reaction-trainer/qml/Components/FancyButton.qml

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2019-04-06 20:16:16 +02:00
/*
Speed climbing reaction timer
Copyright (C) 2019 Itsblue Development | Dorian Zedler
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
2019-04-06 20:09:40 +02:00
import QtQuick 2.9
import QtQuick.Controls 2.4
import QtGraphicalEffects 1.0
Button {
id: control
property string image
property color backgroundColor: "white"
property color textColor: "black"
property real imageScale: 1
property double glowRadius: 0.001
property double glowSpread: 0.2
property bool glowVisible: true
property double glowScale: 0.75
property double glowOpacity: 1
scale: control.pressed ? 0.8:1
Behavior on scale {
PropertyAnimation {
duration: 100
}
}
Behavior on backgroundColor {
ColorAnimation {
duration: 200
}
}
contentItem: Text {
visible: false
}
Text {
id: conetntText
text: qsTr(control.text)
anchors.centerIn: parent
font: parent.font
color: control.textColor
opacity: control.enabled ? 1:0.4
}
background: Item {
id: controlBackgroundContainer
RectangularGlow {
id: effect
glowRadius: control.glowRadius
spread: control.glowSpread
color: "black"
visible: control.glowVisible
cornerRadius: controlBackground.radius
anchors.fill: controlBackground
scale: control.glowScale
opacity: control.glowOpacity
}
Rectangle {
id: controlBackground
anchors.fill: parent
radius: height * 0.5
color: control.backgroundColor
Image {
id: buttonIcon
source: control.image
anchors.centerIn: parent
height: parent.height * 0.5
width: height
mipmap: true
fillMode: Image.PreserveAspectFit
scale: control.imageScale
}
}
}
}