90 lines
2.4 KiB
C++
90 lines
2.4 KiB
C++
#ifndef CLIMBINGRACE_H
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#define CLIMBINGRACE_H
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#include <QObject>
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#include <QSound>
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#include <QSoundEffect>
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#include <QMediaPlayer>
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#include "headers/baseconn.h"
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#include "headers/appsettings.h"
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#include "headers/speedtimer.h"
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class ClimbingRace : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(int state READ getState NOTIFY stateChanged)
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Q_PROPERTY(QVariant timers READ getTimerTextList NOTIFY timerTextChanged)
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Q_PROPERTY(QString baseStationState READ getBaseStationState NOTIFY baseStationStateChanged)
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Q_PROPERTY(QVariant baseStationConnections READ getBaseStationConnections NOTIFY baseStationConnectionsChanged)
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Q_PROPERTY(double nextStartActionDelayProgress READ getNextStartActionDelayProgress NOTIFY nextStartActionDelayProgressChanged)
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public:
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explicit ClimbingRace(QObject *parent = nullptr);
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enum raceState { IDLE, STARTING, RUNNING, STOPPED };
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raceState state;
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enum raceMode { LOCAL, REMOTE };
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raceMode mode;
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private:
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AppSettings * appSettings;
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BaseConn * baseConn;
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QMediaPlayer * player;
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QTimer * baseStationSyncTimer;
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QTimer * timerTextRefreshTimer;
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QTimer * nextStartActionTimer;
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QList<SpeedTimer *> speedTimers;
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int nextStartAction;
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// 0 : 'at your marks'
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// 1 : 'ready'
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// 2 : 'start'
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double nextStartActionDelayProgress;
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// helper vars
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QVariantList qmlTimers;
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private slots:
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// helper functions
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void playSoundsAndStartRace();
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bool playSound(QString path);
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void setState(raceState newState);
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void refreshMode();
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void refreshTimerText();
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signals:
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void nextStartActionChanged(int nextStartAction);
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void nextStartActionDelayProgressChanged();
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void stateChanged(int state);
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void timerTextChanged();
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void baseStationStateChanged();
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void baseStationConnectionsChanged();
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public slots:
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Q_INVOKABLE int startRace();
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Q_INVOKABLE int stopRace(int type);
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Q_INVOKABLE int resetRace();
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void syncWithBaseStation();
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// functions for qml
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Q_INVOKABLE int getState();
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Q_INVOKABLE QVariant getTimerTextList();
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Q_INVOKABLE double getNextStartActionDelayProgress();
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Q_INVOKABLE void writeSetting(QString key, QVariant value);
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Q_INVOKABLE QString readSetting(QString key);
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Q_INVOKABLE bool connectBaseStation();
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Q_INVOKABLE QString getBaseStationState();
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Q_INVOKABLE QVariant getBaseStationConnections();
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};
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#endif // CLIMBINGRACE_H
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