app/headers/buzzerconn.h
2018-08-14 17:07:42 +02:00

59 lines
1.7 KiB
C++

#ifndef BUZZERCONN_H
#define BUZZERCONN_H
#include <QObject>
#include <QObject>
#include <QDir>
#include <QUrl>
#include <QtNetwork>
#include <QAuthenticator>
#include <QDesktopServices>
#include <QDateTime>
typedef struct strReturnData{
int status_code;
QString text;
}ReturnData_t;
class BuzzerConn : public QObject
{
Q_OBJECT
public:
explicit BuzzerConn(QObject *parent = nullptr);
double offset;
QList<double> latest_offsets;
double latest_button_pressed;
double starttime;
bool connected;
int connection_progress;
QString buzz_url;
private:
QNetworkAccessManager *networkManager;
QNetworkAccessManager *reloadNetworkManager;
QDateTime *date;
signals:
public slots:
ReturnData_t senddata(QNetworkAccessManager * NetMan, QUrl serviceUrl, int timeout);
//function to communicate with the buzzer
Q_INVOKABLE QList<double> gettimes(int timeout);
//function to get the times from the buzzer as a list with the normal network manager
Q_INVOKABLE bool connect();
//function to connect to buzzer
Q_INVOKABLE bool calcoffset(QList<double> times);
//function that calculates the average time offset between the buzzer and the device
Q_INVOKABLE bool buzzer_triggered();
//function that checks ih the buzzer has been pushed since the last call of this function
Q_INVOKABLE bool start();
//syncs the buzzer and the base to make a start possible
Q_INVOKABLE double get(QString key);
//can return some things (offset, lastpressed, currtime, connection_progress, connected)
Q_INVOKABLE QString test();
Q_INVOKABLE bool refresh();
//refreshed the connection to the buzzer
};
#endif // BUZZERCONN_H