syntax = "proto3"; package ScStw; message SoundSettings { // Software volume control, between 0 and 254 uint32 volume = 1; bool muteInternalSpeaker = 2; } message SecuritySettings { // If set to true, the bluetooth interface won't be initialized on startup // This can only be changed over a web socket connection to avoid lockout // At least one lane must be enabled. Otherwise, the first lane will be // enabled! bool disableBluetooth = 1; } // // TimerMode // // = Competition classic race = message ManualStartProcedure { // If set to true, the timer will play the "Ready" sound before starting when // RaceStartCommand is sent. bool sayReady = 1; } message CompetitionClassicRaceMode { ManualStartProcedure manualStartProcedure = 1; } // = Training classic race = message AutomatedStartProcedure { bool sayReady = 1; int32 standstillDurationBeforeStart = 2; bool autoReset = 3; } message StartProcedure { oneof startProcedure { ManualStartProcedure manualStartProcedure = 1; AutomatedStartProcedure automatedStartProcedure = 2; } } message LaneSettings { reserved 1; // Deprecated "letter" // If set to true, the lane won't be usable and won't show up in the UI // Can be used if there is only a single lane in the gym bool disabled = 2; } message AbortAfterFalseStart {} message ContinueAfterFalseStart { // This time will be assumed as the reaction time when calculating the final // time uint32 assumedReactionTime = 1; // If set to true, there will be no false start tone and the normal tone will // continue Also, the indicator of wildcard lanes will continue as normal bool continueStartSequenceAfterFalseStart = 2; } message FalseStartBehaviour { oneof behaviour { AbortAfterFalseStart abortAfterFalseStart = 1; ContinueAfterFalseStart continueAfterFalseStart = 2; } } message FalseStartSettings { FalseStartBehaviour behaviour = 1; uint32 soundDuration = 2; } message IndicatorSettings { // Software brightness control, between 0 and 254 uint32 brightness = 1; // If set to true, the indicator will stop blinkng as soon as the false start // sound stops (when a false start exists and race is in FINISHED_MUTED // state). Otherwise, it will continue blinking until the race is reset bool turnOffWhenFalseStartSoundIsMuted = 2; // If set to true, the indicator will trun off when race is IDLE state. // Otherwise, it will be red bool turnOffWhenIdle = 3; } message TrainingClassicRaceMode { StartProcedure startProcedure = 1; // The number of lanes cannot be changed by the client repeated LaneSettings lanes = 2; FalseStartSettings falseStartSettings = 3; IndicatorSettings indicatorSettings = 4; } message TimerMode { oneof mode { CompetitionClassicRaceMode competitionClassicRaceMode = 1; TrainingClassicRaceMode trainingClassicRaceMode = 2; // TODO CompetitionRelayMode competitionRelayMode = 3; // TODO Competition4SpeedMode competition4SpeedMode = 4; } } message Settings { // if the settings are stored as default in the flash memory bool default = 1; // DEPRECATED, just kept for compatibility, use TimerMode instead! // Will be ignored when TimerMode is set TrainingClassicRaceMode race = 2 [ deprecated = true ]; SoundSettings sound = 3; TimerMode timerMode = 4; SecuritySettings securitySettings = 5; }