2024-06-24 23:22:56 +02:00
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/** NimBLE_server_get_client_name
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*
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* Demonstrates 2 ways for the server to read the device name from the connected client.
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*
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* Created: on June 24 2024
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* Author: H2zero
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*
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*/
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#include <NimBLEDevice.h>
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// See the following for generating UUIDs:
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// https://www.uuidgenerator.net/
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#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
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#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
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#define ENC_CHARACTERISTIC_UUID "9551f35b-8d91-42e4-8f7e-1358dfe272dc"
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NimBLEServer* pServer;
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class ServerCallbacks : public NimBLEServerCallbacks {
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// Same as before but now includes the name parameter
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void onConnect(NimBLEServer* pServer, NimBLEConnInfo& connInfo, std::string& name) override {
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printf("Client address: %s Name: %s\n", connInfo.getAddress().toString().c_str(), name.c_str());
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}
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// Same as before but now includes the name parameter
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2024-07-26 22:47:36 +02:00
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void onAuthenticationComplete(NimBLEConnInfo& connInfo, const std::string& name) override {
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2024-06-24 23:22:56 +02:00
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if (!connInfo.isEncrypted()) {
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NimBLEDevice::getServer()->disconnect(connInfo.getConnHandle());
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printf("Encrypt connection failed - disconnecting client\n");
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return;
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}
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printf("Encrypted Client address: %s Name: %s\n", connInfo.getAddress().toString().c_str(), name.c_str());
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}
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};
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extern "C" void app_main(void) {
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printf("Starting BLE Server!\n");
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NimBLEDevice::init("Connect to me!");
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NimBLEDevice::setSecurityAuth(true, false, true); // Enable bonding to see full name on phones.
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pServer = NimBLEDevice::createServer();
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NimBLEService* pService = pServer->createService(SERVICE_UUID);
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NimBLECharacteristic* pCharacteristic =
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pService->createCharacteristic(CHARACTERISTIC_UUID, NIMBLE_PROPERTY::READ | NIMBLE_PROPERTY::WRITE);
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pCharacteristic->setValue("Hello World says NimBLE!");
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NimBLECharacteristic* pEncCharacteristic = pService->createCharacteristic(
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ENC_CHARACTERISTIC_UUID,
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(NIMBLE_PROPERTY::READ | NIMBLE_PROPERTY::WRITE | NIMBLE_PROPERTY::READ_ENC | NIMBLE_PROPERTY::WRITE_ENC));
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pEncCharacteristic->setValue("Hello World says NimBLE Encrypted");
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pService->start();
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pServer->setCallbacks(new ServerCallbacks());
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pServer->getPeerNameOnConnect(true); // Setting this will enable the onConnect callback that provides the name.
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BLEAdvertising* pAdvertising = NimBLEDevice::getAdvertising();
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pAdvertising->addServiceUUID(SERVICE_UUID);
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pAdvertising->setScanResponse(true);
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pAdvertising->start();
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printf("Advertising started, connect with your phone.\n");
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while (true) {
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auto clientCount = pServer->getConnectedCount();
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if (clientCount) {
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printf("Connected clients:\n");
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for (auto i = 0; i < clientCount; ++i) {
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NimBLEConnInfo peerInfo = pServer->getPeerInfo(i);
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printf("Client address: %s Name: %s\n", peerInfo.getAddress().toString().c_str(),
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// This function blocks until the name is retrieved, so cannot be used in callback functions.
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pServer->getPeerName(peerInfo).c_str());
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}
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}
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vTaskDelay(pdMS_TO_TICKS(10000));
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}
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}
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