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app/sources/buzzerconn.cpp

361 lines
10 KiB
C++

/*
Speed Climbing Stopwatch - Simple Stopwatch for Climbers
Copyright (C) 2018 Itsblue Development - Dorian Zeder
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, version 3 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "headers/buzzerconn.h"
BuzzerConn::BuzzerConn(QObject *parent, QString ip, int port) : QObject(parent)
{
// initialize TcpSocket for communication with the extentions
this->socket = new QTcpSocket();
// initialize Qdate
this->date = new QDateTime;
this->latest_button_pressed = 0;
// set ip and port
this->ip = ip;
this->port = port;
//standard state: disconnected
this->setState("disconnected");
}
bool BuzzerConn::connect()
{
// function to connect to buzzer
qDebug() << "connecting...";
setState("connecting");
//setup loop to wait until the connection has finished
QEventLoop loop;
QTimer timer;
timer.setSingleShot(true);
// quit the loop when the timer times out
loop.connect(&timer, SIGNAL(timeout()), &loop, SLOT(quit()));
//quit the loop when the connection was established
loop.connect(this->socket, SIGNAL(connected()), &loop, SLOT(quit()));
// start the timer before starting to connect
timer.start(3000);
//connect
this->socket->connectToHost(this->ip, this->port);
//wait for the connection to finish (programm gets stuck in here)
loop.exec();
//loop finished
if(timer.remainingTime() == -1){
//the time has been triggered -> timeout
setState("disconnected");
return(false);
}
// stop the timer as the connection has been established
timer.stop();
// get the timestamps ( last_pressed and current_timestamp ) from the extention
QList<double> times = gettimes(2000, true);
if(times[0] == 200.0){
//if the request was successfull, set last_triggered and
this->latest_button_pressed = times[2];
for(int i=0;i<=100;i++){
// middle the offset 100 times
this->connection_progress = i;
emit this->progressChanged();
if(!calcoffset(this->gettimes(1000, false))){
// if a request fails, cancle the connection process
this->connection_progress = 100;
setState("disconnected");
return(false);
}
}
// after middeling the offset for 100 times set the state to connected and quit
setState("connected");
return(true);
}
else{
//if not, cancel
setState("disconnected");
return(false);
}
}
bool BuzzerConn::calcoffset(QList<double> times)
{
//function that recieves the current time of the extention,
//puts it into the latest offsets list and
//calculates the avarage offset
//if there are not enoug items in the list (0=status of the request (200 = success ...); 1 = timestamp that has to be added to the list)
if(times.length() != 2){
return(false);
}
if(times[0] == 200.0){
// if the given request was a successfull request, calculate the offset
double offset = date->currentMSecsSinceEpoch() - times[1];
//check if the list contains more than or 100 values
if(this->latest_offsets.length()>=100){
//if so, delete the first (oldest) one
this->latest_offsets.removeFirst();
}
//append the new offset to the list
this->latest_offsets.append(offset);
//variable to store the avarage
double mem = 0;
for(int i=0;i<latest_offsets.length();i++){
//go through the list and add all offsets
mem += latest_offsets[i];
}
//calculate the avarage
this->offset = mem / double(latest_offsets.length());
//emit that the offset has changed
emit offsetChanged();
//qDebug("%20f", this->offset);
return(true);
}
else {
//if the given request was not valid, return false
return(false);
}
}
QList<double> BuzzerConn::gettimes(int timeout, bool bothTimes)
{
// function to recieve the timestamps (last_triggered, current_timestamp) from the extentions
//list to store the return code of the request and the timestamps
QList<double> times;
//variable to store answer of the extention
signed long ret;
//send request to extention
ret = this->sendCommand("GET_TIMESTAMP", timeout);
if(ret >= 0){
// if it is higer than 0 (=success) append the return code
times.append(double(200));
//and the timestamp
times.append(double(ret));
if(bothTimes){
//if both timstamps were requested do the same thing again for the other one (last_triggered)
ret = this->sendCommand("GET_LASTPRESSED", timeout);
