347 lines
10 KiB
C++
347 lines
10 KiB
C++
#include "../headers/scstwappbackend.h"
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ScStwAppBackend::ScStwAppBackend(QObject *parent) : QObject(parent)
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{
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this->appSettings = new AppSettings(this);
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this->scStwClient = new ScStwClient();
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this->localRace = new ScStwRace(this);
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this->scStwClient->setIP(pGlobalAppSettings->loadSetting("baseStationIpAdress"));
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connect(this->scStwClient, &ScStwClient::stateChanged, this, &ScStwAppBackend::baseStationStateChanged);
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connect(this->scStwClient, &ScStwClient::stateChanged, this, &ScStwAppBackend::refreshMode);
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//connect(this->scStwClient, &ScStwClient::gotSignal, this, &ScStwAppBackend::handleBaseStationSignal);
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connect(this, &ScStwAppBackend::baseStationStateChanged, this, &ScStwAppBackend::baseStationPropertiesChanged);
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this->localRace->addTimer(new ScStwTimer(this));
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this->reloadRaceSettings();
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this->timerTextRefreshTimer = new QTimer(this);
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this->timerTextRefreshTimer->setInterval(1);
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this->timerTextRefreshTimer->setSingleShot(true);
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this->timerTextRefreshTimer->connect(this->timerTextRefreshTimer, &QTimer::timeout, this, &ScStwAppBackend::refreshTimerText);
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this->refreshTimerText();
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}
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// -------------------------
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// --- Base Station sync ---
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// -------------------------
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/**
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* @brief ScStwAppBackend::handleBaseStationUpdate
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*
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* Function to handle an update, sent by the base station, which indicates
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* that some remote value (like a state) has changed
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*
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* @param data
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*/
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/*
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void ScStwAppBackend::handleBaseStationSignal(ScStw::SignalKey key, QVariant data) {
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qDebug() << "got signal: " << data;
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switch (key) {
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case ScStw::RaceStateChanged:
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{
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// the remote race state has changed
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this->setState( ScStw::RaceState( data.toInt() ) );
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break;
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}
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case ScStw::TimersChanged:
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{
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// the remote timers have changed
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this->refreshRemoteTimers(data.toList());
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break;
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}
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case ScStw::NextStartActionChanged:
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{
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// the next start action has changed
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this->nextStartActionTotalDelay = data.toMap()["nextActionDelay"].toDouble();
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this->nextStartActionDelayStartedAt = this->date->currentMSecsSinceEpoch() - (this->nextStartActionTotalDelay * data.toMap()["nextActionDelayProg"].toDouble());
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this->nextStartAction = ScStw::NextStartAction( data.toMap()["nextAction"].toInt() );
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emit this->nextStartActionChanged();
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break;
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}
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case ScStw::ExtensionsChanged:
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{
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emit this->baseStationConnectionsChanged();
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break;
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}
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case ScStw::InvalidSignal:
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return;
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}
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}
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bool ScStwAppBackend::refreshRemoteTimers(QVariantList timers) {
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if(timers.length() != speedTimers.length()){
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// local timers are out of sync
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// delete all current timers
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foreach(SpeedTimer * locTimer, this->speedTimers){
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delete locTimer;
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}
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speedTimers.clear();
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foreach(QVariant remTimer, timers){
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// create a local timer for each remote timer
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this->speedTimers.append(new SpeedTimer(this));
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}
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}
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foreach(QVariant remTimer, timers){
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int currId = remTimer.toMap()["id"].toInt();
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speedTimers[currId]->startTime = this->date->currentMSecsSinceEpoch() - remTimer.toMap()["currentTime"].toDouble();
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speedTimers[currId]->stoppedTime = remTimer.toMap()["currentTime"].toDouble();
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speedTimers[currId]->reactionTime = remTimer.toMap()["reactionTime"].toDouble();
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speedTimers[currId]->setState(SpeedTimer::timerState(remTimer.toMap()["state"].toInt()));
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}
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return true;
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}
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*/
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// ------------------------
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// --- helper functions ---
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// ------------------------
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void ScStwAppBackend::refreshMode() {
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RaceMode newMode;
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if(this->scStwClient->getState() == ScStwClient::CONNECTED){
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newMode = REMOTE;
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}
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else {
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newMode = LOCAL;
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}
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if(this->mode != newMode){
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if(newMode == LOCAL){
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// if the new mode is local -> connection to base station has been lost
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// reset local race
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this->getRace()->reset();
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}
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this->mode = newMode;
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emit this->modeChanged();
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}
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}
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void ScStwAppBackend::refreshTimerText() {
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// --- refresh timer text ---
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if(this->getRace()->getState() == ScStwRace::RUNNING) {
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emit this->getRace()->timersChanged();
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}
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// --- refresh next start action delay progress ---
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if(this->getRace()->getState() == ScStwRace::STARTING) {
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emit this->getRace()->nextStartActionDetailsChanged();
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}
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this->timerTextRefreshTimer->start();
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}
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bool ScStwAppBackend::pairConnectedUsbExtensions() {
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QVariantMap ret = this->scStwClient->sendCommand(5002, "", 10000);
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qDebug() << ret;
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return ret["status"] == 200;
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}
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// - athlete management -
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QVariant ScStwAppBackend::getAthletes() {
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QVariantMap reply = this->scStwClient->sendCommand(4003);
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if(reply["status"] != 200){
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//handle Error!!
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qDebug() << "+ --- error getting athletes: " << reply["status"];
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return false;
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}
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QVariantMap tmpAthletes = reply["data"].toMap();
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//qDebug() << tmpAthletes;
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return tmpAthletes;
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}
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bool ScStwAppBackend::createAthlete(QString userName, QString fullName) {
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QVariant requestData = QVariantMap({{"fullName", fullName}, {"userName", userName}});
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QVariantMap reply = this->scStwClient->sendCommand(4001, requestData.toJsonValue());
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if(reply["status"] != 200){
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//handle Error!!
