From 7e62951c776b5ef6c284476d0d46b80ef1e0dedb Mon Sep 17 00:00:00 2001 From: Dorian Zedler Date: Tue, 3 Dec 2024 22:06:59 +0100 Subject: [PATCH] Docs: explain reactionTime and climbingTime --- RaceState.proto | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/RaceState.proto b/RaceState.proto index 5bbf1ea..767eed1 100644 --- a/RaceState.proto +++ b/RaceState.proto @@ -40,7 +40,16 @@ message LaneFullState { DISABLED = 12; } State state = 1; + + // The reaction time in milliseconds relative to the beginning of the start + // sequence. To get the common representation of the reaction time (relative + // to the beginning of the third beep), 3000ms must be subtracted. + // If this is 0, the reaction time is not set (yet). uint32 reactionTime = 2; + + // The climbing time in milliseconds relative to the beginning of the third + // beep. + // If this is 0, the climbing time is not set (yet). uint32 climbingTime = 3; LaneExtraState extraState = 4;