if(ret >= 0){
//if the reuest was successfull, append the value to the list
times.append(double(ret));
}
else {
// if not, change the return code
times[0] = ret;
}
}
}
else {
// if not, append the return code
times.append(ret);
}
//return the list
return(times);
}
double BuzzerConn::get(QString key)
{
// function to get all kinds of data
if(key == "offset"){
// get the offset of the extention
return(this->offset);
}
else if (key == "lastpressed") {
// get the last_triggered timestamp of the extention
return(this->latest_button_pressed);
}
else if( key == "currtime") {
// get the current time
return(this->date->currentMSecsSinceEpoch());
}
else if( key == "connection_progress") {
//get the connection progress
return(this->connection_progress);
}
else if( key == "connected") {
// get the state of the connection
if(this->state == "connected"){
return(1);
}
return(0);
}
return(0);
}
bool BuzzerConn::refresh()
{
// function that has to be called frequently to refresh the connection
// check if the extention has been triggered
// sends one command the pending command list
// and calculates the offset once
if(this->state != "connected"){
// if the extention is not connected return
return(false);
}
//send one of the pending commands
if(pending_commands.length() > 0){
//get the irst command in the list
QString command = this->pending_commands.first();
//send the command
signed long retval = this->sendCommand(command, 2000);
if(retval > 0){
//if the request has been successfull, remove the command from the list
this->pending_commands.removeFirst();
}
}
// get the timestamps from the extention
QList<double> ret = this->gettimes(2000);
if(ret[0] >= 0){
//if the request has been successfull check if the last_triggered timestamp has changed
if(ret[2] > this->latest_button_pressed){
// if it has, set it
this->latest_button_pressed = ret[2];
//and emit the trggered signal
emit triggered();
}
// as the requst as been sucessfull, reset the error counter
this->errors = 0;
// calculate the offset on time and return
return(this->calcoffset(ret));
}
else {
// if not add one to the error conter
this->errors ++;
if(this->errors > errors_until_disconnect){
// if the error counter is too high, disconnect
this->socket->disconnectFromHost();
this->setState("disconnected");
}
// return false
return(false);
}
}
signed long BuzzerConn::sendCommand(QString command, int timeout){
//function to send a commnd to the extention
//if there is any data in the storage, clear it
if(this->socket->bytesAvailable() > 0){
this->socket->readAll();
}
//send request to the socket server
QByteArray arrBlock;
QDataStream out(&arrBlock, QIODevice::WriteOnly);
out << quint16(0) << command;
out.device()->seek(0);
out << quint16(arrBlock.size() - sizeof(quint16));
this->socket->write(arrBlock);
//now wait for the extention to answer
QEventLoop loop;
QTimer timer;
timer.setSingleShot(true);
//quit the loop if the timer times out
loop.connect(&timer, SIGNAL(timeout()), &loop, SLOT(quit()));
//or if the request is anwered
loop.connect(socket, SIGNAL(readyRead()), &loop, SLOT(quit()));
//start the timer
timer.start(timeout);
//start the loop
loop.exec();
//loop finished
if(timer.remainingTime() == -1){
//the time has been triggered -> timeout
return(-1);
}
// stop the timer
timer.stop();
//if the data is not 4 bytes long it is invalid -> clear and terminate
if(this->socket->bytesAvailable() != 4){
this->socket->readAll();
return(-2);
}
long data = 0;
// read four bytes and cast them as a double
this->socket->read((char*)&data,4);
//return the data
return data;
}
void BuzzerConn::appendCommand(QString command){
this->pending_commands.append(command);
}
void BuzzerConn::setIP(const QString &ipAdress){
this->ip = ipAdress;
}
QString BuzzerConn::getIP() const
{
return(this->ip);
}
QString BuzzerConn::getState() const
{
return(this->state);
}
void BuzzerConn::setState(QString newState){
this->state = newState;
emit stateChanged();
}
int BuzzerConn::getProgress() const
{
return(connection_progress);
}
double BuzzerConn::getOffset() const
{
return(this->offset);
}
double BuzzerConn::getLastTriggered() const
{
return(this->latest_button_pressed);
}