58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
#ifndef BUZZERCONN_H
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#define BUZZERCONN_H
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#include <QObject>
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#include <QObject>
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#include <QDir>
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#include <QUrl>
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#include <QtNetwork>
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#include <QAuthenticator>
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#include <QDesktopServices>
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#include <QDateTime>
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typedef struct strReturnData{
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int status_code;
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QString text;
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}ReturnData_t;
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class BuzzerConn : public QObject
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{
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Q_OBJECT
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public:
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explicit BuzzerConn(QObject *parent = nullptr);
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double offset;
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QList<double> latest_offsets;
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double latest_button_pressed;
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double starttime;
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bool connected;
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int connection_progress;
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QString buzz_url;
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private:
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QNetworkAccessManager *networkManager;
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QNetworkAccessManager *reloadNetworkManager;
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QDateTime *date;
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signals:
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public slots:
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ReturnData_t senddata(QNetworkAccessManager * NetMan, QUrl serviceUrl, int timeout);
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//function to communicate with the buzzer
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Q_INVOKABLE QList<double> gettimes(int timeout);
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//function to get the times from the buzzer as a list with the normal network manager
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Q_INVOKABLE bool connect();
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//function to connect to buzzer
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Q_INVOKABLE bool calcoffset(QList<double> times);
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//function that calculates the average time offset between the buzzer and the device
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Q_INVOKABLE bool buzzer_triggered();
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//function that checks ih the buzzer has been pushed since the last call of this function
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Q_INVOKABLE bool start();
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//syncs the buzzer and the base to make a start possible
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Q_INVOKABLE double get(QString key);
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//can return some things (offset, lastpressed, currtime, connection_progress, connected)
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Q_INVOKABLE QString test();
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Q_INVOKABLE bool refresh();
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//refreshed the connection to the buzzer
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};
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#endif // BUZZERCONN_H
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