esp-nimble-cpp/src/NimBLEServer.h
2020-03-29 17:44:20 -06:00

154 lines
5.1 KiB
C++

/*
* NimBLEServer.h
*
* Created: on March 2, 2020
* Author H2zero
*
* Originally:
*
* BLEServer.h
*
* Created on: Apr 16, 2017
* Author: kolban
*/
#ifndef MAIN_NIMBLESERVER_H_
#define MAIN_NIMBLESERVER_H_
#include "sdkconfig.h"
#if defined(CONFIG_BT_ENABLED)
#include "NimBLEAddress.h"
#include "NimBLEUUID.h"
#include "NimBLEAdvertising.h"
#include "NimBLEService.h"
#include "NimBLESecurity.h"
#include "FreeRTOS.h"
#include <map>
class NimBLEService;
class NimBLECharacteristic;
class NimBLEServerCallbacks;
/* TODO possibly refactor this struct */
typedef struct {
void *peer_device; // peer device BLEClient or BLEServer - maybe its better to have 2 structures or union here
bool connected; // do we need it?
uint16_t mtu; // every peer device negotiate own mtu
} conn_status_t;
/**
* @brief A data structure that manages the %BLE servers owned by a BLE server.
*/
class NimBLEServiceMap {
public:
// NimBLEService* getByHandle(uint16_t handle);
NimBLEService* getByUUID(const char* uuid);
NimBLEService* getByUUID(NimBLEUUID uuid, uint8_t inst_id = 0);
// void setByHandle(uint16_t handle, NimBLEService* service);
void setByUUID(const char* uuid, NimBLEService* service);
void setByUUID(NimBLEUUID uuid, NimBLEService* service);
std::string toString();
NimBLEService* getFirst();
NimBLEService* getNext();
void removeService(NimBLEService *service);
int getRegisteredServiceCount();
private:
// std::map<uint16_t, NimBLEService*> m_handleMap;
std::map<NimBLEService*, std::string> m_uuidMap;
std::map<NimBLEService*, std::string>::iterator m_iterator;
};
/**
* @brief The model of a %BLE server.
*/
class NimBLEServer {
public:
uint32_t getConnectedCount();
NimBLEService* createService(const char* uuid);
NimBLEService* createService(NimBLEUUID uuid, uint32_t numHandles=15, uint8_t inst_id=0);
NimBLEAdvertising* getAdvertising();
void setCallbacks(NimBLEServerCallbacks* pCallbacks);
void startAdvertising();
void stopAdvertising();
void start();
// void removeService(BLEService* service);
NimBLEService* getServiceByUUID(const char* uuid);
NimBLEService* getServiceByUUID(NimBLEUUID uuid);
int disconnect(uint16_t connID, uint8_t reason = BLE_ERR_REM_USER_CONN_TERM);
// bool connect(BLEAddress address);
void updateConnParams(uint16_t conn_handle,
uint16_t minInterval, uint16_t maxInterval,
uint16_t latency, uint16_t timeout,
uint16_t minConnTime=0, uint16_t maxConnTime=0);
/* multi connection support */
std::map<uint16_t, conn_status_t> getPeerDevices();
void addPeerDevice(void* peer, bool is_client, uint16_t conn_id);
void removePeerDevice(uint16_t conn_id, bool client);
NimBLEServer* getServerByConnId(uint16_t conn_id);
void updatePeerMTU(uint16_t connId, uint16_t mtu);
uint16_t getPeerMTU(uint16_t conn_id);
uint16_t getConnId();
private:
NimBLEServer();
//friend class BLEService;
friend class NimBLECharacteristic;
friend class NimBLEDevice;
friend class NimBLEAdvertising;
// void onHostReset();
// BLEAdvertising m_bleAdvertising;
uint16_t m_connId;
uint16_t m_svcChgChrHdl;
bool m_gattsStarted;
std::map<uint16_t, conn_status_t> m_connectedServersMap;
std::map<uint16_t, NimBLECharacteristic*> m_notifyChrMap;
NimBLEServiceMap m_serviceMap;
NimBLEServerCallbacks* m_pServerCallbacks;
static int handleGapEvent(struct ble_gap_event *event, void *arg);
}; // NimBLEServer
/**
* @brief Callbacks associated with the operation of a %BLE server.
*/
class NimBLEServerCallbacks {
public:
virtual ~NimBLEServerCallbacks() {};
/**
* @brief Handle a new client connection.
*
* When a new client connects, we are invoked.
*
* @param [in] pServer A reference to the %BLE server that received the client connection.
*/
virtual void onConnect(NimBLEServer* pServer);
virtual void onConnect(NimBLEServer* pServer, ble_gap_conn_desc* desc);
/**
* @brief Handle an existing client disconnection.
*
* When an existing client disconnects, we are invoked.
*
* @param [in] pServer A reference to the %BLE server that received the existing client disconnection.
*/
virtual void onDisconnect(NimBLEServer* pServer);
virtual uint32_t onPassKeyRequest(); //{return 0;}
virtual void onPassKeyNotify(uint32_t pass_key); //{}
virtual bool onSecurityRequest(); //{return true;}
virtual void onAuthenticationComplete(ble_gap_conn_desc* desc);//{};
virtual bool onConfirmPIN(uint32_t pin);//{return true;}
}; // BLEServerCallbacks
#endif /* CONFIG_BT_ENABLED */
#endif /* MAIN_NIMBLESERVER_H_ */