center
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verticalCenter: root.landscape() ? undefined:parent.verticalCenter
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horizontalCenter: root.landscape() ? parent.horizontalCenter:undefined
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//set anchors
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left: root.landscape() ? undefined:parent.left
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top: root.landscape() ? parent.top:undefined
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//align in landscape mode
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topMargin: root.landscape() ? (parent.height - (height * 2)) / 3:undefined
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//align in portrait mode
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leftMargin: root.landscape() ? undefined:(parent.width - width * 2) / 3
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}
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height: root.landscape() ? parent.width * 0.7:parent.height * 0.7
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width: height
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onPressedChanged: {
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if(pressed){
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background.color = "lightgrey"
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}
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else {
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background.color = "white"
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}
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}
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onClicked: {
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settingsDialog.open()
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}
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background: Rectangle {
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color: "white"
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border.color: "grey"
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border.width: 1
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radius: width / 2
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Image {
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id: settungsButt_Image
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source: "qrc:/graphics/icons/settings.png"
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anchors.centerIn: parent
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height: parent.height * 0.7
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width: parent.width * 0.7
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mipmap: true
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}
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}
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}
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RoundButton {
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id: profilesButt
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anchors {
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verticalCenter: root.landscape() ? undefined:parent.verticalCenter
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horizontalCenter: root.landscape() ? parent.horizontalCenter:undefined
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left: root.landscape() ? undefined:settingsButt.right
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top: root.landscape() ? settingsButt.bottom:undefined
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topMargin: root.landscape() ? (parent.height - (height * 2)) / 3:undefined
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leftMargin: root.landscape() ? undefined:(parent.width - width * 2) / 3
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}
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height: root.landscape() ? parent.width * 0.7:parent.height * 0.7
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width: height
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onPressedChanged: {
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if(pressed){
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background.color = "lightgrey"
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}
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else {
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background.color = "white"
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}
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}
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onClicked: {
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profilesDialog.open()
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}
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background: Rectangle {
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color: "white"
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border.color: "grey"
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border.width: 1
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radius: width / 2
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Image {
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id: profilesButt_Image
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source: "qrc:/graphics/icons/user.png"
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anchors.centerIn: parent
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height: parent.height * 0.5
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width: parent.width * 0.5
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mipmap: true
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}
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}
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}
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}
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/*----------------------
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Timer states
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----------------------*/
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states: [
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State {
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name: "IDLE"
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//state for the start page
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PropertyChanges { target: time; text: "Click start to start"; font.pixelSize: root.landscape() ? parent.width * 0.1:parent.height * 0.3; scale: 1 }
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PropertyChanges {
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target: time_container;
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anchors.bottomMargin: root.landscape() ? undefined:parent.height * 0.1;
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anchors.rightMargin: root.landscape() ? parent.height * 0.05:0
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}
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PropertyChanges {
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target: startButt;
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enabled: true; text: "start";
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size: root.landscape() ? parent.width * 0.5:parent.height * 0.5
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anchors.bottomMargin: parent.height * 0.5 - startButt.height * 0.5
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anchors.rightMargin: parent.width * 0.5 - startButt.width * 0.5
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}
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},
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State {
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name: "STARTING"
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//state for the start sequence
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PropertyChanges { target: startButt; enabled: false; text: "starting...";
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anchors.rightMargin: root.landscape() ? parent.width * 0.05:parent.width * 0.5 - startButt.width * 0.5 //put the button more to the right to hide the menu (only in landscape mode)
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anchors.bottomMargin: root.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.1 //put the button lower to hide the menu (only in portrait mode)
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}
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PropertyChanges { target: time; text: "0.000 sec"; font.pixelSize: root.landscape() ? parent.width * 0.2:parent.height * 0.3; scale: 1 }
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PropertyChanges { target: cancelButt; scale: 1}
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PropertyChanges { target: menu_container; }
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},
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State {
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name: "RUNNING"
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//state when the timer is running
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PropertyChanges { target: time; text: ( ( root.currTime - root.startTime ) / 1000 ).toFixed(3) + " sec"; font.pixelSize: root.landscape() ? parent.width * 0.2:parent.height * 0.3; scale: 1 }
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PropertyChanges { target: startButt; enabled: true;
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text: "stop"
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anchors.rightMargin: root.landscape() ? parent.width * 0.05:parent.width * 0.5 - startButt.width * 0.5 //put the button more to the right to hide the menu (only in landscape mode)
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anchors.bottomMargin: root.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.1 //put the button lower to hide the menu (only in portrait mode)
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}
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},
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State {
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name: "STOPPED"
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//state when the meassuring is over
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PropertyChanges {
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target: time; text: root.stoppedTime > 0 ? ( root.stoppedTime / 1000 ).toFixed(3) + " sec":"false start";
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font.pixelSize: root.landscape() ? parent.width * 0.15:parent.height * 0.1;
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scale: 1
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}
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PropertyChanges {
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target: startButt;
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enabled: true; text: "reset";
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size: root.landscape() ? parent.height * 0.35:parent.height * 0.2;
|
|
anchors.bottomMargin: root.landscape() ? parent.height * 0.5 - startButt.height * 0.5:parent.height * 0.2 - startButt.height * 0.5
|
|
anchors.rightMargin: root.landscape() ? parent.height * 0.2 - startButt.height * 0.5:parent.width * 0.5 - startButt.width * 0.5
|
|
}
|
|
PropertyChanges {
|
|
target: time_container;
|
|
anchors.rightMargin: root.landscape() ? 0-startButt.width/2:undefined
|
|
anchors.bottomMargin: root.landscape() ? undefined:0-startButt.height/2
|
|
}
|
|
}
|
|
]
|
|
|
|
/*----------------------
|
|
Timer animations
|
|
----------------------*/
|
|
transitions: [
|
|
Transition {
|
|
NumberAnimation { properties: "size,rightMargin,height,width,bottomMargin,font.pixelSize"; easing.type: Easing.InOutQuad; duration: 700 }
|
|
},
|
|
Transition {
|
|
to: "STOPPED"
|
|
NumberAnimation { properties: "size,rightMargin,height,width,bottomMargin,font.pixelSize"; easing.type: Easing.InOutQuad; duration: 700 }
|
|
},
|
|
Transition {
|
|
to: "IDLE"
|
|
NumberAnimation { properties: "size,rightMargin,height,width,bottomMargin,font.pixelSize"; easing.type: Easing.InOutQuad; duration: 700 }
|
|
FadeAnimation { target: time; fadeDuration_out: 1000; fadeDuration_in: 0}
|
|
},
|
|
|
|
Transition {
|
|
to: "RUNNING"
|
|
//disable transitions for the RUNNING state
|
|
}
|
|
]
|
|
|
|
/*----------------------
|
|
Timer functions
|
|
----------------------*/
|
|
function landscape(){
|
|
return(root.height < root.width)
|
|
}
|
|
}
|
|
}
|