341 lines
9.3 KiB
QML
341 lines
9.3 KiB
QML
import QtQuick 2.0
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import QtQuick.Controls 2.0
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import QtGraphicalEffects 1.0
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import QtQuick.Layouts 1.0
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import "../components"
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import "../components/layout"
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import de.itsblue.ScStw 2.0
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import de.itsblue.ScStw.Styling 2.0
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import de.itsblue.ScStw.Styling.Components 1.0
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Item {
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id: control
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// ----------------------------------
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// -- Start / Stop / Reset button ---
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// ----------------------------------
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GridLayout {
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id: centerLayout
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anchors.centerIn: parent
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width: parent.width
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height: parent.height
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columns: app.landscape() ? 2:1
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rows: app.landscape() ? 1:2
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Item {
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Rectangle {
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anchors.fill: parent
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color: "green"
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}
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}
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FancyButton {
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id: mainActionButton
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property double size
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Layout.alignment: Layout.Center
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Layout.preferredHeight: app.landscape() ? width:Math.min(control.width * size, control.height * size)
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Layout.preferredWidth: app.landscape() ? Math.min(control.width * size, control.height * size):height
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onClicked: {
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var ret;
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switch(speedBackend.race.state) {
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case ScStwRace.IDLE:
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ret = speedBackend.race.start()
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break;
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case ScStwRace.PREPAIRING:
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case ScStwRace.WAITING:
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case ScStwRace.STARTING:
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ret = speedBackend.race.cancel()
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break;
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case ScStwRace.RUNNING:
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ret = speedBackend.race.stop()
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break;
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case ScStwRace.STOPPED:
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ret = speedBackend.race.reset()
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break;
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}
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if(ret !== 200)
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console.log("Error executing main button action: " + ret)
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}
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/*Behavior on Layout.preferredWidth {
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enabled: !app.landscape()
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NumberAnimation {
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duration: 3000
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}
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}
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Behavior on Layout.preferredHeight {
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enabled: app.landscape()
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NumberAnimation {
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duration: 3000
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}
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}*/
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}
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}
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states: [
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State {
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name: ScStwRace.IDLE
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PropertyChanges {
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target: mainActionButton
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size: 0.8
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Layout.preferredHeight: app.landscape() ? control.height * 0.8 : Math.min(control.width * 0.8, control.height * 0.8)
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Layout.preferredWidth: app.landscape() ? Math.min(control.width * 0.8, control.height * 0.8) : control.width * 0.8
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text: "start"
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}
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PropertyChanges {
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target: centerLayout
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anchors.verticalCenterOffset: 0
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anchors.horizontalCenterOffset: 0
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}
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},
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State {
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name: ScStwRace.PREPAIRING
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PropertyChanges {
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target: mainActionButton
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size: 0.8
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text: "cancel"
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}
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},
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State {
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name: ScStwRace.WAITING
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PropertyChanges {
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target: mainActionButton
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size: 0.8
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text: "cancel"
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}
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},
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State {
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name: ScStwRace.STARTING
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PropertyChanges {
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target: mainActionButton
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size: 0.8
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text: "cancel"
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}
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},
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State {
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name: ScStwRace.STOPPED
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PropertyChanges {
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target: mainActionButton
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size: 0.8
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Layout.preferredHeight: app.landscape() ? control.height * 0.8 : Math.min(control.width * 0.8, control.height * 0.8)
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Layout.preferredWidth: app.landscape() ? Math.min(control.width * 0.8, control.height * 0.8) : control.width * 0.8
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text: "reset"
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}
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PropertyChanges {
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target: centerLayout
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//anchors.verticalCenterOffset: app.landscape() ? 0:-centerLayout.height * 0.5
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//anchors.horizontalCenterOffset: app.landscape() ? -centerLayout.width * 0.5:0
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}
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}
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]
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/*
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DelayButton {
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id : startButt
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text: "start"
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property int size: app.landscape() ? parent.width * 0.5:parent.height * 0.5
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property color backgroundColor: appTheme.theme.colors.button
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property bool progressControlActivated: speedBackend.scStwClient.state === ScStwClient.CONNECTED && app.state === "RUNNING"
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delay: progressControlActivated ? 2000:0
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anchors {
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bottom: parent.bottom
