esp-nimble-cpp/src/NimBLEConnInfo.h

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Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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#ifndef NIMBLECONNINFO_H_
#define NIMBLECONNINFO_H_
#include "NimBLEAddress.h"
/**
* @brief Connection information.
*/
class NimBLEConnInfo {
friend class NimBLEServer;
friend class NimBLEClient;
friend class NimBLECharacteristic;
friend class NimBLEDescriptor;
ble_gap_conn_desc m_desc{};
NimBLEConnInfo(){};
NimBLEConnInfo(ble_gap_conn_desc desc) { m_desc = desc; }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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public:
/** @brief Gets the over-the-air address of the connected peer */
NimBLEAddress getAddress() const { return NimBLEAddress(m_desc.peer_ota_addr); }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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/** @brief Gets the ID address of the connected peer */
NimBLEAddress getIdAddress() const { return NimBLEAddress(m_desc.peer_id_addr); }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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/** @brief Gets the connection handle (also known as the connection id) of the connected peer */
uint16_t getConnHandle() const { return m_desc.conn_handle; }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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/** @brief Gets the connection interval for this connection (in 1.25ms units) */
uint16_t getConnInterval() const { return m_desc.conn_itvl; }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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/** @brief Gets the supervision timeout for this connection (in 10ms units) */
uint16_t getConnTimeout() const { return m_desc.supervision_timeout; }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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/** @brief Gets the allowable latency for this connection (unit = number of intervals) */
uint16_t getConnLatency() const { return m_desc.conn_latency; }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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/** @brief Gets the maximum transmission unit size for this connection (in bytes) */
uint16_t getMTU() const { return ble_att_mtu(m_desc.conn_handle); }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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/** @brief Check if we are in the master role in this connection */
bool isMaster() const { return (m_desc.role == BLE_GAP_ROLE_MASTER); }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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/** @brief Check if we are in the slave role in this connection */
bool isSlave() const { return (m_desc.role == BLE_GAP_ROLE_SLAVE); }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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/** @brief Check if we are connected to a bonded peer */
bool isBonded() const { return (m_desc.sec_state.bonded == 1); }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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/** @brief Check if the connection in encrypted */
bool isEncrypted() const { return (m_desc.sec_state.encrypted == 1); }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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/** @brief Check if the the connection has been authenticated */
bool isAuthenticated() const { return (m_desc.sec_state.authenticated == 1); }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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/** @brief Gets the key size used to encrypt the connection */
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uint8_t getSecKeySize() const { return m_desc.sec_state.key_size; }
Add connection info class and access methods to server and client. This adds the ability to access information about the current connection. A new class was created to wrap the struct ble_gap_conn_desc with methods to retrieve the connection information. Example server use: ``` for(auto i=0; i<pServer->getConnectedCount();i++) { NimBLEConnInfo connInfo = pServer->getPeerInfo(i); printf("Connected client %d info:\n", i); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ``` Example client use: ``` if (pClient->isConnected()) { NimBLEConnInfo connInfo = pClient->getConnInfo(); printf("Connection info:\n"); printf("Peer address: %s\n", connInfo.getAddress().toString().c_str()); printf("Peer ID address: %s\n", connInfo.getIdAddress().toString().c_str()); printf("Handle: %u\n", connInfo.getConnHandle()); printf("Interval: %u\n", connInfo.getConnInterval()); printf("Timeout: %u\n", connInfo.getConnTimeout()); printf("Latency: %u\n", connInfo.getConnLatency()); printf("MTU: %u\n", connInfo.getMTU()); printf("Master: %s\n", connInfo.isMaster()? "true":"false"); printf("Slave: %s\n", connInfo.isSlave()? "true":"false"); printf("Bonded: %s\n", connInfo.isBonded()? "true":"false"); printf("Authenticated: %s\n", connInfo.isAuthenticated()? "true":"false"); printf("Encrypted: %s\n", connInfo.isEncrypted()? "true":"false"); printf("Encryption Key Size: %u\n", connInfo.getSecKeySize()); } ```
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};
#endif