/* Video: https://www.youtube.com/watch?v=oCMOYS71NIU Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp Ported to Arduino ESP32 by Evandro Copercini updated by chegewara Refactored back to IDF by H2zero Create a BLE server that, once we receive a connection, will send periodic notifications. The service advertises itself as: 4fafc201-1fb5-459e-8fcc-c5c9c331914b And has a characteristic of: beb5483e-36e1-4688-b7f5-ea07361b26a8 The design of creating the BLE server is: 1. Create a BLE Server 2. Create a BLE Service 3. Create a BLE Characteristic on the Service 4. Create a BLE Descriptor on the characteristic 5. Start the service. 6. Start advertising. A connect hander associated with the server starts a background task that performs notification every couple of seconds. */ /** NimBLE differences highlighted in comment blocks **/ /*******original******** #include #include #include #include ***********************/ #include extern "C" {void app_main(void);} BLEServer* pServer = NULL; BLECharacteristic* pCharacteristic = NULL; bool deviceConnected = false; bool oldDeviceConnected = false; uint32_t value = 0; // See the following for generating UUIDs: // https://www.uuidgenerator.net/ #define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b" #define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8" /** None of these are required as they will be handled by the library with defaults. ** ** Remove as you see fit for your needs */ class MyServerCallbacks: public BLEServerCallbacks { void onConnect(BLEServer* pServer, BLEConnInfo& connInfo) { deviceConnected = true; }; void onDisconnect(BLEServer* pServer, BLEConnInfo& connInfo, int reason) { deviceConnected = false; } /***************** New - Security handled here ******************** ****** Note: these are the same return values as defaults ********/ uint32_t onPassKeyDisplay(){ printf("Server Passkey Display\n"); /** This should return a random 6 digit number for security * or make your own static passkey as done here. */ return 123456; }; void onConfirmPasskey(NimBLEConnInfo& connInfo, uint32_t pass_key){ printf("The passkey YES/NO number: %" PRIu32 "\n", pass_key); /** Inject false if passkeys don't match. */ NimBLEDevice::injectConfirmPasskey(connInfo, true); }; void onAuthenticationComplete(NimBLEConnInfo& connInfo){ /** Check that encryption was successful, if not we disconnect the client */ if(!connInfo.isEncrypted()) { NimBLEDevice::getServer()->disconnect(connInfo.getConnHandle()); printf("Encrypt connection failed - disconnecting client\n"); return; } printf("Starting BLE work!"); }; /*******************************************************************/ }; void connectedTask (void * parameter){ for(;;) { // notify changed value if (deviceConnected) { pCharacteristic->setValue((uint8_t*)&value, 4); pCharacteristic->notify(); value++; vTaskDelay(100/portTICK_PERIOD_MS); // bluetooth stack will go into congestion, if too many packets are sent } // disconnecting if (!deviceConnected && oldDeviceConnected) { vTaskDelay(500/portTICK_PERIOD_MS); // give the bluetooth stack the chance to get things ready pServer->startAdvertising(); // restart advertising printf("start advertising\n"); oldDeviceConnected = deviceConnected; } // connecting if (deviceConnected && !oldDeviceConnected) { // do stuff here on connecting oldDeviceConnected = deviceConnected; } vTaskDelay(10/portTICK_PERIOD_MS); // Delay between loops to reset watchdog timer } vTaskDelete(NULL); } void app_main(void) { // Create the BLE Device BLEDevice::init("ESP32"); // Create the BLE Server pServer = BLEDevice::createServer(); pServer->setCallbacks(new MyServerCallbacks()); // Create the BLE Service BLEService *pService = pServer->createService(SERVICE_UUID); // Create a BLE Characteristic pCharacteristic = pService->createCharacteristic( CHARACTERISTIC_UUID, /******* Enum Type NIMBLE_PROPERTY now ******* BLECharacteristic::PROPERTY_READ | BLECharacteristic::PROPERTY_WRITE | BLECharacteristic::PROPERTY_NOTIFY | BLECharacteristic::PROPERTY_INDICATE ); **********************************************/ NIMBLE_PROPERTY::READ | NIMBLE_PROPERTY::WRITE | NIMBLE_PROPERTY::NOTIFY | NIMBLE_PROPERTY::INDICATE ); // Create a BLE Descriptor /*************************************************** NOTE: DO NOT create a 2902 descriptor. it will be created automatically if notifications or indications are enabled on a characteristic. pCharacteristic->addDescriptor(new BLE2902()); ****************************************************/ // Start the service pService->start(); // Start advertising BLEAdvertising *pAdvertising = BLEDevice::getAdvertising(); pAdvertising->addServiceUUID(SERVICE_UUID); pAdvertising->setScanResponse(false); /** This method had been removed ** pAdvertising->setMinPreferred(0x0); // set value to 0x00 to not advertise this parameter **/ xTaskCreate(connectedTask, "connectedTask", 5000, NULL, 1, NULL); BLEDevice::startAdvertising(); printf("Waiting a client connection to notify...\n"); }