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Add connection desc param to disconnect callback.
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2 changed files with 14 additions and 0 deletions
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@ -296,6 +296,7 @@ size_t NimBLEServer::getConnectedCount() {
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}
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server->m_pServerCallbacks->onDisconnect(server);
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server->m_pServerCallbacks->onDisconnect(server, &event->disconnect.conn);
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if(server->m_advertiseOnDisconnect) {
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server->startAdvertising();
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@ -658,6 +659,10 @@ void NimBLEServerCallbacks::onDisconnect(NimBLEServer* pServer) {
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NIMBLE_LOGD("NimBLEServerCallbacks", "onDisconnect(): Default");
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} // onDisconnect
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void NimBLEServerCallbacks::onDisconnect(NimBLEServer* pServer, ble_gap_conn_desc* desc) {
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NIMBLE_LOGD("NimBLEServerCallbacks", "onDisconnect(): Default");
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} // onDisconnect
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uint32_t NimBLEServerCallbacks::onPassKeyRequest(){
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NIMBLE_LOGD("NimBLEServerCallbacks", "onPassKeyRequest: default: 123456");
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return 123456;
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@ -114,6 +114,15 @@ public:
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*/
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virtual void onDisconnect(NimBLEServer* pServer);
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/**
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* @brief Handle a client disconnection.
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* This is called when a client discconnects.
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* @param [in] pServer A pointer to the %BLE server that received the client disconnection.
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* @param [in] desc A pointer to the connection description structure containig information
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* about the connection.
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*/
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virtual void onDisconnect(NimBLEServer* pServer, ble_gap_conn_desc* desc);
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/**
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* @brief Called when a client requests a passkey for pairing.
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* @return The passkey to be sent to the client.
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