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bottomMargin: app.height * 0.5 - height * 0.5
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right: parent.right
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rightMargin: app.width * 0.5 - width * 0.5
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}
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height: app.landscape() ? Math.min(size, parent.height * 0.9) : Math.min(size, parent.width * 0.9)
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width: height
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Text {
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id: startButt_text
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text: startButt.text
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anchors.centerIn: parent
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font.pixelSize: parent.height * 0.16
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font.family: "Helvetica"
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color: enabled ? appTheme.theme.colors.text:appTheme.theme.colors.disabledText
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}
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Behavior on text {
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//animate a text change
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enabled: true
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FadeAnimation {
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target: startButt_text
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}
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}
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onClicked: {
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if(startButt.progressControlActivated && progress < 1.0)
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return
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startButt.progress = 0
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switch(app.state) {
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case "IDLE":
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app.start()
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break
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case "RUNNING":
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app.stop()
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break
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case "STOPPED":
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case "INCIDENT":
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app.reset()
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break
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}
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}
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contentItem: Text {
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}
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background: Item {
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RectangularGlow {
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glowRadius: 0.001
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spread: 0.2
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color: "black"
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visible: true
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cornerRadius: startButtBackground.radius
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anchors.fill: startButtBackground
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scale: 0.75
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opacity: Math.pow( startButt.opacity, 100 )
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}
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Rectangle {
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id: startButtBackground
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implicitWidth: 100
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implicitHeight: 100
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color: startButt.down ? Qt.darker(startButt.backgroundColor, 1.2) : startButt.backgroundColor
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radius: size / 2
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readonly property real size: Math.min(startButt.width, startButt.height)
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width: size
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height: size
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anchors.fill: parent
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Behavior on color {
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ColorAnimation {
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duration: 200
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}
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}
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Canvas {
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id: canvas
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anchors.fill: parent
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visible: startButt.progressControlActivated
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Connections {
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target: startButt
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onProgressChanged: canvas.requestPaint()
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}
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onPaint: {
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var ctx = getContext("2d")
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ctx.clearRect(0, 0, width, height)
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ctx.strokeStyle = "grey"
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ctx.lineWidth = parent.width * 0.02
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ctx.beginPath()
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var startAngle = Math.PI * 0.5
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var endAngle = startAngle + startButt.progress * Math.PI * 2
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ctx.arc(width / 2, height / 2, width / 2 - ctx.lineWidth / 2 - 2, startAngle, endAngle)
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ctx.stroke()
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}
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}
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}
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}
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}
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ProgressCircle {
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id: prog
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property double progress: speedBackend.race.nextStartActionDetails[ScStwRace.NextStartActionDelayProgress]
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anchors.fill: startButt
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opacity: app.state === "STARTING" ? 1:0
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scale: startButt.scale
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lineWidth: prog.width * 0.02
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arcBegin: 0
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arcEnd: 360 * (1 - (progress > 0 ? progress:1))
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colorCircle: "grey"
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Behavior on opacity {
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NumberAnimation {
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duration: 200
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}
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}
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animationDuration: 0
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}
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FancyButton {
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id: cancelButt
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text: "cancel"
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anchors {
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right: startButt.right
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bottom: startButt.bottom
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}
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contentItem: Text {
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//make text disappear
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}
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height: startButt.height * 0.3
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scale: 0
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width: height
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enabled: app.state === "STARTING"
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onClicked: {
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app.cancel()
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}
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Behavior on scale {
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PropertyAnimation {
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duration: 200
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}
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}
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Text {
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id: cancelButt_text
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text: cancelButt.text
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anchors.centerIn: parent
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font.pixelSize: parent.height * 0.16
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font.family: "Helvetica"
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color: appTheme.theme.colors.text
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}
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backgroundColor: appTheme.theme.colors.button
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}*/
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}
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