71 lines
1.8 KiB
C++
71 lines
1.8 KiB
C++
#ifndef SCSTWAPPBACKEND_H
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#define SCSTWAPPBACKEND_H
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#include <QObject>
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#include <scstwclient.h>
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#include <scstwrace.h>
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#include <ScStw.hpp>
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#include <scstwremotemonitorrace.h>
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#include "headers/scstwappsettings.h"
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class ScStwAppBackend : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(int mode READ getMode NOTIFY modeChanged)
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Q_PROPERTY(ScStwRace* race READ getRace NOTIFY raceChanged)
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Q_PROPERTY(ScStwClient *scStwClient READ getScStwClient NOTIFY scStwClientChanged)
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Q_PROPERTY(ScStwAppSettings *settings READ getSettings NOTIFY settingsChanged)
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public:
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explicit ScStwAppBackend(QObject *parent = nullptr);
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enum RaceMode { LOCAL, REMOTE };
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private:
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RaceMode mode;
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ScStwAppSettings * appSettings;
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ScStwClient * scStwClient;
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QTimer * timerTextRefreshTimer;
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ScStwRace * localRace;
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ScStwRemoteMonitorRace * remoteRace;
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public slots:
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// functions for qml
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Q_INVOKABLE ScStwRace *getRace();
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Q_INVOKABLE ScStwClient *getScStwClient();
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Q_INVOKABLE ScStwAppSettings *getSettings();
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Q_INVOKABLE int getMode();
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// athlete management
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Q_INVOKABLE QVariant getAthletes();
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Q_INVOKABLE bool createAthlete( QString userName, QString fullName );
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Q_INVOKABLE bool deleteAthlete( QString userName );
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Q_INVOKABLE bool selectAthlete( QString userName, int timerId );
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Q_INVOKABLE QVariant getResults( QString userName );
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private slots:
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void refreshTimerText();
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void refreshMode();
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void reloadRaceSettings();
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void reloadBaseStationIpAdress();
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void handleSettingChange(int keyInt, int keyLevel, QVariant value);
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signals:
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void modeChanged();
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void raceChanged();
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void scStwClientChanged();
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void settingsChanged();
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void baseStationStateChanged();
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void baseStationConnectionsChanged();
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void baseStationPropertiesChanged();
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};
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#endif // SCSTWAPPBACKEND_H
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