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qDebug() << "+ --- error creating athlete: " << reply["status"];
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return false;
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}
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return true;
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}
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bool ScStwAppBackend::deleteAthlete( QString userName ){
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QVariant requestData = QVariantMap({{"userName", userName}});
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QVariantMap reply = this->scStwClient->sendCommand(4002, requestData.toJsonValue());
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if(reply["status"] != 200){
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//handle Error!!
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qDebug() << "+ --- error deleting athlete: " << reply["status"];
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return false;
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}
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return true;
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}
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bool ScStwAppBackend::selectAthlete( QString userName, int timerId ){
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QVariant requestData = QVariantMap({{"userName", userName}, {"timerId", timerId}});
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QVariantMap reply = this->scStwClient->sendCommand(4000, requestData.toJsonValue());
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if(reply["status"] != 200){
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//handle Error!!
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qDebug() << "+ --- error selecting athlete: " << reply["status"];
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return false;
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}
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return true;
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}
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QVariant ScStwAppBackend::getResults( QString userName ){
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QVariantMap reply = this->scStwClient->sendCommand(4004, userName);
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if(reply["status"] != 200){
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//handle Error!!
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qDebug() << "+ --- error getting results: " << reply["status"];
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return false;
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}
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QVariantList tmpAthletes = reply["data"].toList();
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//qDebug() << tmpAthletes;
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return tmpAthletes;
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}
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// -------------------------
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// --- functions for qml ---
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// -------------------------
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ScStwRace* ScStwAppBackend::getRace() {
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switch (this->mode) {
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case LOCAL:
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return this->localRace;
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default:
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return nullptr;
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}
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}
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int ScStwAppBackend::getMode() {
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return this->mode;
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}
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void ScStwAppBackend::writeSetting(QString key, QVariant value) {
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if(this->mode == REMOTE && ScStw::baseStationSettingFromString(key) != ScStw::InvalidSetting ){
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this->scStwClient->writeRemoteSetting(ScStw::baseStationSettingFromString(key), value.toString());
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}
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else {
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this->appSettings->writeSetting(key, value);
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}
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this->reloadRaceSettings();
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}
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void ScStwAppBackend::writeSetting(ScStw::BaseStationSetting key, QVariant value) {
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if(ScStw::baseStationSettingToString(key) != "Invalid" ){
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this->writeSetting(ScStw::baseStationSettingToString(key), value);
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}
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}
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QString ScStwAppBackend::readSetting(QString key) {
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if(this->mode == REMOTE && ScStw::baseStationSettingFromString(key) != ScStw::InvalidSetting){
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return this->scStwClient->readRemoteSetting(ScStw::baseStationSettingFromString(key));
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}
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else {
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return this->appSettings->loadSetting(key);
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}
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}
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QString ScStwAppBackend::readSetting(ScStw::BaseStationSetting key) {
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if(ScStw::baseStationSettingToString(key) != "Invalid") {
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return this->readSetting(ScStw::baseStationSettingToString(key));
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}
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return "false";
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}
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void ScStwAppBackend::reloadRaceSettings() {
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this->getRace()->writeStartActionSetting(
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ScStwRace::AtYourMarks,
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this->appSettings->loadSetting(ScStw::baseStationSettingToString(ScStw::AtYourMarksSoundEnableSetting)) == "true",
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this->appSettings->loadSetting(ScStw::baseStationSettingToString(ScStw::AtYourMarksSoundDelaySetting)).toDouble()
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);
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this->getRace()->writeStartActionSetting(
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ScStwRace::Ready,
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this->appSettings->loadSetting(ScStw::baseStationSettingToString(ScStw::ReadySoundEnableSetting)) == "true",
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this->appSettings->loadSetting(ScStw::baseStationSettingToString(ScStw::ReadySoundDelaySetting)).toDouble()
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);
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this->getRace()->setSoundVolume(1);
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}
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void ScStwAppBackend::connectBaseStation() {
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this->reloadBaseStationIpAdress();
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this->scStwClient->connectToHost();
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}
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void ScStwAppBackend::disconnectBaseStation() {
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this->scStwClient->closeConnection();
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}
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QString ScStwAppBackend::getBaseStationState() {
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switch (this->scStwClient->getState()) {
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case ScStwClient::CONNECTED:
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return "connected";
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case ScStwClient::CONNECTING:
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return "connecting";
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case ScStwClient::DISCONNECTED:
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return "disconnected";
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case ScStwClient::INITIALISING:
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return "initialising";
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}
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return "";
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}
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QVariant ScStwAppBackend::getBaseStationConnections() {
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return scStwClient->getConnections();
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}
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QVariantMap ScStwAppBackend::getBaseStationProperties() {
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QVariantMap firmware = {{"version", this->scStwClient->getFirmwareVersion()}, {"upToDate", this->scStwClient->isFirmwareUpToDate()}};
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return {{"firmware", firmware}, {"timeOffset", this->scStwClient->getTimeOffset()}};
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}
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bool ScStwAppBackend::updateBasestationFirmware() {
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return this->scStwClient->updateFirmware();
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}
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bool ScStwAppBackend::updateBasestationTime() {
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return this->scStwClient->updateTime();
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}
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bool ScStwAppBackend::reloadBaseStationIpAdress() {
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if(this->scStwClient->getState() == ScStwClient::DISCONNECTED){
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this->scStwClient->setIP(pGlobalAppSettings->loadSetting("baseStationIpAdress"));
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return true;
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}
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return false;
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}
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